Snackm4n Posted November 2, 2016 Share Posted November 2, 2016 I'm still really confused on how his combo counter is supposed to work, does it scale with hits or kills? Link to comment Share on other sites More sharing options...
0 Jiminez_Burial Posted November 2, 2016 Share Posted November 2, 2016 From what I know, the ranged energy attacks don't add to the counter but hits made in the usual way (within the actual blades reach) do. And it is with hits, not kills. Link to comment Share on other sites More sharing options...
0 Trichouette Posted November 2, 2016 Share Posted November 2, 2016 16 minutes ago, Starfreak911 said: From what I know, the ranged energy attacks don't add to the counter but hits made in the usual way (within the actual blades reach) do. And it is with hits, not kills. This^ Every hit with the sword count toward the melee counter, waves and slam attack don't. And his damage scale with the combo like every other melee weapon. No idea if the waves scale with the combo damage multiplier though Link to comment Share on other sites More sharing options...
0 LunarEdge7 Posted November 2, 2016 Share Posted November 2, 2016 If they don't want the waves to contribute to the combo counter, they should really, really add a base +9 second duration on the combo duration at least. Seriously. I get turned off every time I stack up a combo to lose it because some enemies are 6-7 meters away from me and I couldn't Slash Dash in time, or did it in the wrong direction. And it's even more boring than just using my melee weapon atm, imo. Link to comment Share on other sites More sharing options...
0 Epsik-kun Posted November 2, 2016 Share Posted November 2, 2016 1 hour ago, Snackm4n said: confused What confuses you is probably the fact the damage from a wave is applied prior to the damage from the sword swing. And because waves don't affect combo meter - you won't get any hits in your combo, if the wave is able to one-shot the enemy. Link to comment Share on other sites More sharing options...
0 Jiminez_Burial Posted November 2, 2016 Share Posted November 2, 2016 (edited) 47 minutes ago, Trichouette said: This^ Every hit with the sword count toward the melee counter, waves and slam attack don't. And his damage scale with the combo like every other melee weapon. No idea if the waves scale with the combo damage multiplier though I believe that the energy waves do gain the additional damage. Edited November 2, 2016 by Starfreak911 Link to comment Share on other sites More sharing options...
0 Trichouette Posted November 2, 2016 Share Posted November 2, 2016 32 minutes ago, LunarEdge7 said: If they don't want the waves to contribute to the combo counter, they should really, really add a base +9 second duration on the combo duration at least. Seriously. I get turned off every time I stack up a combo to lose it because some enemies are 6-7 meters away from me and I couldn't Slash Dash in time, or did it in the wrong direction. And it's even more boring than just using my melee weapon atm, imo. these waves shouldn't exist imo... but whatever, who said exca is a melee frame anyway Link to comment Share on other sites More sharing options...
0 LunarEdge7 Posted November 2, 2016 Share Posted November 2, 2016 1 minute ago, Trichouette said: these waves shouldn't exist imo... but whatever, who said exca is a melee frame anyway But that's his specialty. I even got him because of those waves. If you remove those then he's just holding a normal lightsaber. I'd rather use Orthos Prime. Link to comment Share on other sites More sharing options...
0 Snackm4n Posted November 2, 2016 Author Share Posted November 2, 2016 Thanks guys ;) Link to comment Share on other sites More sharing options...
0 Trichouette Posted November 2, 2016 Share Posted November 2, 2016 (edited) 24 minutes ago, LunarEdge7 said: But that's his specialty. I even got him because of those waves. If you remove those then he's just holding a normal lightsaber. I'd rather use Orthos Prime. Well imo his ult shouldn't have these waves but it should grant him more damage & allow him to use his abilities more freely. Right now he's just a sentry gun that shoot waves Edited November 2, 2016 by Trichouette Link to comment Share on other sites More sharing options...
0 Epsik-kun Posted November 2, 2016 Share Posted November 2, 2016 1 minute ago, Trichouette said: Right now he's just a sentry gun that shoot waves He isn't and he never was. Excal that only relies on waves deals miserable damage compared to Excal that goes into melee. Link to comment Share on other sites More sharing options...
0 LunarEdge7 Posted November 2, 2016 Share Posted November 2, 2016 1 minute ago, Epsik-kun said: He isn't and he never was. Excal that only relies on waves deals miserable damage compared to Excal that goes into melee. He actually was a sentry turret, before the falloff damage tweak came. Link to comment Share on other sites More sharing options...
0 Epsik-kun Posted November 2, 2016 Share Posted November 2, 2016 Just now, LunarEdge7 said: He actually was He wasn't. People just don't know how to play him, that's all. Link to comment Share on other sites More sharing options...
0 Trichouette Posted November 2, 2016 Share Posted November 2, 2016 2 minutes ago, Epsik-kun said: He wasn't. People just don't know how to play him, that's all. If you do it, and it works, there is no "they don't know how to play him" The waves used to deal insane damage, they got nerfed, but they still deal insane damage on the first target. Link to comment Share on other sites More sharing options...
0 Epsik-kun Posted November 2, 2016 Share Posted November 2, 2016 1 minute ago, Trichouette said: If you do it, and it works, there is no "they don't know how to play him" The waves used to deal insane damage, they got nerfed, but they still deal insane damage on the first target. Mercury shouldn't be the balancing point of the game. The wave damage fall-off had achieved nothing. I've used to be able to sit in T4S for at least 40 minutes by using waves only, and so I can do currently on Mot. Excal was hit not by the change to his waves, but by a variety of other changes that resulted in him falling out of relevance. Link to comment Share on other sites More sharing options...
0 LunarEdge7 Posted November 2, 2016 Share Posted November 2, 2016 11 minutes ago, Trichouette said: Well imo his ult shouldn't have these waves but it should grant him more damage & allow him to use his abilities more freely. I'm thinking more deeply into this point. Any ideas on what bonus effects his ult could give to his other abilities? Link to comment Share on other sites More sharing options...
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Snackm4n
I'm still really confused on how his combo counter is supposed to work, does it scale with hits or kills?
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