carnaga Posted April 25, 2016 Share Posted April 25, 2016 (edited) Just a feedback: I would love to have the plasma grenade that Elite Crewman throws to the ground bit more visible. Atm it has some small particles bouncing off which pretty much blends to other stuff during heavy action (while the particles erupt and disappear). Not all situations are as clear as in the video below. And of course: not as visible as sapping ospreys have with the pulsating AoE orbs. Corpus has become pretty lethal fraction to deal with so this minor adjustment would increase my playing enjoyment. Atm wiki says that grenades explode in 2 seconds once they hit the ground and if they latch/stick to the player it cannot be removed via rolling. The plasma grenade scales with the enemy and deals enormous amount of damage (read: fatal). To get a glimpse -- here is the plasma grenade in action (slomo video). Edited April 25, 2016 by carnaga Link to comment Share on other sites More sharing options...
GrimAtrament Posted April 26, 2016 Share Posted April 26, 2016 (edited) they make a really loud ticking sound if you hear it move the grneer ones are more stealthy tho yes a visual que would be nice maybe a arrow indicator. still plasma grenade are no where near as frustrating as the damn sappers. but game balancing coprus missions would be to easy without those special units Edited April 26, 2016 by hazerddex Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now