Arneld Posted September 22, 2015 Share Posted September 22, 2015 (edited) 1.What makes the game more challenging? and 2.what will make game more challenging if added/improved? Here's a list for a little help, if you need. - Strategy : Combination of warframe by mission, camping, weapon modding etc. - Stealth : Kill enemy without alerting, kill by one hit. -- current reward : affinity bonus. - Parkour : Currently, doesn't effect to 'core' of mission. - Aiming : Weak point of enemies, limited deal points etc. and maybe more. I think Stealth is the very challenging content in warframe. Its limited actions, high tension, low AI :P Edited September 22, 2015 by Arneld Link to comment Share on other sites More sharing options...
Donnell Posted September 22, 2015 Share Posted September 22, 2015 At the moment: Low levels enemies get killed too easy with warframe abilities. Easy High level enemies kill players quickly with overpowered rockets/snipers or overwhelming odds. Hard It would be great if Warframe had a bit more complex algorithm to match the players that joined. Something that adjusts enemy DPS and health pool to match current players then tease them with a bit extra every now and then. Link to comment Share on other sites More sharing options...
p3z1 Posted September 22, 2015 Share Posted September 22, 2015 (edited) Just give enemies the Director AI treatment Edit: To answer your questions 1. Currently, the early game is the hardest (lack of mods, lack of resources, lack of good weapons, lack of proper tutorial). Next to that is broken scaling, making bullet sponges that shoot .50 rounds. 2. Prioritizing AI building will make enemies harder to deal with. More enemies diversion/strategy = more difficulty. Edited September 22, 2015 by p3z1 Link to comment Share on other sites More sharing options...
Numbsky1 Posted September 22, 2015 Share Posted September 22, 2015 Try again as a noob, the game is pretty challenging at the beginner level and playing strictly solo. Link to comment Share on other sites More sharing options...
Arneld Posted September 22, 2015 Author Share Posted September 22, 2015 (edited) At the moment: Low levels enemies get killed too easy with warframe abilities. Easy High level enemies kill players quickly with overpowered rockets/snipers or overwhelming odds. Hard It would be great if Warframe had a bit more complex algorithm to match the players that joined. Something that adjusts enemy DPS and health pool to match current players then tease them with a bit extra every now and then. Try again as a noob, the game is pretty challenging at the beginner level and playing strictly solo. Just give enemies the Director AI treatment Edit: To answer your questions 1. Currently, the early game is the hardest (lack of mods, lack of resources, lack of good weapons, lack of proper tutorial). Next to that is broken scaling, making bullet sponges that shoot .50 rounds. 2. Prioritizing AI building will make enemies harder to deal with. More enemies diversion/strategy = more difficulty. So we need, decreased damage difference by level scale + increased A.I. to gain global difficulty ? Edited September 22, 2015 by Arneld Link to comment Share on other sites More sharing options...
VocalMagic Posted September 22, 2015 Share Posted September 22, 2015 Making A.I. sets to fulfill "roles".Say, you have Vanguard AI. They're at the front, throwing lead/lasers down range to give the people behind them a chance.You've got Berserkers, they run faster and try to close the gap between you and them. You've got Rear Guard, they bring up the rear with longer range, more accuracy, and/or faster flying projectiles.You've got Flankers, they break off and try to flank, obviously.Ambush; try to surprise.Guerrilla, they surprise, throw out as much damage as they can in initial conflict, then try to escape.Patrols, they walk around and are always on alert, or are more perceptive. If they see someone die, or see someone go flying from an arrow, they are quick to throw up the alarm and lock down the tile.Each unit class (Trooper, seeker, elite crewman) can have multiple AI "roles" set to them, and each individual unit spawns with a random one of these roles, or in squads with specific compositions of AI types. Link to comment Share on other sites More sharing options...
Etsoree Posted September 22, 2015 Share Posted September 22, 2015 1.What makes the game more challenging? and 2.what will make game more challenging if added/improved? Here's a list for a little help, if you need. - Strategy : Combination of warframe by mission, camping, weapon modding etc. - Stealth : Kill enemy without alerting, kill by one hit. -- current reward : affinity bonus. - Parkour : Currently, doesn't effect to 'core' of mission. - Aiming : Weak point of enemies, limited deal points etc. and maybe more. I think Stealth is the very challenging content in warframe. Its limited actions, high tension, low AI :P Lots of Bursas and Hyenas. Link to comment Share on other sites More sharing options...
Rexdeorum Posted September 22, 2015 Share Posted September 22, 2015 The game is already challenging- for new players that is, some players despite being MR20 don't really know how to mod still for end game, or are even aware of the existence of corrupt mods. They need to make the learning curve easier for new players and really hold their hand because it seems no one reads the Codex for information or the information there isn't thorough enough that I feel like some of these players have some type of learning disability or something. All and all warframe is challenging but it lacks the end game or rather high-end game since I kind of saw a glimpse of what's coming that will make end game feel like mid game. Link to comment Share on other sites More sharing options...
Quicksylver Posted September 22, 2015 Share Posted September 22, 2015 Not bringing a Frost/Trinity/Mesa plus a filler frame into every mission. Link to comment Share on other sites More sharing options...
(PSN)NachoZissou Posted September 22, 2015 Share Posted September 22, 2015 If you mod your weapons to help bring out the character in them and make them fun to use, instead of using eight damage mods you can make a lot of the game quite challenging without it feeling unfair. Link to comment Share on other sites More sharing options...
Si3g Posted September 22, 2015 Share Posted September 22, 2015 Yeah I believe a lot of it has to do with the actual A.I. You can buff stats of the mobs but it becomes more annoying than challenging. Giving them actual roles that they have to do or even creating new mobs that alter events, like maybe stealth mobs that only activates to disrupt when a player is downed and is being revived. Link to comment Share on other sites More sharing options...
Jaruis Posted September 22, 2015 Share Posted September 22, 2015 We basically need hyenas in every faction as a regular enemy Link to comment Share on other sites More sharing options...
Arneld Posted September 23, 2015 Author Share Posted September 23, 2015 (edited) Lots of comment with AI Well, we have to either nerf skills or Flow mod with AI enhancing + enemy health/damage re-scaling , cuz current skill spamming is so powerful that enemies can't get a chance to attack Edited September 23, 2015 by Arneld Link to comment Share on other sites More sharing options...
VoidNomade Posted September 23, 2015 Share Posted September 23, 2015 Difficulty would come from enforcing the player to be more cautious to what he´s doing. If he isn´t cautious he would get punished. I hope the sentient are designed with this in mind. Link to comment Share on other sites More sharing options...
Deejudanne Posted September 23, 2015 Share Posted September 23, 2015 Hyenas and long run voids :) Link to comment Share on other sites More sharing options...
paragasu Posted September 23, 2015 Share Posted September 23, 2015 let be honest here...RNG Link to comment Share on other sites More sharing options...
Ziegrif Posted September 23, 2015 Share Posted September 23, 2015 (edited) I think we can pump up the difficulty by simply getting more enemies that require different approaches to them. Aka gotta flank Bursas or gotta stay on your toes and don't stand in the fire with Hyenas. Edited September 23, 2015 by Ziegrif Link to comment Share on other sites More sharing options...
aoguro Posted September 23, 2015 Share Posted September 23, 2015 what makes the game more challenging ?the coming updates in all directions ^^)))))) Link to comment Share on other sites More sharing options...
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