Xenogear Posted January 5, 2016 Share Posted January 5, 2016 I feel as though I am completely taken away from the immersion of the game (what immersion it has anyway) most of time simply because I am staring at my minimap trying to figure out which way to go rather then actually looking forward and slicing and dicing my way through. Bottom line I think this can all be fixed by some type of line or mission tracker that tethers you to the mission objective, something faint and somewhat none obtrusive. Basically it tells you where to go (it could be an option to turn it on or off) without ever having to look at your minimap.. I really think this would be such a QOL improvement in the game and people would much rather stare at a objective line instead of staring at the minimap. Anyone wanna throw their 2 cents into this idea? Link to comment Share on other sites More sharing options...
ENIAK_Prime Posted January 5, 2016 Share Posted January 5, 2016 That's not a bad idea. It wouldn't even have to be very precise, it could just be a faint laser pointing you towards the next doorway to your objective. Link to comment Share on other sites More sharing options...
(PSN)IIIDevoidIII Posted January 5, 2016 Share Posted January 5, 2016 This mechanic sort of exists already in the form of Synthesis scanners seeking their targets. It probably wouldn't take much to adapt it to work for actual mission objectives. Link to comment Share on other sites More sharing options...
Raniu Posted January 5, 2016 Share Posted January 5, 2016 I'd love to play Warframe without the minimap. Not without looking at it but with it gone. I agree with OP, DE should implement a way for players to learn where to go without using the map. The Dead Space style: It should be optional, look subtle rather than too intrusive and not be there the whole time (like show up every 5 secs or be toggled by player). Link to comment Share on other sites More sharing options...
Xenogear Posted January 5, 2016 Author Share Posted January 5, 2016 (edited) I'd love to play Warframe without the minimap. Not without looking at it but with it gone. I agree with OP, DE should implement a way for players to learn where to go without using the map. The Dead Space style: It should be optional, look subtle rather than too intrusive and not be there the whole time (like show up every 5 secs or be toggled by player). This is exactly what I'm talking about when I say tethered to the player and the objective. Something like this but not as obtrusive even though I wouldn't mind something like this one bit I say we try to keep this thread going as long as possible if more peeps agree and share their ideas I hope they implement something :) I bet DE would do it right ! Edited January 5, 2016 by Xenogear Link to comment Share on other sites More sharing options...
Xenogear Posted January 6, 2016 Author Share Posted January 6, 2016 So no one else has any ideas on this? Link to comment Share on other sites More sharing options...
zNightWolfz Posted January 7, 2016 Share Posted January 7, 2016 isnt that what the mini map is for it tells u the spot x is and well u go to it... Link to comment Share on other sites More sharing options...
Insizer Posted January 7, 2016 Share Posted January 7, 2016 Press M and you get a faint expanded map overlay in your HUD. It is far better than the minimap in terms of detail and removes the hassle you have with looking at the top right corner for a split second. Link to comment Share on other sites More sharing options...
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