Dragazer Posted August 30, 2016 Share Posted August 30, 2016 (edited) I noticed after TSG update that this mod isn't highlighting enemies behind cover like it used to. It was really nice before when you had like an x ray vision which really helped if you had punchthrough weapons. ATM it just feels like a nerfed animal instinct mod without the loot radar which makes it feel a little redundant without the x ray vision effect. I'm not sure if this is a bug or intended, but it would be nice to have it changed back to what it used to be. Edited August 30, 2016 by Dragazer Link to comment Share on other sites More sharing options...
aerosoul1337 Posted August 30, 2016 Share Posted August 30, 2016 (edited) 34 minutes ago, Dragazer said: I noticed after TSG update that this mod isn't highlighting enemies behind cover like it used to. It was really nice before when you had like an x ray vision which really helped if you had punchthrough weapons. ATM it just feels like a nerfed animal instinct mod without the loot radar which makes it feel a little redundant without the x ray vision effect. I'm not sure if this is a bug or intended, but it would be nice to have it changed back to what it used to be. It has been toned down, because... 1.The color effect is overdid. 2.Confusing alive enemies and corpses. 3.Hard to tell eximus unit. 4.Can not see what type of ancient because of the color. 5.Can not see banshee's sonar (weak spot) at all. 6.Even if I don't equip this mod, my ally's kavat still causes all these problems. Edited August 30, 2016 by aerosoul1337 Link to comment Share on other sites More sharing options...
Dragazer Posted August 30, 2016 Author Share Posted August 30, 2016 (edited) 7 minutes ago, aerosoul1337 said: It has been toned down, because... 1.The color effect is overdid. 2.Confusing alive enemies and corpses. 3.Hard to tell eximus unit. 4.Can not see what type of ancient because of the color. 5.Can not see banshee's sonar (weak spot) at all. 6.Even if I don't equip this mod, my ally's kavat still causes all these problems. It doesn't have to be exactly like it was before, but it would be nice to at least get an outline of the enemy behind walls. Because atm the mod feels a little redundant for what it does. Edited August 30, 2016 by Dragazer Link to comment Share on other sites More sharing options...
DarcnyssWolfe Posted August 30, 2016 Share Posted August 30, 2016 The MOD is a pointless gimmick at the moment. It could keep all its current appearance and still show through the walls just fine. I've seen videos of wallhacks in other games that did far better with less than this MOD has ever done. Link to comment Share on other sites More sharing options...
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