Fire_Ashes Posted June 6, 2013 Share Posted June 6, 2013 I am a huge fan of burst fire weapons but I detest the burston I would like to see a burst fire weapon with better accuracy and recoil than the burston! Here is what I would think that I and people would like... Recoil similar to the Boltor (very low) Damage a little higher than the burston 23-25 No armor piercing (due to high damage outputs) High bullet velocity (bullets travel fast) No crits (3 bullets with 5% chance is a little large... To me) 1 polarity (leave that to the community to decide) A Tenno like look to it (having something powerful built buy the Tenno with a sleek look like the lato's or the bolto/Boltor) High accuracy like I said a little less than the lato This is what I think should be put into the game because the burston is just not likable for me and there is no select fire capabilities at all. Another thing that I think would be cool is a little combo thing where you hit all 3 shots to the head or a weak spot it stuns or has some type of effect! I would really like something like this but it is a basic idea but this is based off of the Halo 4 idea were the burst fire weapon does less damage per bullet but when all 3 connect it does as much damage as a single fire. However burstons 3 shots do around 63 Dmg 18 Dmg higher than the latron primes 1 bullet. Also I would like to point if you used the same "Halo" idea this weapon would do less damage per bullet than the most basic weapon the mk1-Braton. Now I would not mind this if the burst fire weapon would have a high fire rate (13-15 range) but again this is a basic idea. If this were put into the game I would like it to be called Aryon A spin off of the latron... Tell me what you guys think! Link to comment Share on other sites More sharing options...
Probta16 Posted June 6, 2013 Share Posted June 6, 2013 (edited) I would made a deal if give up of the crit and the polarity. I like the combo. Interesting and new. Edited June 6, 2013 by Probta16 Link to comment Share on other sites More sharing options...
austinrelis Posted June 6, 2013 Share Posted June 6, 2013 How to make the burston good. step 1. Add a little damage. 2 or 3 points. Step 2. Recoil AFTER the burst. that's it. Link to comment Share on other sites More sharing options...
fatpig84 Posted June 6, 2013 Share Posted June 6, 2013 Fix the burston first. Like now. Link to comment Share on other sites More sharing options...
tsubasakuroi Posted June 6, 2013 Share Posted June 6, 2013 Kind of like the OP's idea. Is it wrong that I want a burst fire assault rifle in this game that performs something like this? Link to comment Share on other sites More sharing options...
Fire_Ashes Posted June 6, 2013 Author Share Posted June 6, 2013 I could do the recoil after the burst but it would need a little of a. Accuracy burst first Link to comment Share on other sites More sharing options...
Fire_Ashes Posted June 6, 2013 Author Share Posted June 6, 2013 I could do the recoil after the burst but it would need a little of a. Accuracy burst first Burst, spellcheck is the worst sometimes Link to comment Share on other sites More sharing options...
Sixty5 Posted June 6, 2013 Share Posted June 6, 2013 (edited) What you have described sounds pretty good, except for the fact that it makes the burstron completely irrelevant, so unless the proposed gun had a reasonably high level mastery requirement it would kind of break balance. A burst gun that had the base stats shown below would be much better It still feels a little on the powerful side to me so maybe a little more side to side recoil could be implemented, and maybe reduce the damage a tad, but it would give a different feel to the Burstron (which needs a buff) Edit, just tested a standard 60 point crit build for it... 4.3k DPS, which is a tad much, so msaybe reduce the damage per shot to 10. Edited June 6, 2013 by Sixty5 Link to comment Share on other sites More sharing options...
Aretak Posted June 6, 2013 Share Posted June 6, 2013 The problem with burst weapons (Burston, Kraken) is that if you kill an enemy with the first 1-2 shots the following ones count against your accuracy not to mention is wasted ammo. The former is more of an annoyance but an unnecessary one when Shotguns only need a single pellet to hit for it to count as 100% accuracy. The latter is a bit more important in a game where ammo a significant resource. My suggestion is that burst weapons need to be reworked so that they work like shotguns in that one person consumes one ammo. This would mean they need a lower mag capacity but would make them more ammo efficient/accurate. Link to comment Share on other sites More sharing options...
xveganrox Posted June 6, 2013 Share Posted June 6, 2013 I wish there was a better burst fire rifle. I actually liked the Burston a lot, I got it after my starter weapon, but after leveling it to to 30 and switching to the Boltor I see how much it sucks.. Link to comment Share on other sites More sharing options...
BETAOPTICS Posted June 6, 2013 Share Posted June 6, 2013 I love Burston, I still do even when i have tried other weapons but we need more burst fire and semi-auto fire rifles in game. Vary stats a bit, make a bolt action type hand of god sniper rifle (not over powered of course) and other weapon types with different types of fire modes that work a lot differently than the average guns we have now. I would also like heavy hitting, slow RoF and heavy kick automatic rifle, more so than MK 1 Braton is. Link to comment Share on other sites More sharing options...
Fire_Ashes Posted June 6, 2013 Author Share Posted June 6, 2013 What you have described sounds pretty good, except for the fact that it makes the burstron completely irrelevant, so unless the proposed gun had a reasonably high level mastery requirement it would kind of break balance. A burst gun that had the base stats shown below would be much better It still feels a little on the powerful side to me so maybe a little more side to side recoil could be implemented, and maybe reduce the damage a tad, but it would give a different feel to the Burstron (which needs a buff) Edit, just tested a standard 60 point crit build for it... 4.3k DPS, which is a tad much, so msaybe reduce the damage per shot to 10. well you could nerf the damage or something but what im looking for is medium to long range accurate with next to no recoil Link to comment Share on other sites More sharing options...
Fire_Ashes Posted June 6, 2013 Author Share Posted June 6, 2013 I think the damage should be 15-18 like the Boltor Dmg but also the clip size should be needed to 24-36 that way the damage per clip is balanced... Also I would probably make this a rank 3 or 4 weapon Link to comment Share on other sites More sharing options...
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