AdunSaveMe Posted May 1, 2016 Share Posted May 1, 2016 (edited) Not another sybaris, oh no. A proper single-shot lever rifle. Elegant, awesome, satisfying. Mid range. No scope. Uses sniper ammo. Rounds loaded one at a time, can be interrupted. Slow. Powerful. It has to have satisfying sounds, on both ejection and firing. Also, rounds explode in a short radius on impact. We'll call it the Ryojis. DE pls Edited May 1, 2016 by AdunSaveMe Link to comment Share on other sites More sharing options...
Pyroninja42 Posted May 1, 2016 Share Posted May 1, 2016 I'm down with it. Link to comment Share on other sites More sharing options...
AdunSaveMe Posted May 1, 2016 Author Share Posted May 1, 2016 Just now, Pyroninja42 said: I'm down with it. You'd be way more down with it if I could frigging draw. You'd be drowning in concept art for the ejection animation and the light flame engraving on the barrel. Link to comment Share on other sites More sharing options...
Rehtael7 Posted May 1, 2016 Share Posted May 1, 2016 (edited) I want you to understand that a sniper rifle without a sniper scope is garbage. No scope means no scope bonuses, no sniper combo. I'm seeing no stats, no artwork, really not much substance to the concept at all. Also mind you, we have the Grinlok. You get the Deadly Sequence mod, it's pretty beastly. Edited May 1, 2016 by Rehtael7 Link to comment Share on other sites More sharing options...
AdunSaveMe Posted May 1, 2016 Author Share Posted May 1, 2016 (edited) 2 minutes ago, Rehtael7 said: I want you to understand that a sniper rifle without a sniper scope is garbage. No scope means no scope bonuses, no sniper combo. I'm seeing no stats, no artwork, really not much substance to the concept at all. But it's not a sniper rifle. It doesn't need combos. It just uses sniper ammo, like bows do. Bows don't have combos either, y'know. It's a slow, powerful mid-range rifle with explosive rounds. It doesn't need a scope to be good. And what, why do I have to come up with stats? I'd never come up with any good numbers, because I don't balance the game, and the numbers aren't the point. A concept is not innately better off because you put some numbers into it that could just easily be changed by DE in an instant. Edited May 1, 2016 by AdunSaveMe Link to comment Share on other sites More sharing options...
Rehtael7 Posted May 1, 2016 Share Posted May 1, 2016 Just now, AdunSaveMe said: But it's not a sniper rifle. It doesn't need combos. It just uses sniper ammo, like bows do. Bows don't have combos either, y'know. Sniper ammo is the least likely to drop. Using sniper ammo is considered a downside to a weapon. The advantage that bows have is they have an increased maximum ammo and are so ammo efficient that the reduced ammo finds aren't a problem. Link to comment Share on other sites More sharing options...
taiiat Posted May 1, 2016 Share Posted May 1, 2016 (edited) i always like Heavy DMR's, so by all means. in light of recent events, i'd note that for this sort of Weapon, using Sniper Ammo, but having a pool of... 80-100, and getting 15 units per pickup would help it not be a waste of Ammunition. Edited May 1, 2016 by taiiat Link to comment Share on other sites More sharing options...
AdunSaveMe Posted May 1, 2016 Author Share Posted May 1, 2016 1 minute ago, taiiat said: in light of recent events, i'd note that for this sort of Weapon, using Sniper Ammo, but having a pool of... 80-100, and getting 15 units per pickup would help it not be a waste of Ammunition. Boom, problem solved. Now nothing stands in our way. Link to comment Share on other sites More sharing options...
Pyroninja42 Posted May 1, 2016 Share Posted May 1, 2016 I believed in the idea from the beginning. We musn't pander to the fools without vision. Link to comment Share on other sites More sharing options...
taiiat Posted May 1, 2016 Share Posted May 1, 2016 (edited) better still, i'll do you one better for Projectiles - Armor Piercing High Explosive. 1m Innate Punch-Through, explodes after it pierces anything. to be very clear, if you shoot a wall or an Enemy, it would pierce the obstacle, and then explode once it exits the back side of whatever it pierced. Edited May 1, 2016 by taiiat Link to comment Share on other sites More sharing options...
AdunSaveMe Posted May 1, 2016 Author Share Posted May 1, 2016 Just now, taiiat said: better still, i'll do you one better for Projectiles - Armor Piercing High Explosive. 1m Innate Punch-Through, explodes after it pierces anything. to be very clear, if you shoot a wall or an Enemy, it would pierce the Enemy, and then explode once it exits the back side of whatever it pierced. That would certainly help with efficiency. But how to tune it so it isn't ridiculously overpowered? On the subject of piercing explosive rounds, I don't know how DE feels about having weapons that are really awesome. So it seems unlikely. Link to comment Share on other sites More sharing options...
Pyroninja42 Posted May 1, 2016 Share Posted May 1, 2016 Just now, AdunSaveMe said: That would certainly help with efficiency. But how to tune it so it isn't ridiculously overpowered? On the subject of piercing explosive rounds, I don't know how DE feels about having weapons that are really awesome. So it seems unlikely. They gave us the Machete, so they seem to be down with really awesome weapons. Link to comment Share on other sites More sharing options...
AdunSaveMe Posted May 1, 2016 Author Share Posted May 1, 2016 Just now, Pyroninja42 said: They gave us the Machete, so they seem to be down with really awesome weapons. Yeah, but MECHANICALLY awesome, not just visually. I mean, a lever action rifle with dragon/flame-themed light engraving and explosive piercing rounds is a supremely awesome weapon, a kind of weapon that would make every other weapon in the game look very unexciting; it would look amazing, feel amazing, and sound powerful as hell. So how much would they be up for that, I wonder? Link to comment Share on other sites More sharing options...
ArchangelusAlpharius Posted May 1, 2016 Share Posted May 1, 2016 Anti tank Rifle? Similar stats(damagewise) to a Sancti Tigris, single shot bolt action. Link to comment Share on other sites More sharing options...
AdunSaveMe Posted May 1, 2016 Author Share Posted May 1, 2016 Just now, ArchangelusAlpharius said: Anti tank Rifle? Similar stats(damagewise) to a Sancti Tigris, single shot bolt action. Sort of. But lever action. LARs are very lacking in this game. Link to comment Share on other sites More sharing options...
Pyroninja42 Posted May 1, 2016 Share Posted May 1, 2016 Just now, AdunSaveMe said: Yeah, but MECHANICALLY awesome, not just visually. I mean, a lever action rifle with dragon/flame-themed light engraving and explosive piercing rounds is a supremely awesome weapon, a kind of weapon that would make every other weapon in the game look very unexciting; it would look amazing, feel amazing, and sound powerful as hell. So how much would they be up for that, I wonder? I'm not sure what this nonsense is about the Machete not being mechanically awesome. It's a top-tier melee weapon, up there with the Jat Kittag, Broken-War, and TWin Basolk. Link to comment Share on other sites More sharing options...
AdunSaveMe Posted May 1, 2016 Author Share Posted May 1, 2016 Just now, Pyroninja42 said: I'm not sure what this nonsense is about the Machete not being mechanically awesome. It's a top-tier melee weapon, up there with the Jat Kittag, Broken-War, and TWin Basolk. Yeah, but it doesn't feel powerful, and it doesn't look cool. An explosive piercing LAR looks awesome and FEELS awesome. Link to comment Share on other sites More sharing options...
Popstupid Posted May 1, 2016 Share Posted May 1, 2016 For one, if there is no scope then it shouldn't be classified as mid-range and would have terrible ammo- efficiency and since you brought up the examples of bows, I'll use that. First, Rehtael makes the good point of bows being extremely ammo- efficient and at mid-range, the majority of the player base still zoom in to hit their enemies. So this is basically a close- range weapon with somewhat ammo- efficiency but no one would use since because of that explosive bullets, you would end up killing yourself. Link to comment Share on other sites More sharing options...
ArchangelusAlpharius Posted May 1, 2016 Share Posted May 1, 2016 (edited) 4 minutes ago, AdunSaveMe said: Yeah, but it doesn't feel powerful, and it doesn't look cool. An explosive piercing LAR looks awesome and FEELS awesome. Unfortunately, you don't find many high caliber lever action rifles. Most guns along those lines are either pump(Shotguns, up to 4 gauge), Bolt(most weapons), or even breach loading. Edited May 1, 2016 by ArchangelusAlpharius Link to comment Share on other sites More sharing options...
Popstupid Posted May 1, 2016 Share Posted May 1, 2016 3 minutes ago, Pyroninja42 said: I'm not sure what this nonsense is about the Machete not being mechanically awesome. It's a top-tier melee weapon, up there with the Jat Kittag, Broken-War, and TWin Basolk. Lol, Machete (all types) and Twin Basolk suck Link to comment Share on other sites More sharing options...
AdunSaveMe Posted May 1, 2016 Author Share Posted May 1, 2016 Just now, Popstupid said: For one, if there is no scope then it shouldn't be classified as mid-range and would have terrible ammo- efficiency and since you brought up the examples of bows, I'll use that. First, Rehtael makes the good point of bows being extremely ammo- efficient and at mid-range, the majority of the player base still zoom in to hit their enemies. So this is basically a close- range weapon with somewhat ammo- efficiency but no one would use since because of that explosive bullets, you would end up killing yourself. The latron is mid range. Doesn't have a scope. Ammo efficiency can be changed. It can easily have a larger sniper ammo pool and more ammo per pickup. Link to comment Share on other sites More sharing options...
Popstupid Posted May 1, 2016 Share Posted May 1, 2016 Just now, AdunSaveMe said: The latron is mid range. Doesn't have a scope. Ammo efficiency can be changed. It can easily have a larger sniper ammo pool and more ammo per pickup. Since the ammo problem can be easily solved I'll give you that. Secondly, in your post, you stated PROJECTILES. Projectiles have travel time and Latron is hit- scan doesn't use sniper ammo. Also, correct if I'm wrong but the Latron does have a scope. Link to comment Share on other sites More sharing options...
AdunSaveMe Posted May 1, 2016 Author Share Posted May 1, 2016 2 minutes ago, ArchangelusAlpharius said: Unfortunately, you don't find many high caliber lever action rifles. It's the future. Problem solved. Link to comment Share on other sites More sharing options...
ArchangelusAlpharius Posted May 1, 2016 Share Posted May 1, 2016 1 minute ago, AdunSaveMe said: It's the future. Problem solved. Doesn't it also create the problem of lever actions being almost completely phased out? Link to comment Share on other sites More sharing options...
AdunSaveMe Posted May 1, 2016 Author Share Posted May 1, 2016 1 minute ago, Popstupid said: Since the ammo problem can be easily solved I'll give you that. Secondly, in your post, you stated PROJECTILES. Projectiles have travel time and Latron is hit- scan doesn't use sniper ammo. Also, correct if I'm wrong but the Latron does have a scope. I didn't state projectiles, I said 'rounds', nor does that imply it isn't hitscan. It can easily be hitscan like any other rifle while also having punchthrough. Last time I checked, latron is scopeless. Link to comment Share on other sites More sharing options...
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