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Burst weapons fire rate


Kontrollo
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I did some tests with a macro to determine the real fire rate of burst fire weapons, because their mechanics have changed since the last time I did this. Here are the results:

JJRnwY4.png

  • As you can see, I managed to fire all burst weapons at least slightly faster than indicated.
  • Ballistica & Rakta Ballistica (not in Conclave yet) are completely off the charts because their UI value is probably meant for the burst rate instead.
  • Notable outliers in red & orange:
    • Burston Prime and Kraken can be fired significantly faster than what the UI would make us believe.
    • Paracyst (not in Conclave yet) and Tiberon are noticably faster as well.

After doing these tests I did a round of Annihilation with the Burston Prime, and it does feel a bit strong, but not as much as I'd thought it would. It's not really that great a weapon without a macro, either. Still, I think damage values may have been balanced around the UI values and not the effective fire rate of these weapons. Note that because I took average times in my test setup (see below), it may be possible to achieve a slightly higher fire rate still.

 

Values as CSV:

Spoiler

,Total Burst-Time,Delay,Burst,Single,Burst Rate,Measured Fire Rate,Arsenal Fire Rate
Burston,349.86,202.32,147.53,2.86,8.57,7.83
Burston Prime,131.00,46.73,84.27,7.63,22.90,13.64
Harpak,434.29,194.95,239.33,2.30,6.91,6
Hind,715.25,200.40,514.85,1.40,6.99,6.25
Paracyst,200.37,86.57,113.80,4.99,14.97,11.11
Sybaris,431.63,299.63,132.00,2.32,4.63,3.98
Dex Sybaris,421.75,296.82,124.93,2.37,4.74,4.17
Tiberon,244.89,121.19,123.70,4.08,12.25,9.09
Ballistica,325.00,141.83,183.17,3.08,12.31,3.33
Rakta Ballistica,327.38,155.08,172.30,3.05,12.22,3.33
Kraken,279.50,220.07,59.43,3.58,7.16,4.42
Sicarus,388.13,275.63,112.50,2.58,7.73,7.39
Sicarus Prime,308.42,200.85,107.57,3.24,9.73,9.38

 

Test setup:

Spoiler
  • All tests were done in the Simulacrum.
  • To achieve the fastest possible fire rate, I used a Autohotkey macro with a 5 msec click delay (so about 200 clicks/second).
  • For each weapon, I recorded emptying several magazines. Then I took the fastest out of those, or the fastest two or three, so I'd have the data of at least 10 bursts per weapon.
  • Recording was done through NVidia Shadow Play with Vsync off and a cap of 120 fps (actual frame rate hovered ~110).
  • The resulting clips had a frame rate of around 40-60.
  • I then measured the frame times (in milliseconds) of the start and end of each burst, i.e. the time of the frame before the first shot and the time of the frame after the last shot of a burst (both by looking at the magazine number).
  • For the "Burst" column I subtracted the former from the latter.
  • For the "Total Burst-TIme" column I calculated the time from the start of one burst to the start of the next.
  • The values you see are the averages of at least on full magazine.
  • The rest of the columns are derived from there.
     
  • No kubrow puppies were harmed in these tests.

 

Edited by Kontrollo
removed misleading column "Single" from table and CSV
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