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Nekros is part Inaros


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Odd title aside, no joking but has anyone else ever run into this little phenomenon of if you go down as Nekros, you have a chance to just auto-revive yourself with very little health before bleeding out completely?

I brushed it off as a little bug before suspecting it to get fixed as a "known issue" by developer standards, but now I'm not so sure.

This isn't a complaint or request to correct it however. It's actually quite handy when your allies aren't the most helpful or watchful when it happens.

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This might be due to Nekros' passive of regaining 10 health when an enemy nearby dies. It could be a latency issue where an enemy is killed just before you go down, or exactly at the time you go down, but the game doesn't register it until a few seconds after. 

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The thing being actually is I would go down before killing anything and even if I'm running a grineer or corpus mission, I'd just flip back up after being on the ground for a few seconds, even if I'm hosting.

Funny thing is it happened as well before Nekros even had a passive. But every time I get up from whatever causes it, I'm only up with 36-24 hp, never much higher or lower than that range.

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