KogaMetz Posted June 17, 2016 Share Posted June 17, 2016 (edited) I saw this game and immediately thought it looked like a slowed down, stripped down version of @Warframe. The one thing I did like about it was the melee combat and how the hit collision and animations made the impact of melee hits feel beefier. I would love to see something like this come to @Warframe as a way to improve melee combat. In Warframe it seems like the more powerful something is, the less weighted the impact feels. Most of the time things seem to just ragdoll. I would prefer something that look like this the animimations in this clip but was faster like Warframe. Edited June 17, 2016 by NovusNova Removed "Megathread" and "PSA" tags Link to comment Share on other sites More sharing options...
peggisan Posted June 17, 2016 Share Posted June 17, 2016 I dont think so. This style of melee is more similar to Witcher or Dark Souls where failing to block attacks would lead to death. Its more of a dual style where your attack and defense abilities of you and your opponents are roughly the same. Warframes melee is more of a hackandslash style where you dont have to worry about blocking and countering. Link to comment Share on other sites More sharing options...
NovusNova Posted June 17, 2016 Share Posted June 17, 2016 Removed "Megathread" and "PSA" tags. Link to comment Share on other sites More sharing options...
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