GorgontheMorgon Posted June 24, 2016 Share Posted June 24, 2016 Graviton- The gravity based warframe. He was created through massive experiments with black holes. He one day arrived from the result of a tonkor grenade being launched in to a black hole. Stats: Health- 300 Shields- 500 Armor- 700 Energy- 600 He was discovered to have 4 active abilities and one passive. They are... Passive: When ever Graviton does a bullet jump, all enemies will be knocked down. Active: 1. Implode: When aiming at an enemy, the enemy will implode. You may only use this on one enemy at a time. 2. Black Hole: Kind of like Vauban's Vortex but when you use this ability. where ever your cross hairs are aimed, a black hole will emerge. Not just pulling in enemies and loot, it may actually suck in enemies to their utter demise. 3. Force Field: Graviton creates a force field effected by range, strength and duration. It will enable enemies to walk inside of the bubble. Higher level enemies may walk through but will receive impact damage. Enemies already inside the bubble will be crushed or will be become prone to finishers. 4. Gravitational Pulse: Just like Nova's MPrime, positive strength will create an area of heavier gravity making enemies crushed to the ground or become prone to finishers. Negative strength will create an area of lighter gravity rendering enemies to let go of their weapons and they will start to float. While in the air, enemies lose their shields and all hits will create a impact proc. Duration will increase the radius of gravitational pulse like MPrime. [All abilities are effected by range, strength, efficiency, and duration] Appearance: Im not that great of a drawer but Graviton would have a someone look of an astronaut mixed together with atlas and nova. Link to comment Share on other sites More sharing options...
-dicht.ThanksFrost- Posted June 24, 2016 Share Posted June 24, 2016 another day another gravity warframe concept Link to comment Share on other sites More sharing options...
Railgun_Alter Posted June 24, 2016 Share Posted June 24, 2016 21 minutes ago, GorgontheMorgon said: He one day arrived from the result of a tonkor grenade being launched in to a black hole. This made me giggle XD Also, kinda sounds OP from the description. 4th ability is somewhat salvageable, i guess Link to comment Share on other sites More sharing options...
(PSN)B0XMAN517 Posted June 24, 2016 Share Posted June 24, 2016 1. Flat damage, percentage, or instakill? 2. Without an idea of damage this is almost a carbon copy of vortex. With damage, it's still just a more powerful vortex. 3. What does crushed mean? A brief animated stun lock, flat damage, percentage, or instakill? What do you mean crushed or open to finishers? Will some be "crushed" while others are stunned? 4. The power strength "mode" just seems to be Force Field again while the negative sounds like an op rhino stomp. Link to comment Share on other sites More sharing options...
Trichouette Posted June 24, 2016 Share Posted June 24, 2016 37 minutes ago, Eureka.seveN said: another day another gravity warframe concept For once it's not a time based frame. But isn't nova already based on gravity a bit ? Link to comment Share on other sites More sharing options...
Btabc Posted June 24, 2016 Share Posted June 24, 2016 (edited) #2 reminds me of Simulor in some ways, but I can also see this one as being a little annoying in in others (won't be able to see through it and such, but that's just me haha), but interesting concept overall. :) Edited June 24, 2016 by Btabc Link to comment Share on other sites More sharing options...
taiiat Posted June 24, 2016 Share Posted June 24, 2016 26 minutes ago, Trichouette said: But isn't nova already based on gravity a bit ? Antimatter != Gravity? Link to comment Share on other sites More sharing options...
Veridantus Posted June 24, 2016 Share Posted June 24, 2016 1 hour ago, GorgontheMorgon said: Graviton- The gravity based warframe. He was created through massive experiments with black holes. He one day arrived from the result of a tonkor grenade being launched in to a black hole. Stats: Health- 300 Shields- 500 Armor- 700 Energy- 600 He was discovered to have 4 active abilities and one passive. They are... Passive: When ever Graviton does a bullet jump, all enemies will be knocked down. Active: 1. Implode: When aiming at an enemy, the enemy will implode. You may only use this on one enemy at a time. 2. Black Hole: Kind of like Vauban's Vortex but when you use this ability. where ever your cross hairs are aimed, a black hole will emerge. Not just pulling in enemies and loot, it may actually suck in enemies to their utter demise. 3. Force Field: Graviton creates a force field effected by range, strength and duration. It will enable enemies to walk inside of the bubble. Higher level enemies may walk through but will receive impact damage. Enemies already inside the bubble will be crushed or will be become prone to finishers. 4. Gravitational Pulse: Just like Nova's MPrime, positive strength will create an area of heavier gravity making enemies crushed to the ground or become prone to finishers. Negative strength will create an area of lighter gravity rendering enemies to let go of their weapons and they will start to float. While in the air, enemies lose their shields and all hits will create a impact proc. Duration will increase the radius of gravitational pulse like MPrime. [All abilities are effected by range, strength, efficiency, and duration] Appearance: Im not that great of a drawer but Graviton would have a someone look of an astronaut mixed together with atlas and nova. Very OP status. You should balance it out. most frames have : 300 health on 30 300 shield on 30 225 armor 150 energy max on 30 use the wiki & other frames for reference. 1st skill looks fine, need to determine damage though.. 2nd skill Vortex is Vauban's ult costing 100 energy, & you want it as 2nd skill with better damage? (I assume energy cost of 2nd skill) way too OP, dude 3rd skill sounds very interesting 4th also sounds very interesting Link to comment Share on other sites More sharing options...
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