Earthblood Posted November 19, 2016 Share Posted November 19, 2016 (edited) Because it's kinda not fun. It should definitely be my responsibility not not jump into AoEs haphazardly with that thing, but if I'm gonna lose my utility bot, I feel like there should be play/counterplay to it rather than watching my killer(s) blow it up unopposed and wishing I wasn't getting revived so I'd get a new one. Thoughts? Also love ya DE keep being awesome. <3 Edited November 19, 2016 by Earthblood Link to comment Share on other sites More sharing options...
Heckzu Posted November 19, 2016 Share Posted November 19, 2016 Insert <Use Kubrow / Kavat> argument here Link to comment Share on other sites More sharing options...
CY13ERPUNK Posted November 19, 2016 Share Posted November 19, 2016 we just need a gear item [1 time use, ie u build lots of them like specters/pizzas] that can revive a dead sentinel and the community has only been asking for it since sentinels were introduced... Link to comment Share on other sites More sharing options...
Hemmo67 Posted November 19, 2016 Share Posted November 19, 2016 revival or companions should stick to kubrows and kavats only because if we let sentinls to be repaired it kinda makes animal companions just a meh option given their dmg is not even close c.c Link to comment Share on other sites More sharing options...
funtimehippie Posted November 19, 2016 Share Posted November 19, 2016 24 minutes ago, CY13ERPUNK said: we just need a gear item [1 time use, ie u build lots of them like specters/pizzas] that can revive a dead sentinel and the community has only been asking for it since sentinels were introduced... this to a thousands times Link to comment Share on other sites More sharing options...
Valiant Posted November 19, 2016 Share Posted November 19, 2016 (edited) By default? I disagree. Sometimes my sentinel has helped me clear the area and also covered my allies by shooting enemies. A little button to turn them on and off would be nice for those who don't want them as I can see the annoyance in them getting obliterated when you're completely overwhelmed. Edited November 19, 2016 by Naith Link to comment Share on other sites More sharing options...
Earthblood Posted November 19, 2016 Author Share Posted November 19, 2016 (edited) 8 hours ago, Naith said: By default? I disagree. Sometimes my sentinel has helped me clear the area and also covered my allies by shooting enemies. A little button to turn them on and off would be nice for those who don't want them as I can see the annoyance in them getting obliterated when you're completely overwhelmed. That works too! The current situation just doesn't work at all. I also understand the argument against a revival, since that's a primary animal companion feature and thus introduces another type of gameplay and thus another set of tactical decisions. That's why I'd rather it being a precept or something like that, where you can choose your sentinel to be useless when you are down but at least it won't be killed for no reason either. Edited November 19, 2016 by Earthblood Link to comment Share on other sites More sharing options...
(PSN)DesecratedFlame Posted November 19, 2016 Share Posted November 19, 2016 Link to comment Share on other sites More sharing options...
Campaigner Posted November 19, 2016 Share Posted November 19, 2016 INB4 NEW MOD for sentinels: Self-Preservation ... "No thanks Scott... just a general QoL improvement please..." Link to comment Share on other sites More sharing options...
Yaikser Posted November 19, 2016 Share Posted November 19, 2016 (edited) Since the 4-6 revives per mission is all about: let me die so I can get my sentinel back, and a sad feeling when you get revived because he didn't read the chat for both. Edited November 19, 2016 by Yaikser typo Link to comment Share on other sites More sharing options...
Earthblood Posted November 20, 2016 Author Share Posted November 20, 2016 This solution from the other thread is amazingly elegant: On 11/4/2016 at 2:30 AM, AdunSaveMe said: Regen should just work on a timer instead of being one-off. Problem solved. Link to comment Share on other sites More sharing options...
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