(XBOX)EternalDrk Mako Posted January 25, 2017 Author Share Posted January 25, 2017 Tennogen/3dart: updates: gonna throw this summation up of projects im planning for this year 1: kabuto[helm/skin] 2: nyx succubus[two versions tennogen and personal] 3: Ember Pele 4: Nova Empress @arch111 some ideas ive had since playing with 3dcoat, i can alter UV depths without altering 3d objs in 3dcoat giving the illusion of an altered body but not really doing so , would this get red flagged? you think? also i think i figured a way to get tail/skirts ect into tennogen, create them as a syandana to go with that model later on Link to comment Share on other sites More sharing options...
arch111 Posted January 25, 2017 Share Posted January 25, 2017 38 minutes ago, (Xbox One)EternalDrk Mako said: Tennogen/3dart: updates: gonna throw this summation up of projects im planning for this year 1: kabuto[helm/skin] 2: nyx succubus[two versions tennogen and personal] 3: Ember Pele 4: Nova Empress @arch111 some ideas ive had since playing with 3dcoat, i can alter UV depths without altering 3d objs in 3dcoat giving the illusion of an altered body but not really doing so , would this get red flagged? you think? also i think i figured a way to get tail/skirts ect into tennogen, create them as a syandana to go with that model later on Good list of items. GOod luck with them all and may Completion shine its blessed Light upon you! As for UV-depths, you mean the Normals? The models all share 1 UV-map to fit all skins and and rigs. We can't mess with that. If its Normals that's good. I am honestly not sure how UV-depths work but it sounds like a risk of breaking some of the files that DE use. If it do work however, just how big change are you talking about here? Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted January 25, 2017 Author Share Posted January 25, 2017 1 hour ago, arch111 said: Good list of items. GOod luck with them all and may Completion shine its blessed Light upon you! As for UV-depths, you mean the Normals? The models all share 1 UV-map to fit all skins and and rigs. We can't mess with that. If its Normals that's good. I am honestly not sure how UV-depths work but it sounds like a risk of breaking some of the files that DE use. If it do work however, just how big change are you talking about here? I think this explains it better Spoiler but overall im going to take my time with each. project. the thing i was thinking is that i could in theory alter body forms using this methodology to fit my style without breaking the forms , an illusion of sorts Link to comment Share on other sites More sharing options...
Unus Posted January 25, 2017 Share Posted January 25, 2017 Ey, Mako, owns biddness round your neat little home? Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted January 25, 2017 Author Share Posted January 25, 2017 Just now, Unus said: Ey, Mako, owns biddness round your neat little home? tennogen , mini projects for a few people ,personal art seems about right not full but time is still RNG Link to comment Share on other sites More sharing options...
Unus Posted January 25, 2017 Share Posted January 25, 2017 (edited) 26 minutes ago, (Xbox One)EternalDrk Mako said: tennogen , mini projects for a few people ,personal art seems about right not full but time is still RNG Good, good, having your hobby become full time can cause problems. Annoying that you can't predict how much time you have, but, eh, nothing's ever completely perfect. Edited January 25, 2017 by Unus Link to comment Share on other sites More sharing options...
arch111 Posted January 25, 2017 Share Posted January 25, 2017 1 hour ago, (Xbox One)EternalDrk Mako said: I think this explains it better Hide contents but overall im going to take my time with each. project. the thing i was thinking is that i could in theory alter body forms using this methodology to fit my style without breaking the forms , an illusion of sorts I got how it works in 3d coat. Now the question is if Warframe uses displacementmaps that the Engine can render? Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted January 25, 2017 Author Share Posted January 25, 2017 Just now, arch111 said: I got how it works in 3d coat. Now the question is if Warframe uses displacementmaps that the Engine can render? per the tennogen guides 3dcoat is suggested in programs, so i assume they use it [soem of the recent designs reflect some of the functions ive seen i stripped nidus to OBj and he is mostly displacments like this that i can tell for his inner details, but as you say the question is the limit to do this also oddly enough on emeber model in 3dcoat it auto places head and body as separate units, were zbrush and core do not for me, i have to manually cut and separate them? Link to comment Share on other sites More sharing options...
arch111 Posted January 25, 2017 Share Posted January 25, 2017 3 minutes ago, (Xbox One)EternalDrk Mako said: per the tennogen guides 3dcoat is suggested in programs, so i assume they use it [soem of the recent designs reflect some of the functions ive seen i stripped nidus to OBj and he is mostly displacments like this that i can tell for his inner details, but as you say the question is the limit to do this also oddly enough on emeber model in 3dcoat it auto places head and body as separate units, were zbrush and core do not for me, i have to manually cut and separate them? Interesting. We need to know this. In zbrush the models are solid untill they are Split to parts. They are grouped in Maya to be treated as one OBJ plus all textures get arranged in the same spaces. If 3d coat splits them by default, that might cause problems so take a care there! Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted January 25, 2017 Author Share Posted January 25, 2017 6 minutes ago, arch111 said: Interesting. We need to know this. In zbrush the models are solid untill they are Split to parts. They are grouped in Maya to be treated as one OBJ plus all textures get arranged in the same spaces. If 3d coat splits them by default, that might cause problems so take a care there! -i suck at explaining this- basically there is a object root and two sub objects derived [root ]-main [full obj] -body -helm when i export this to an object its one solid entity of head or body or both based on how i select export uvs are also split into separate categories depending on this selection Link to comment Share on other sites More sharing options...
BlackDiamondAce Posted January 26, 2017 Share Posted January 26, 2017 unus! join the fackign discord already Link to comment Share on other sites More sharing options...
Unus Posted January 26, 2017 Share Posted January 26, 2017 21 minutes ago, BlackDiamondAce said: unus! join the fackign discord already Goddem it, I KNEW work made me forget something, I'll shake that little cocktail right up. Link to comment Share on other sites More sharing options...
BlackDiamondAce Posted January 26, 2017 Share Posted January 26, 2017 lol Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted January 26, 2017 Author Share Posted January 26, 2017 discord? Link to comment Share on other sites More sharing options...
Unus Posted January 26, 2017 Share Posted January 26, 2017 1 hour ago, BlackDiamondAce said: unus! join the fackign discord already Alright! Just need ya to post the link and I'll join up with y'alls gang for a bit before bed. Link to comment Share on other sites More sharing options...
Unus Posted January 26, 2017 Share Posted January 26, 2017 16 minutes ago, (Xbox One)EternalDrk Mako said: discord? The Discord chat cachigger folks have jumped onto by the dozens recently. Swhy the forums suddenly feel deserted. Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted January 26, 2017 Author Share Posted January 26, 2017 14 minutes ago, Unus said: The Discord chat cachigger folks have jumped onto by the dozens recently. Swhy the forums suddenly feel deserted. ah, i have a few , but was wondering if it was specific server lol xD Link to comment Share on other sites More sharing options...
BlackDiamondAce Posted January 26, 2017 Share Posted January 26, 2017 (code is: tpvd3EQ) Link to comment Share on other sites More sharing options...
Unus Posted January 26, 2017 Share Posted January 26, 2017 1 minute ago, (Xbox One)EternalDrk Mako said: ah, i have a few , but was wondering if it was specific server lol xD Sall alien to me, to used to the permanence and balance of my Moshpit. Place is kinda weird. Link to comment Share on other sites More sharing options...
BlackDiamondAce Posted January 26, 2017 Share Posted January 26, 2017 (edited) k (you on it/?) Edited January 26, 2017 by BlackDiamondAce Link to comment Share on other sites More sharing options...
Unus Posted January 26, 2017 Share Posted January 26, 2017 7 minutes ago, BlackDiamondAce said: (code is: tpvd3EQ) Where bees the link? I'm wandering this white nothingness as we speak. Link to comment Share on other sites More sharing options...
BlackDiamondAce Posted January 26, 2017 Share Posted January 26, 2017 :P you can use direct link, search the name, or use the code (as it is an automatic extension) Link to comment Share on other sites More sharing options...
Unus Posted January 26, 2017 Share Posted January 26, 2017 1 minute ago, BlackDiamondAce said: k (you on it/?) Yes (I'm soooooo sorry Mako, no idea this would pop up.) Link to comment Share on other sites More sharing options...
BlackDiamondAce Posted January 26, 2017 Share Posted January 26, 2017 i dont see you, post something Link to comment Share on other sites More sharing options...
Unus Posted January 26, 2017 Share Posted January 26, 2017 2 minutes ago, BlackDiamondAce said: i dont see you, post something In general? Look for the caveman and his spear. Link to comment Share on other sites More sharing options...
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