ADDpillz Posted May 14, 2013 Share Posted May 14, 2013 The only V warframe polarity mods are focus and continuity. Continuity is useless for excal. Why does it have an awkward extra V slot ? Link to comment Share on other sites More sharing options...
MetalGerbil Posted May 14, 2013 Share Posted May 14, 2013 they are introducing more mods as we go. V is attack polarity. future attack mods might be worth it. continuity makes your slash dash go FFFFooooorrrrreeeevvvveerrrrrr. Link to comment Share on other sites More sharing options...
xxx7 Posted May 14, 2013 Share Posted May 14, 2013 I support this question. Exy can't really make use of the extra V-slot. Link to comment Share on other sites More sharing options...
ADDpillz Posted May 14, 2013 Author Share Posted May 14, 2013 they are introducing more mods as we go. V is attack polarity. future attack mods might be worth it. continuity makes your slash dash go FFFFooooorrrrreeeevvvveerrrrrr. I thought thats what reach mod does? Link to comment Share on other sites More sharing options...
Pandaslayer Posted May 14, 2013 Share Posted May 14, 2013 Slash dash's range is improved via continuity instead of reach. Link to comment Share on other sites More sharing options...
MetalGerbil Posted May 14, 2013 Share Posted May 14, 2013 I thought thats what reach mod does? for whatever reason its not. try it the difference on a maxed slash dash is noticeable. Link to comment Share on other sites More sharing options...
ADDpillz Posted May 14, 2013 Author Share Posted May 14, 2013 so is reach useless for excal? Link to comment Share on other sites More sharing options...
NyghttheClassy Posted May 14, 2013 Share Posted May 14, 2013 Reach will affect stun's radius... and thats it i believe. so those two V slots actually turn dash into a bonkers strength power, and the continuity should ( i think ) improve blind's duration... Not 100% sure though Link to comment Share on other sites More sharing options...
Valiant Posted May 14, 2013 Share Posted May 14, 2013 (edited) Would've thought that continuity would affect how long people are blinded for, yeah. Edited May 14, 2013 by Naith Link to comment Share on other sites More sharing options...
xGryphus Posted May 14, 2013 Share Posted May 14, 2013 Reach also increase jump skill hight I belive. Link to comment Share on other sites More sharing options...
OoKeNnEtHoO Posted May 15, 2013 Share Posted May 15, 2013 (edited) Continuity affects Slash Dash and Radial Blind. Focus affects Slash Dash and Super Jump. Don't know what reach does for Excalibur. Edited May 15, 2013 by OoKeNnEtHoO Link to comment Share on other sites More sharing options...
FriedAlbacore Posted May 15, 2013 Share Posted May 15, 2013 (edited) Reach only really improves Radial Blind, and its how far the stun effect reaches. Slash Dash utilizes BOTH Focus and Cont., making it beastly Super Jump gains nothing from any mod Radial Javelin can only be boosted with Focus GO GO Wiki favorite button!! Seriously, use the Wiki, saves a lot of time digging through the forums Edited May 15, 2013 by FriedAlbacore Link to comment Share on other sites More sharing options...
Phoenix86 Posted May 15, 2013 Share Posted May 15, 2013 I use continuity and focus there (more dmg and aoe of slash dash + more blind from radial blind + more dmg from radial javelin) maybe it's not optimal but at least i found a use for it :) Link to comment Share on other sites More sharing options...
Tulzscha Posted May 15, 2013 Share Posted May 15, 2013 The way I see it the Excal Prime was made to have (design intent) a really obscene Slash Dash because of those two V slots, making it the most efficient damage dealer for the energy cost in the game. I really wish that other V slot was a - instead though. Or, perhaps they could make more frame mods with a V polarity. Link to comment Share on other sites More sharing options...
OoKeNnEtHoO Posted May 15, 2013 Share Posted May 15, 2013 The way I see it the Excal Prime was made to have (design intent) a really obscene Slash Dash because of those two V slots, making it the most efficient damage dealer for the energy cost in the game. Agreed. I prefer a D slot though. Link to comment Share on other sites More sharing options...
Latronico Posted May 15, 2013 Share Posted May 15, 2013 I think that the second V polarity slot isn't that bad.My personal mod set for Excalibur is Redirection, Fast deflection, Vitality, Rush (just to be a bit more quick while running, but it's not necessary) and Slash dash (a really usefull Skill that just costs 25 points...). Just using 5/10 polarity slots... What could a player add as mod? Extra stamina? Extra power? They're not so necessay.... With 2 V polarity slot, instead, we can put Focus and Continuity on and still have points for another mod (or two mods).. That's not so bad. It's a very strong Warframe with ax exceptional Skill (almost OverPowered, or OP) that still has space for other skill (as Radial blind / javelin or super jump) or mods (as extra stamina).I think it's quite good! Link to comment Share on other sites More sharing options...
Lady_Solaire Posted May 15, 2013 Share Posted May 15, 2013 Continuity & Focus are awesome for the Xcal since Reach doesn't work on Slash Dash. Perfect Polarity slot. Link to comment Share on other sites More sharing options...
Zectifin Posted May 15, 2013 Share Posted May 15, 2013 Theyll have new mods eventually. Link to comment Share on other sites More sharing options...
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