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So, Do Augments Also Work On Utility Slots?


Sebastianx
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i don't think the augments will be slotable in the utility slot.     Think its for more things like.   Sprint speed, fire res, toxin res, ice level res.  etc etc.   The mods that nobody really uses but they would rather equip a str, eng, hp, shield, etc mod instead.

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Well seeing how mods like quick rest will be removed AND a utility slot will be added you effectively get 2 slots. I think that is enough to put one more augment in or make your warframe super x-treme tanky (Valkyr with ALL the vitality/shield/armor mods) and still fit in that rush mod. It definetly makes a lot of room for new modding potential.

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