Sannidor Posted September 22, 2015 Share Posted September 22, 2015 Sometimes good things happen by mistake. I realized liking syndicate team when I glitched into 4 squad. This is very easy to reproduce, any syndicate mission after host migration leaves extra help. I find two fellow soldiers often annoying - they get stuck behind obstacles, stop shooting for no reason, obstruct view etc. However in team of plus four it feels much better. They revive each other and are a decent distraction. My suggestion for making this a feature, all components are in game already: - Start syndicate mission alone, first objective is to rescue four (or more) syndicate members. - Second part is reaching a point where syndicate drops weapon container. - Final stage can be anything from 5 minute defense to assassination. Mission result would heavily rely on keeping all buddies alive. This would be a small raid-ish type of mission, fun in both solo and team modes. Link to comment Share on other sites More sharing options...
Burntoutt Posted September 22, 2015 Share Posted September 22, 2015 Not a bad idea, more game modes is always welcome for me. more variety means less repetition of doing the same stuff over and over which keeps most entertained for a longer period of time. Link to comment Share on other sites More sharing options...
--Q--uaint Posted September 24, 2015 Share Posted September 24, 2015 This is a fantastic idea. If I could give more than +1, I would. Frankly, I think it would be reasonable to make the number of dudes that spawn 6-(# of Tenno) so 2-5 so your squad size is always 6. Link to comment Share on other sites More sharing options...
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