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Ash skills re-design


_Chaser
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i decided to make a new thread to make it more or less separated from general stealth suggestions and feedback, since it's soely about re-designing one of warframes.

since ash is supposed to be stealth class i have a couple of ideas on re-designing it to fit stealth in most efficent way.

skills list:

invisibility

smoke

shuriken

teleport

invisibility

turns your warframe invisible

duration: 5s, 7s, 9s depending on upgrade level. turns off on attack.

energy cost: 25

don't cause alarm on activation

smoke

stuns opponents around.

stun duration: ???

energy cost: 50

don't cause alarm on activation

shuriken

supposed to instantly kill regular enemy while undetected (may be some damage modifyer for regular enemies x5/x7)

energy cost: 50

don't cause alarm on activation

teleport

teleport you behind the enemy

energy cost: 50

don't cause alarm on activation

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