drebinr092 Posted June 7, 2013 Share Posted June 7, 2013 I hope they raise cap but I guess they need better equipment and stronger mobs first Link to comment Share on other sites More sharing options...
EagleRise Posted June 7, 2013 Share Posted June 7, 2013 no reason to.... using potatos and Formas we can pretty much get up too 120 mod points on a weapon, thats WAY more then enough. Link to comment Share on other sites More sharing options...
Dtexas Posted June 7, 2013 Share Posted June 7, 2013 no reason to.... using potatos and Formas we can pretty much get up too 120 mod points on a weapon, thats WAY more then enough. 60, its 60 mod points on a weapon when a potato is installed. 30 without (120 would be way to much) and I think the level cap is fine. Link to comment Share on other sites More sharing options...
WhisperByte Posted June 7, 2013 Share Posted June 7, 2013 ^ and with some planning and a ton of Formas you can virtually boost weapon's capacity to 120 Link to comment Share on other sites More sharing options...
EagleRise Posted June 7, 2013 Share Posted June 7, 2013 (edited) 60, its 60 mod points on a weapon when a potato is installed. 30 without (120 would be way to much) and I think the level cap is fine. and how thats conflicting with what I just said? O_o its 120 because if you polarize each mod slot to suit your layout you essentially cut your cost in half, and another way to look at it is that you double your upper limit. Edited June 7, 2013 by EagleRise Link to comment Share on other sites More sharing options...
Bakim0n0 Posted June 7, 2013 Share Posted June 7, 2013 60, its 60 mod points on a weapon when a potato is installed. 30 without (120 would be way to much) and I think the level cap is fine. You didn't get it.. you can use forma to polarize the slots; effectively enabling 120 points worth of mods Link to comment Share on other sites More sharing options...
Aretak Posted June 7, 2013 Share Posted June 7, 2013 No, to put it lightly doing so would be sheer idiocy. As pointed out, forma meets optimisation needs. Link to comment Share on other sites More sharing options...
Letter13 Posted June 7, 2013 Share Posted June 7, 2013 After the release of Forma, I would say no. Link to comment Share on other sites More sharing options...
Bakim0n0 Posted June 7, 2013 Share Posted June 7, 2013 (edited) Even before Forma... every weapon in the game could breeze through everything *but* high end defense; and most weapons will still be plenty for that even if they are "sub par" if you tater'ed it and put the right mods in.now you can make them just lulzy powerful and almost every gun can rip defense a new one. Edited June 7, 2013 by Bakim0n0 Link to comment Share on other sites More sharing options...
Viziroth Posted June 7, 2013 Share Posted June 7, 2013 The worst part about raising the level cap is people would have to rebuy all the weapons they leveled and sold and grind them again... I don't want to rebuy skana just to relevel it.... Link to comment Share on other sites More sharing options...
Pr0cessor Posted June 7, 2013 Share Posted June 7, 2013 Vizoroth makes a good point. I would feel bad for all those people who rank up weapons to 30 and then sell them because they aren't their preferred weapons of choice and don't have the plat for more slots. Meaning, they would have to buy them again to level them and/or build/farm them again just to get them to level 40. That would be painstakingly frustrating. Link to comment Share on other sites More sharing options...
Lumireaver Posted June 7, 2013 Share Posted June 7, 2013 I believe DE is planning on adding some room to our dojos which will further shrink mod costs on our loadouts. I believe Steve stated this https://forums.warframe.com/index.php?/topic/55421-update-8-related-work/'>here. So we'll likely be seeing alternative ways to power up instead of a straight up level cap increase for now. Link to comment Share on other sites More sharing options...
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