So for the longest time I relied heavily on A Loki Invisibility Duration build to get me through spy missions when I absolutely had to do them. With the Second Dream and Sortie system implemented in U18 Spy missions were put into prominence more than ever. Now I feel it's come time to take them a little more seriously with a proper stealth frame. Seeing Ivara, I was immediately sold due to her number of utility abilities and overall Archer Motif she possesses. Indeed, I've had a lot of fun just running Ceres and T3 missions confusing enemies or manipulating them to lethal results. With Spy missions, however... That's another story...
Lately I've been running into the same few problems with her and I wanted to ask you guys for tips or suggestions about what you do in these situations or if these situations can be mitigated at all. I am not saying she needs to be reworked or nerfs need to come into play, I'm completely accepting that this failing is my own, I just want some insight to know what it is I should be doing instead.
So, here are three common scenario I've been encountering.
---
1) Her Utility Powers are invaluable- yet they are expensive when used together in tandem (even with efficiency mods). So many tips I've seen feature how useful it is to employ her Navigator ability like a scouting drone to see into a room and map out your path. Another tip I've read is to use her prowl ability and then fire off a dashwire to scale diagonally to a perch since prowl doesn't allow you to bullet jump or slide. Another tip is to plant an explosive of some sort and then use a noise arrow to control the flow of enemy traffic to a centralized location and either blow them up or otherwise keep them occupied in one general area. These are all great ideas but my God are they expensive to an impractical level. How do you guys go about your approach when entering say a Spy Sortie?
It wouldn't be so bad if I knew for a fact what the layout of the map was or how far away I was in relation to the vault but there is so much second guessing as to whether I want to blow 50+ energy on controlling the enemies in this particular room or to risk it and run ahead blindly to the room THAT MIGHT count. Sure, I could do the Naviigator trick to survey the room ahead but that will easily blow through a good portion of my energy depending on how big the room is. The logical answer is to just hold off on powers until you get to the vault but there are layouts of the maps themselves where you are at a choke point and enemies just casually hang out near a door with their buddies chatting. At that point I have to use a noise arrow and draw them away OR use prowl. Which brings me to the next topic;
2) Prowl makes me feel so claustrophobic I would rather sneak without it. I can't bullet jump to a safe spot, I can't slide, my energy is ticking down even with as many efficiency mods as I can pack without hurting myself, it just feels impractical to ever rely on it. Even with Link-rolling it just feels like I have just enough time to get behind enemy lines and then poof into visibility just as a guy is turning a corner out of the klaxxon/security/puppy-puncher department of the ship.
I get that prowl isn't meant to be a shroud of safe travel like Loki's invisibility is, but to pop a power just for a few window of snail-like concealed movement seems like a bad idea in a spy scenario surrounded by hostiles that are on a hair-trigger, especially when I still have 2 whole vaults ahead of me. This is definitely just me personally since I know it has farming capabilities and a headshot modifier but whenever I toggle prowl you might as well be playing the Sonic The Hedgehog "Drowning" theme. I get that tense o_o.
3) Enemy AI is Legion. This is more of a common challenge in general rather than a gripe but even after dropping 2-3 power pads to max out 500+ energy, there's almost always a straggler (even with noise arrows) and while I can catch them on my radar sometimes, other times they are just on the other side of a motion-sensing door that I must walk in front of in order to open. As soon as he sees me- EVERYONE SEES ME.
This is a long-running facet of the game and I'm sure lore or thought-canon can explain it away, that isn't my concern, my concern is what are some contingencies here? A sleep arrow is fine for people in the immediate vicinity (14 meter radius for me) but then there are people in run in afterward. If I spam these arrows and my energy is gone, If I use prowl the energy starts trickling away while moving like a magnetized snail and I can't clear a possible line of sight with enemies long enough to find a safe place to let my energy rest. Of course Noise arrows aren't effective once they are alerted. There's Artemis Bow but at that point I'm no longer stealthing the mission I'm brute-forcing it with a magic bow. Are there really any escape tactics? Of course the logical answer is "don't get caught git gude" which is sound advice but leaves a little left to be desired.
Overall, I can get through spy missions with a success using her but I feel as though I'm failing upward and screwing up in places that shouldn't be that difficult for a Stealth frame to contend with. I've tried running without using her powers but after awhile it felt as though I could be using any frame for that type of gameplay so that's why I'm here now.
---
Okay so that's me. I love Ivara and have found many uses for her as a supportive combatant but I just want to figure out how to use her as a stealth character. So often when I've tried to look up tips for playing her, the hardcore stealth Tenno give vaguely passive aggressive answers about personal intelligence but I'm just not getting it :\. If it really is that simple then what am I missing?
Question
(PSN)Alphonso-Alonso
LONG post ahead.
So for the longest time I relied heavily on A Loki Invisibility Duration build to get me through spy missions when I absolutely had to do them. With the Second Dream and Sortie system implemented in U18 Spy missions were put into prominence more than ever. Now I feel it's come time to take them a little more seriously with a proper stealth frame. Seeing Ivara, I was immediately sold due to her number of utility abilities and overall Archer Motif she possesses. Indeed, I've had a lot of fun just running Ceres and T3 missions confusing enemies or manipulating them to lethal results. With Spy missions, however... That's another story...
Lately I've been running into the same few problems with her and I wanted to ask you guys for tips or suggestions about what you do in these situations or if these situations can be mitigated at all. I am not saying she needs to be reworked or nerfs need to come into play, I'm completely accepting that this failing is my own, I just want some insight to know what it is I should be doing instead.
So, here are three common scenario I've been encountering.
---
1) Her Utility Powers are invaluable- yet they are expensive when used together in tandem (even with efficiency mods). So many tips I've seen feature how useful it is to employ her Navigator ability like a scouting drone to see into a room and map out your path. Another tip I've read is to use her prowl ability and then fire off a dashwire to scale diagonally to a perch since prowl doesn't allow you to bullet jump or slide. Another tip is to plant an explosive of some sort and then use a noise arrow to control the flow of enemy traffic to a centralized location and either blow them up or otherwise keep them occupied in one general area. These are all great ideas but my God are they expensive to an impractical level. How do you guys go about your approach when entering say a Spy Sortie?
It wouldn't be so bad if I knew for a fact what the layout of the map was or how far away I was in relation to the vault but there is so much second guessing as to whether I want to blow 50+ energy on controlling the enemies in this particular room or to risk it and run ahead blindly to the room THAT MIGHT count. Sure, I could do the Naviigator trick to survey the room ahead but that will easily blow through a good portion of my energy depending on how big the room is. The logical answer is to just hold off on powers until you get to the vault but there are layouts of the maps themselves where you are at a choke point and enemies just casually hang out near a door with their buddies chatting. At that point I have to use a noise arrow and draw them away OR use prowl. Which brings me to the next topic;
2) Prowl makes me feel so claustrophobic I would rather sneak without it. I can't bullet jump to a safe spot, I can't slide, my energy is ticking down even with as many efficiency mods as I can pack without hurting myself, it just feels impractical to ever rely on it. Even with Link-rolling it just feels like I have just enough time to get behind enemy lines and then poof into visibility just as a guy is turning a corner out of the klaxxon/security/puppy-puncher department of the ship.
I get that prowl isn't meant to be a shroud of safe travel like Loki's invisibility is, but to pop a power just for a few window of snail-like concealed movement seems like a bad idea in a spy scenario surrounded by hostiles that are on a hair-trigger, especially when I still have 2 whole vaults ahead of me. This is definitely just me personally since I know it has farming capabilities and a headshot modifier but whenever I toggle prowl you might as well be playing the Sonic The Hedgehog "Drowning" theme. I get that tense o_o.
3) Enemy AI is Legion. This is more of a common challenge in general rather than a gripe but even after dropping 2-3 power pads to max out 500+ energy, there's almost always a straggler (even with noise arrows) and while I can catch them on my radar sometimes, other times they are just on the other side of a motion-sensing door that I must walk in front of in order to open. As soon as he sees me- EVERYONE SEES ME.
This is a long-running facet of the game and I'm sure lore or thought-canon can explain it away, that isn't my concern, my concern is what are some contingencies here? A sleep arrow is fine for people in the immediate vicinity (14 meter radius for me) but then there are people in run in afterward. If I spam these arrows and my energy is gone, If I use prowl the energy starts trickling away while moving like a magnetized snail and I can't clear a possible line of sight with enemies long enough to find a safe place to let my energy rest. Of course Noise arrows aren't effective once they are alerted. There's Artemis Bow but at that point I'm no longer stealthing the mission I'm brute-forcing it with a magic bow. Are there really any escape tactics? Of course the logical answer is "don't get caught git gude" which is sound advice but leaves a little left to be desired.
Overall, I can get through spy missions with a success using her but I feel as though I'm failing upward and screwing up in places that shouldn't be that difficult for a Stealth frame to contend with. I've tried running without using her powers but after awhile it felt as though I could be using any frame for that type of gameplay so that's why I'm here now.
---
Okay so that's me. I love Ivara and have found many uses for her as a supportive combatant but I just want to figure out how to use her as a stealth character. So often when I've tried to look up tips for playing her, the hardcore stealth Tenno give vaguely passive aggressive answers about personal intelligence but I'm just not getting it :\. If it really is that simple then what am I missing?
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