AsprenT Posted June 21, 2013 Share Posted June 21, 2013 nice fix :) Link to comment Share on other sites More sharing options...
Felandi Posted June 21, 2013 Share Posted June 21, 2013 This solved the only things I have seen for the event that I even remotely disliked. Thank you! Enjoying the event and the artifact defense modules are very beautiful models. =) Link to comment Share on other sites More sharing options...
TenStorms Posted June 21, 2013 Share Posted June 21, 2013 Absolut incredible Update Response Time => GODLIKE ! Link to comment Share on other sites More sharing options...
Hipolipolopigus Posted June 21, 2013 Share Posted June 21, 2013 - Increased napalm damage resistance for the Artifact Pod. - Removed Crawler type enemies from Artifact Defense missions. Yeah... The napalms kinda killed it almost instantly... :P The crawlers were an interesting surprise, though. Gave me plenty of time to explore and regen, soloing as an Ember :3 Link to comment Share on other sites More sharing options...
Climaxstriker Posted June 21, 2013 Share Posted June 21, 2013 - Increased napalm damage resistance for the Artifact Pod. ..........*Bows down to rebecca while crying in sheer happiness* Link to comment Share on other sites More sharing options...
semigod22 Posted June 21, 2013 Share Posted June 21, 2013 dont know what u talk about aniron. i had no crashes on that 2 artifact missions from the event... even tho mostly it is a game fault.. dont always say "omg game fixx pls" it can also be you... Link to comment Share on other sites More sharing options...
Pendragon1951 Posted June 21, 2013 Share Posted June 21, 2013 I hope the Deathcube bundle is not ment to be a Tenno Reinforcement, because that would be really lame as this supposed "Event" The reason I say this is because 1. I will bet most people already have a Deathcube and 2. How many artifacts do you really use in your gameplay, I'm going to guess 2, Energy Siphon and Enemy Radar and that's only because we are only allowed to use one at a time. To me this seems something that was rushed to appease the masses. I don't want you to take this wrong, I really do like this game out of all the mmo's I have ever played but sometimes I have to wonder at why certain things are done. Link to comment Share on other sites More sharing options...
semigod22 Posted June 21, 2013 Share Posted June 21, 2013 and i hope the crawlers are not removed duo of people whining again.. if they got removed cause they are so slow and people had to hunt them down.. "ok i understand" Link to comment Share on other sites More sharing options...
Sideway Posted June 21, 2013 Share Posted June 21, 2013 · Hidden by [DE]Rebecca, June 21, 2013 - No reason given Hidden by [DE]Rebecca, June 21, 2013 - No reason given - Increased napalm damage resistance for the Artifact Pod. Casuals... Link to comment
gmkgoat Posted June 21, 2013 Share Posted June 21, 2013 Crawlers are gone! Fantastic. Link to comment Share on other sites More sharing options...
Hoezell Posted June 21, 2013 Share Posted June 21, 2013 Noooooooooooooooooooooooooooooooooooo! I was already preparing for my next go at this mission. BAH! You didn't understood, right? The artifact pod was being almost one-shoted by the Grineer Napalm, so they increased the pod's defenses against it. Link to comment Share on other sites More sharing options...
Limitless_Pride Posted June 21, 2013 Share Posted June 21, 2013 Those pesky crawlers have finally been rid of! Another strange note concerning them, My DC's vaporize would stun them, causing them to stand on two legs, was quite the strange sight ;o Link to comment Share on other sites More sharing options...
TotusukaTatara Posted June 21, 2013 Share Posted June 21, 2013 I lost a rare artifact because of this. Thanks! (In a good way) Link to comment Share on other sites More sharing options...
Councilor Posted June 21, 2013 Share Posted June 21, 2013 Great work with the quick fixes! Those crawlers sure made the infested defense a drag. I'm sure that teams without a Frost are very happy about the artifact's Napalm resistance as well. Link to comment Share on other sites More sharing options...
DarthCariss Posted June 21, 2013 Share Posted June 21, 2013 Aww, I liked the crawlers. Gave time for everyone to run around grabbing all the mods and other loot. xd Link to comment Share on other sites More sharing options...
Clasbyte Posted June 21, 2013 Share Posted June 21, 2013 Mobs still spawn outside the map. Link to comment Share on other sites More sharing options...
Kreegan Posted June 21, 2013 Share Posted June 21, 2013 but those crawlers made it sooo hard T3T Link to comment Share on other sites More sharing options...
Torraque Posted June 21, 2013 Share Posted June 21, 2013 The spawning issue is not fixed, thanks for the rest of the changes, though! Link to comment Share on other sites More sharing options...
Grulos Posted June 21, 2013 Share Posted June 21, 2013 What about Ember's World on Fire? Link to comment Share on other sites More sharing options...
hiryu64 Posted June 21, 2013 Share Posted June 21, 2013 I ran into a few new bugs with this newest update. Please investigate: https://forums.warframe.com/index.php?/topic/68068-affinity-orbs-no-longer-rewarding-affinity/ https://forums.warframe.com/index.php?/topic/68077-cant-target-the-artifact-as-mag/ Thanks! Link to comment Share on other sites More sharing options...
RsxHayabusa Posted June 21, 2013 Share Posted June 21, 2013 Ash Ult bug is back!! :L Link to comment Share on other sites More sharing options...
Mudriski Posted June 21, 2013 Share Posted June 21, 2013 Dethcube bundle?! Link to comment Share on other sites More sharing options...
ScorpDK Posted June 21, 2013 Share Posted June 21, 2013 I hope the artifact events will run for the entire weekend. Don't wanna solo them just because I got limited bandwidth atm :O Also, YAY FOR NAPALM RESISTANCE! ---does that mean Scorcher/Torchers will do less damage as well? Since they fire through Frost Shields and solid objects when you're not looking :| Link to comment Share on other sites More sharing options...
fishworshipper Posted June 21, 2013 Share Posted June 21, 2013 The Grineer have still been spawning in the ceiling/floor/walls. Link to comment Share on other sites More sharing options...
hellicop Posted June 21, 2013 Share Posted June 21, 2013 Dethcube bundle?! They will tie eight of them together to form MEGADETHCUBE!!!! ;) Link to comment Share on other sites More sharing options...
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