DixieNormiss Posted May 20, 2013 Share Posted May 20, 2013 It seems about 75% of matches are almost unplayable because of lag so can you PLEASE make an option or something so that those of us with highspeed can always host. Link to comment Share on other sites More sharing options...
.Fyr. Posted May 20, 2013 Share Posted May 20, 2013 with that pinging system...its surely hard to get joined with others..wat a boring day 2 wait... Link to comment Share on other sites More sharing options...
KvotheTheArcane1 Posted May 20, 2013 Share Posted May 20, 2013 It seems about 75% of matches are almost unplayable because of lag so can you PLEASE make an option or something so that those of us with highspeed can always host. you can filter games by ping now (i.e. matchmaking won't put you with people over 300 ping) Link to comment Share on other sites More sharing options...
DixieNormiss Posted May 20, 2013 Author Share Posted May 20, 2013 Oh cool TY! Link to comment Share on other sites More sharing options...
NEOZEROCORE Posted May 20, 2013 Share Posted May 20, 2013 You can use ping filter (options), for someone that a server with a ping of 100ms, it must be stable and quality. Link to comment Share on other sites More sharing options...
DixieNormiss Posted May 20, 2013 Author Share Posted May 20, 2013 Would the match run well if only the host had under 100 ping? Or does everyone need good ping to keep away lag? Link to comment Share on other sites More sharing options...
SoaringEagle Posted May 20, 2013 Share Posted May 20, 2013 Ping isn't the only factor. If the host has a bad upload bandwidth, that can ruin a mission as well. Link to comment Share on other sites More sharing options...
ZaxNyu Posted May 21, 2013 Share Posted May 21, 2013 The ping option doesn't work for me. With set on 100ms max I still mostly join guys that seem to host from the moon. Link to comment Share on other sites More sharing options...
Aggh Posted May 21, 2013 Share Posted May 21, 2013 (edited) Ping isn't the only factor. If the host has a bad upload bandwidth, that can ruin a mission as well. Having a crappy comp doesn't help with hosting either :| Edited May 21, 2013 by Aggh Link to comment Share on other sites More sharing options...
TehJumpingJawa Posted May 21, 2013 Share Posted May 21, 2013 Yeah, that ping filter is completely useless. It doesn't address either of the two big issues with bad hosts, namely: - inadequate upstream bandwidth - slow host machine. I honestly have no idea why they bothered putting the ping filter in. Link to comment Share on other sites More sharing options...
Felandi Posted May 21, 2013 Share Posted May 21, 2013 I honestly have no idea why they bothered putting the ping filter in. Someone wanted it, they gave it to us. It is called good customer service and a good start. After all, the developers have stated on multiple occasions that the want to find better solutions for this. =) Link to comment Share on other sites More sharing options...
plznohurtme Posted May 21, 2013 Share Posted May 21, 2013 The way the ping filter seems to be working right now is actually awful customer service and a bad start. It appears to be filtering out not only who you join, but who can join you. It doesn't fix the low upstream/slow computer problem with hosting which seems to be a pretty big problem. It's as bad as it was before for me so the ping filter hasn't done anything really but make it so people who live far away or in poor connection areas can't play with anyone else. Link to comment Share on other sites More sharing options...
NEOZEROCORE Posted May 21, 2013 Share Posted May 21, 2013 How to solve this problem other companies and games?, I will say, not solve, and less when it is problem of user's Internet line is rubbish, and your PC does not have enough performace.Ping filter is a little help.If we had a filter data upload, for example 10MB, would it be enough?, Yes and no, for that would exist other factors, as mentioned above, performace.Difficult solution if no dedicated servers, and that now, not the DEvelopers can afford. Link to comment Share on other sites More sharing options...
DixieNormiss Posted May 21, 2013 Author Share Posted May 21, 2013 What would be a good solution? Link to comment Share on other sites More sharing options...
LapuLapo Posted May 21, 2013 Share Posted May 21, 2013 Is there some setting I can use so that I know I'm never hosting (or limit my games to two people if I host?) I know for a fact that I don't fit optimal host criteria, and I'm pretty sure I've caused some sour missions due to not paying attention to whether I'm hosting or joining, since I get lag myself at times, I shudder to think what some other people get, lag-wise. Link to comment Share on other sites More sharing options...
plznohurtme Posted May 21, 2013 Share Posted May 21, 2013 (edited) What would be a good solution? Ideally if people know what their upload/download bandwidth is DE should be able to put in a setting that can utilize that to determine hosting. They also see what the system is when the game loads up and may be able to put a cpu limit for hosting as well. Obviously they still need to have a wide range of hosts, but perhaps these things would allow someone to host fewer than 4 other people and have a successful run rather than lagging everyone (I've seen in the past people who can have two connected with no problems, but the third kills it). Ping limits is a great idea for connecting to someone else: meaning if I don't want to join anyone that has over 200ms ping I shouldn't have to, however that choice shouldn't prevent someone with over 200ms ping connecting to me if I'm the host. Edited May 21, 2013 by plznohurtme Link to comment Share on other sites More sharing options...
--Q--Lebellium Posted May 21, 2013 Share Posted May 21, 2013 The ping filter is a pretty nice feature but needs to be more polished. Im sure they are aware that isn't working as expected. For now let's wait until developers find a fix. Who knows maybe in the next update they bring a fix. Link to comment Share on other sites More sharing options...
Inofor Posted May 21, 2013 Share Posted May 21, 2013 Yeah, that ping filter is completely useless. It doesn't address either of the two big issues with bad hosts, namely: - inadequate upstream bandwidth - slow host machine. I honestly have no idea why they bothered putting the ping filter in. At least the people with good enough computers and connections can host matchmaking at will now. I think adding the ping filter was a very good change to make. Link to comment Share on other sites More sharing options...
FierceRadiance Posted May 21, 2013 Share Posted May 21, 2013 The ping option doesn't work for me. With set on 100ms max I still mostly join guys that seem to host from the moon. Damn it!!! That's Commander Wyeth on the ISS. He said it would be okay if he only hosted every 90 minutes or so, while he was passing over Toronto. We tried to tell him it wouldn't work.... I'll speak to Houston about this. Link to comment Share on other sites More sharing options...
LapuLapo Posted May 21, 2013 Share Posted May 21, 2013 Damn it!!! That's Commander Wyeth on the ISS. He said it would be okay if he only hosted every 90 minutes or so, while he was passing over Toronto. We tried to tell him it wouldn't work.... I'll speak to Houston about this. Wait a damn second, I thought my tax dollars were making sure that thing was geostationary! Link to comment Share on other sites More sharing options...
moriginal Posted May 21, 2013 Share Posted May 21, 2013 The problem is that there are no regions for asian,australian players. For example i was playing with a japanese player a few weeks ago and i had the game on europe west. Link to comment Share on other sites More sharing options...
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