Seindrache Posted August 28, 2016 Share Posted August 28, 2016 Ever since Archwing 2.0 came out, I can't do more then 1 or 2 missions without becoming extremely motion sick due to Spatial Disorientation. I'm certain other players experience this as well, and sure with the way it was before, it wasn't as exciting as the normal gameplay, but it was servicable. The only reason I even consider doing archwing missions as they are now, is for trying to max my archwing items for Mastery points. As it is currently, I even have to look away from my screen to not get sick in the middle of a mission. If there was some way to set your camera to the old style for archwing or something, that would help out so much. Link to comment Share on other sites More sharing options...
TaylorsContraction Posted August 28, 2016 Share Posted August 28, 2016 It's a hit or miss. I don't experience this but there have been plenty of people who share your issues. I don't know why this happens to you but it puts DE between a rock and a hard place. Cater to your group of people who have motion sickness issues, or to my group of people who really like the new movement system. One of us will be left salty at the end of the day. Some have suggested a toggle in options for controls, full 6d or sharkwing controls in space. That seems like the best thing that can happen. Link to comment Share on other sites More sharing options...
Seindrache Posted August 28, 2016 Author Share Posted August 28, 2016 (edited) I know how people like the new movement, and I enjoy it in between the moments of not feeling motion sick too, I think if there was a static camera option, it would help a fair bit, sure it would be a lot more awkward trying to control an angled archwing for me, but I'd prefer it over having a hard time playing the game I've been enjoying for so long edit: another thought might be for a self right button, or something to auto level the archwing after you stop moving Edited August 28, 2016 by Seindrache Link to comment Share on other sites More sharing options...
(PSN)SaintRain459 Posted August 28, 2016 Share Posted August 28, 2016 I also have really bad motion sickness and before the new Archwing, I was able to do those missions just fine. Now I get sick just by looking at it. When I don't touch the camera stick, the angle moves on its own and that will bring the tossed cookies quick. I have other friends who experience it too so now we all dread doing any archwing missions because we have to lie down afterwards and take a break. Link to comment Share on other sites More sharing options...
Seindrache Posted August 30, 2016 Author Share Posted August 30, 2016 On 8/27/2016 at 11:16 PM, (PS4)SaintRain459 said: I also have really bad motion sickness and before the new Archwing, I was able to do those missions just fine. Now I get sick just by looking at it. When I don't touch the camera stick, the angle moves on its own and that will bring the tossed cookies quick. I have other friends who experience it too so now we all dread doing any archwing missions because we have to lie down afterwards and take a break. All we can do is hope they make some form of fix to this whole situation, otherwise people are going to have to avoid Archwing even after all the work they put into it. Link to comment Share on other sites More sharing options...
(PSN)SaintRain459 Posted August 30, 2016 Share Posted August 30, 2016 I've been avoiding archwing missions already due to that darn camera lol. Even though the old controls were less responsive, I could at least play them without having to worry about tossing my cookies Link to comment Share on other sites More sharing options...
Tizodd Posted August 30, 2016 Share Posted August 30, 2016 (edited) The freedom is nice. The only addition AW needs is a button to level the AW so we can easily get our bearings. Sometimes I'm upside-down or sideways and don't even know it until I see an enemy who's rightside-up. It makes retrieving endo/mods/resources unbearable at times. It also makes navigating the mini-map extremely difficult. Edited August 30, 2016 by Tizodd Link to comment Share on other sites More sharing options...
Seindrache Posted August 30, 2016 Author Share Posted August 30, 2016 5 hours ago, Tizodd said: The freedom is nice. The only addition AW needs is a button to level the AW so we can easily get our bearings. Sometimes I'm upside-down or sideways and don't even know it until I see an enemy who's rightside-up. It makes retrieving endo/mods/resources unbearable at times. It also makes navigating the mini-map extremely difficult. I agree on the button to level the AW, something, anything, it's trying to control a the thing without the needed controls, I had to describe it to a few friends that don't play, and I described it as trying to play Descent (older game they knew about) without having tilt controls of any kind, and without any form of righting ability. Link to comment Share on other sites More sharing options...
(PSN)PurVus Posted August 30, 2016 Share Posted August 30, 2016 Has anybody tried to play the the new rush mode with the new controls, what do you think of the controls in tight quarters at high speed? Link to comment Share on other sites More sharing options...
cittran Posted August 31, 2016 Share Posted August 31, 2016 17 minutes ago, (PS4)PurVus said: Has anybody tried to play the the new rush mode with the new controls, what do you think of the controls in tight quarters at high speed? I have tried Rush with the new movement, and I utterly despise it. Then again, I appreciate the overall freedom of movement that you're allowed in open-space missions. I don't experience motion sickness (at least not from something like this) but I can sympathize -- to a smaller extent -- with those who do. (Though I'll admit I'm baffled as to how you're so heavily affected. I used to get motion sickness from reading in a moving car. Doesn't happen anymore. Dunno why.) AFAIK, DE has mentioned they'll be implementing a manual 'orient yourself' button very soon on PC, though I'm not sure how long that'll take to hit consoles. Link to comment Share on other sites More sharing options...
(PSN)big_eviljak Posted August 31, 2016 Share Posted August 31, 2016 I have vertigo and the old archwing didnt bother me...but now i get extremely nauseous during one mission. Link to comment Share on other sites More sharing options...
xenoncat20 Posted September 5, 2016 Share Posted September 5, 2016 I never really go on the forums much mostly because I just keep track of the updates and such. However I will say that the rotating camera is really making things difficult whenever I play Archwing now. Not 4 minutes in and I already want to run to my bathroom to vomit, showing just how much the update changed Archwing. I am currently unable to play it or even long-term sessions without having to not only deal with the extreme motion sickness, but the fact that whenever I move 50-100 meters I bump into a wall or some obstacle. Controlling said camera is also a pain and gets extremely frustrating to the point where I would [have] to quit, I normally never RQ but jeez man. If people really like the camera, I think there should be an option in the menu that would allow users who do not like it to turn the camera rotation off. Link to comment Share on other sites More sharing options...
Odai Posted September 15, 2016 Share Posted September 15, 2016 (edited) I wish they would revert back to the old system, i miss playing archwing missions :( Edited September 15, 2016 by Odai Link to comment Share on other sites More sharing options...
Keyse Posted September 15, 2016 Share Posted September 15, 2016 I played a mission when it was first changed and had to turn off Warframe. I didn't even complete the mission. It was that bad. Haven't tried an Archwing mission since cuz I'm not a fan of voluntarily making myself ill. lol I can't even tell you what the new game mode is like because I can't play the Archwing missions without getting sick. Like, nauseated and wanting to throw up sick. Can't use the two new Archwings, or the several Archwing weapons built but rusting away in my foundry now. What a waste. :( Link to comment Share on other sites More sharing options...
The_True_Maou Posted September 17, 2016 Share Posted September 17, 2016 Anyone with the right way of fixing Archwing Y-axis invert problem? i play Inverted and the constant shift of normal to invert in submersibles and normal in the regular archwing levels is kinda annoying? Link to comment Share on other sites More sharing options...
xenoncat20 Posted November 22, 2016 Share Posted November 22, 2016 The camera rotation in archwing still remains an issue, am hoping at some point DE might remove it or put in the option to disable that feature. Link to comment Share on other sites More sharing options...
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