finaLfrontier Posted May 12, 2013 Share Posted May 12, 2013 (edited) Link, and Iron Skin are so danged good... Just saying EDIT 5/14 Hey there, returning from the back of the bus for a brief moment. I'm going to summarize my suggestions here for easy access. Skim through the pages at your own peril :) Perhaps changing the god mode effects of Iron Skin and Link would get players to play a bit more creatively. Iron Skin: Maybe change it to a damage reduction, that scales similar to Overheat (91% DR Fully moded w/ Focus) Keeps CC immunity Can still activate sliding, jumping, etc Link: Maybe change this to a damage reduction, scalling something like 30/30/40/50% affected by Focus (possible 65% damage transfer if my math is correct) Keeps CC immunity and damage reduction ONLY if an enemy is near to share with (or change the name) Same activation circumstances Trinity would heal more often, and Rhino would actually need healing... This in my opinion would create a synergy between the two Warframe's abilities, and all with out that hard code you were talking about in your live stream. People seem to think Trinity is a healer, and Rhino is a tank, and rightfully so. Let's take the tankyness away from Trin, and the need for heals to Rhino. That is all for now. With out further ado, I shall return to the back of the bus to incite more frenzied hysteria >=] Edited May 15, 2013 by finaLfrontier Link to comment Share on other sites More sharing options...
Posiedon Posted May 12, 2013 Share Posted May 12, 2013 Never. There post to be like that....why would you complain about the best 2 ability's in the game? Link to comment Share on other sites More sharing options...
Djula Posted May 12, 2013 Share Posted May 12, 2013 Why nerfed? Rhino and Trinity r on your side not against you.. -_____- Link to comment Share on other sites More sharing options...
Reaver_X Posted May 12, 2013 Share Posted May 12, 2013 Rhino needs it.... Link to comment Share on other sites More sharing options...
AXCrusnik Posted May 12, 2013 Share Posted May 12, 2013 So you want the tanks to not have tank abilities?.. Link to comment Share on other sites More sharing options...
FatRefrigerator Posted May 12, 2013 Share Posted May 12, 2013 (edited) Link is somewhat OP, it should be some fraction or percentage of the damage that is transferred and not all of it. Iron Skin however is a must for the Rhino. Edited May 12, 2013 by FatRefrigerator Link to comment Share on other sites More sharing options...
Jeraggerjack Posted May 12, 2013 Share Posted May 12, 2013 Some people just want to see the world burn. Link to comment Share on other sites More sharing options...
Djula Posted May 12, 2013 Share Posted May 12, 2013 Link is somewhat OP, it should be some fraction or percentage of the damage that is transferred and not all of it. Iron Skin however is a must for the Rhino. Than i want the same for Rhino with his Iron Skin. Link to comment Share on other sites More sharing options...
-Scissor- Posted May 12, 2013 Share Posted May 12, 2013 Imo, Iron Skin is dumb. Here you go, press this button for invincibility. It isn't dumb because of the invincibility, but because of how boring this ability is. DE was lazy with some of the skills really. Link to comment Share on other sites More sharing options...
finaLfrontier Posted May 12, 2013 Author Share Posted May 12, 2013 (edited) Link is somewhat OP, it should be some fraction or percentage of the damage that is transferred and not all of it. Iron Skin however is a must for the Rhino. I agree. But perhaps change Link to CC immunity and shared damage, however no damage reduction. Iron Skin changed to 50% or more damage reduction, keeping CC immunity. Edited May 12, 2013 by finaLfrontier Link to comment Share on other sites More sharing options...
VieuxPappy Posted May 12, 2013 Share Posted May 12, 2013 (edited) I'm soooooooooo tired of new players asking for nerfs.... STAHP! This is not freakin league of legends! It's PVE! So instead of saying "A is better then B so nerf A!", you should say "B is overshadowed by A, so buff B!".In the end, we'll all be stick figures with wetnoodles. Edited May 12, 2013 by VieuxPappy Link to comment Share on other sites More sharing options...
Aggh Posted May 12, 2013 Share Posted May 12, 2013 (edited) So you want the tanks to not have tank abilities?.. Trinity is supposed to be support, not a tank. Imo energy vampire should only regen team mates energy. Edited May 12, 2013 by Aggh Link to comment Share on other sites More sharing options...
Killist Posted May 12, 2013 Share Posted May 12, 2013 I think OP is just saying how amazing the abilities are. I always crack up when I see Frost trying to tank ancients and fail badly Link to comment Share on other sites More sharing options...
finaLfrontier Posted May 12, 2013 Author Share Posted May 12, 2013 I'm soooooooooo tired of new players asking for nerfs.... STAHP! This is not freakin league of legends! It's PVE! So instead of saying "A is better then B so nerf A!", you should say "B is overshadowed by A, so buff B!". In the end, we'll all be stick figures with wetnoodles. 1. Don't know anything about LoL, never played it probably never will 2. Don't care what abilities are better or overshadowed by A through Z Here is where I take issue. "Oh, look this situation posses a challenge" *presses one key* "Ok, were good" Link to comment Share on other sites More sharing options...
liavalenth Posted May 12, 2013 Share Posted May 12, 2013 I find they should make the abilities that are never used because they are too weak usable before they start weakening abilities that are used and actually have a purpose. Link to comment Share on other sites More sharing options...
Gaiters Posted May 12, 2013 Share Posted May 12, 2013 Loki's invisibility makes you invincible, because nothing attacks you, you also get a damage buff along with it. Iron Skin is fine the way it is. Link to comment Share on other sites More sharing options...
Argoms Posted May 12, 2013 Share Posted May 12, 2013 I'm soooooooooo tired of new players asking for nerfs.... STAHP! This is not freakin league of legends! It's PVE! So instead of saying "A is better then B so nerf A!", you should say "B is overshadowed by A, so buff B!". In the end, we'll all be stick figures with wetnoodles. And that's the opinion that creates power creep, making the game way too easy. As it stands, the game is (to me and many others) extremely easy when your gear is the same level as the enemy. Because of this, when something overshadows something else on our side, buffing the bad stuff to be in line with the good stuff isn't always the good solution. Of course when something actually is a wet pool noodle, we buff it, but these are abilities agreed to be among the most powerful in the game. Link to comment Share on other sites More sharing options...
VieuxPappy Posted May 12, 2013 Share Posted May 12, 2013 1. Don't know anything about LoL, never played it probably never will 2. Don't care what abilities are better or overshadowed by A through Z Here is where I take issue. "Oh, look this situation posses a challenge" *presses one key* "Ok, were good" You definitly never played high difficulty where you NEED somebody that can facetank while the rest of the squad does the DPS or supports. Link to comment Share on other sites More sharing options...
Reaver_X Posted May 12, 2013 Share Posted May 12, 2013 fine then....if they nerf 1 ability then the rest of the ablities should be buffed, take it or leave it >:I Link to comment Share on other sites More sharing options...
Eciria Posted May 12, 2013 Share Posted May 12, 2013 (edited) 1. Don't know anything about LoL, never played it probably never will 2. Don't care what abilities are better or overshadowed by A through Z Here is where I take issue. "Oh, look this situation posses a challenge" *presses one key* "Ok, were good" Think about it this way. You're in a fight with a boss, and he's kicking your entire team's butts. You have a Rhino on your team who can use Iron Skin and distract said boss while not taking any harm, allowing for you and the others to pound the boss into submission while this is happening. Now, say you nerf Iron Skin. That ability is harmed, and boss fighting becomes that much longer. Boss fights are long enough, we DON'T need to lengthen them. Edited May 12, 2013 by ChuckSoldier Link to comment Share on other sites More sharing options...
VieuxPappy Posted May 12, 2013 Share Posted May 12, 2013 (edited) And that's the opinion that creates power creep, making the game way too easy. As it stands, the game is (to me and many others) extremely easy when your gear is the same level as the enemy. Because of this, when something overshadows something else on our side, buffing the bad stuff to be in line with the good stuff isn't always the good solution. Of course when something actually is a wet pool noodle, we buff it, but these are abilities agreed to be among the most powerful in the game. The game is, in overall, easy enough at the moment, I give you that. BUT, as they said in the last streaming, they plan on releasing difficulty options so we will have the capacity to increase (or decrease) the difficulty as we want! And with the new maps that will come out (either in update 8 or in futur updates), DE will of course add harder content. How many times have they talked about the fact that the end game content is not yet released (as of now, it's only grind and DE_Steve don't want it to be like that). So yes the game in overall is quite easy, but I'm sure DE will do something to fix this with new content (beside nerfing abilities and weapons!). Edited May 12, 2013 by VieuxPappy Link to comment Share on other sites More sharing options...
Reaver_X Posted May 12, 2013 Share Posted May 12, 2013 You definitly never played high difficulty where you NEED somebody that can facetank while the rest of the squad does the DPS or supports. exactly....this isnt WoW where your tank characters have easily over 20k health to play with, rhino needs his iron skin to stay the way it is Link to comment Share on other sites More sharing options...
finaLfrontier Posted May 12, 2013 Author Share Posted May 12, 2013 Wave 20 Xini was pretty intense. Group had the DPS. I had the heals and god mode. So we were good Link to comment Share on other sites More sharing options...
Reaver_X Posted May 12, 2013 Share Posted May 12, 2013 (edited) Wave 20 Xini was pretty intense. Group had the DPS. I had the heals and god mode. So we were good try going higher than 20....u'll be thanking your deity of choice that you have a rhino with maxed out iron skin or a trinity with maxed out link among other mods. then....try doing it WITHOUT those things are u going to complain about loki's decoy next?? :/ Edited May 12, 2013 by Reaver_X Link to comment Share on other sites More sharing options...
Emotitron Posted May 12, 2013 Share Posted May 12, 2013 Calls of OP in a PvE game really make little sense. The only measure of something being OP is if everyone starts using it. This game has no end content other than doing endless waves, and from what I have seen Rhino doesn't get used for that. Things like Mind Control, Disarm, and Snowglobe are the big winners as they don't have to scale and remain useful at all levels. 15 seconds of invuln doesn't do much for you against a mob that takes 15 minutes to kill. Link to comment Share on other sites More sharing options...
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