Omni_Omega Posted December 18, 2015 Share Posted December 18, 2015 Coming back to Warframe after an extended break, I must say I am absolutely thrilled with the new Frost changes. Specifically Snowglobe, now that it has health and not a timer I find myself free from staring down at the timer waiting for the moment I need to recast. However, due to this, I also find myself becoming lax with the snowglobe being that the only indication that it has been destroyed is the number reaching 0, and if you have mutliple instances of snowglobe you cannot see the health of another. I realize that snowglobe is a rather large object and usually noticable if it is missing, but in some cases like interceptions where there are multiple or maps like the void where the area is usually very bright and full of the particle effects of other warframes, sometimes I don't realize the globe has been destroyed. So, my proposition is simply this; Add an audio cue to indicate that Snowglobe has been destroyed in the form of ice shattering. Also, make it either relatively loud, or have it occur especially to the frost (Perhaps an audio cue that spawns from him) so that it grabs attention. This would allow for the Frost to keep better tabs on what areas need to be given another snowglobe and when to replace them, and also would allow for teammates to identify when it has been destroyed so that they may take cover until it has been replaced. I think it's a rather simple addition, but would be a great help to Frost during hectic missions. Link to comment Share on other sites More sharing options...
Zhoyzu Posted December 18, 2015 Share Posted December 18, 2015 support. W/e energy color ive chosen also makes it difficult too determine whether or not its still standing while im inside it. ( wanted to reduce visual noise) Link to comment Share on other sites More sharing options...
blazinvire Posted December 18, 2015 Share Posted December 18, 2015 Also, perhaps the snowglobes could get increasingly cracked the more damage it takes, to help you preempt their destruction, perhaps even slap a cracking noise that starts very quiet and slowly grows in volume. Link to comment Share on other sites More sharing options...
Noey140 Posted December 18, 2015 Share Posted December 18, 2015 My opinion: -Reducing the snowflake particles. -Changing its energie colour. -Every globe has it's own visible % left counter (Displayed over the ability as a list) Link to comment Share on other sites More sharing options...
Magneu Posted December 18, 2015 Share Posted December 18, 2015 I wouldn't mind also having a health bar, identical to enemies, when aiming at a certain portion of the globe (or even any part of it). Multiple UI numbers would be neat too (along with an on-screen indicator like Atlas and his Rumblers to identify which is which). UI has plenty of room to duplicate the Snowglobe icon three times above it. Link to comment Share on other sites More sharing options...
ViralN9 Posted December 18, 2015 Share Posted December 18, 2015 Yeah, this would be helpful. Link to comment Share on other sites More sharing options...
FrostySpikes Posted December 19, 2015 Share Posted December 19, 2015 Yeah that would be great. Usually i tend to use a single globe to see its health but when i have to put more than one i just dont care if they are going to be destroyed or not bcuz i cant Link to comment Share on other sites More sharing options...
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