Doforcash Posted March 31, 2015 Share Posted March 31, 2015 so im a player with every frame and weapon already reach 30, and when doing high wave mission, they's just too many exp gone to wasted... so here's an idea, why don't we store 1/5 of our total exp into our ship, and when there's some new weapon/frame/pet we need to lever, we can use that store exp into lv it up. what do you guy thinks ? Link to comment Share on other sites More sharing options...
Llyssa Posted March 31, 2015 Share Posted March 31, 2015 Awful idea. There's no reason for us to insta-max things the second we acquire them. I have more excess xp from playing with maxed gear than most players have total xp. Link to comment Share on other sites More sharing options...
Oberon-Prime Posted March 31, 2015 Share Posted March 31, 2015 They already have a system in the works for the extra xp, called Focus, but that's coming SOON™ Link to comment Share on other sites More sharing options...
(XBOX)Brennon Cook Posted March 31, 2015 Share Posted March 31, 2015 That would be too easy, and make half the game irrelevant. Link to comment Share on other sites More sharing options...
xlraistlx Posted March 31, 2015 Share Posted March 31, 2015 Awful idea. Link to comment Share on other sites More sharing options...
DaftMeat Posted March 31, 2015 Share Posted March 31, 2015 Sure. And make XP tradable too while you're at it. Because that sounds to be just as good an idea. Link to comment Share on other sites More sharing options...
AsahiOka Posted March 31, 2015 Share Posted March 31, 2015 That's not really experience, I mean, to max a weapon you need to use it, not press a button to get it lvl30. Link to comment Share on other sites More sharing options...
UseNet Posted March 31, 2015 Share Posted March 31, 2015 Awful idea. Link to comment Share on other sites More sharing options...
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