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[Quest & Mechanic Concept] "Memories of the Armor" {Spoiler Warning}


FoxFX
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On 1/22/2017 at 4:49 AM, Mingcrusher said:

In my opinion it would be also cool to have the possibility to fit through openings you weren't able to pass before. If you activate your 2 in the current version of the game, your hitbox doesn't change.

There has been threads I've done for Hydroid on reworking his ability kit to be less RNG and more controlled variant. It still keeps all his current abilities, but rearranges their slots into some more stronger and some less powerful but easier to control powers.

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  • Nova
    • Memory Trace Lore: A Nova Specter runs rampant in a Corpus Facility testing a new power source that channels energy from a star. Play as the Nova Specter to infiltrate and absorb the energy. Bear witness to a storyline involving the Raptor project and the mastermind behind it!
    • Operator Mode Perk: Operator's Melee Blasts and Void Beam attacks can cause enemies to slow down and explode in damage.
    • Perceptive Power: Nova's Null Star can absorb enemy projectiles consuming a Null Star. Holding Null Star will allow Nova to throw all Null Stars at a targetted enemy dealing increased damage. Blast Damage will deal damage to surrounding enemies in addition to the knockdown effect.
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  • 2 weeks later...
1 hour ago, Kyupikon said:

Maybe you could have Mesa's lore be about how the Mutalist Mesa you fight in the Patient Zero quest was discovered by Alad V, and about how he implemented the Infestation on her, seeing as how Warframes seem to be immune to it?

That is the plan for Mesa. Just need to think up the Operator Mode Perk for Mesa.

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I have an idea for Nekros,

Memory trace lore: Nekros is instructed by an unknown orokin to research the escaped technocytes on a defunct ship, precursor to lephantis, what can learned about the growing plague before its too late.

Operator mode perk: killing enemies automatically desecrates them no matter what warframe is equipped.

Warframe perk: augment, 1/x desecrations will have 0 cost.  Shadows of the dead gains 4 extra zombies

 

Edited by BlackDiamondAce
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  • Mesa
    • Memory Trace Lore: Play as a Mesa Specter recalling its last command to eradicate Infested. However, a new figure approaches (Mutalist Alad V) with the creating of the Mutalist strains. Bear witness the event of the Mesa controlled by Alad V's collar.
    • Operator Mode Perk: Operator's Void Laser can disarm enemies and deals increased damaged to disarmed enemies.
    • Perceptive Power: Mesa can now roll in Peacemaker Mode in PVE. Enemies hit by Mesa's Secondary Weapon has a XX chance to drop XXX Omni Ammo. Mesa gains +XXX Armor when no Melee and Primary Weapon is equipped.
Edited by FoxFX
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  • Nekros
    • Memory Trace Lore: The Guardian Specter of the Orokin Derelicts makes its last stand. Bear witness to the last battle the Nekros Specter undertakes in containing the birth of the Lephantis!
    • Operator Mode Perk: Operator gains a long-range Health Orb vacuum effect.
    • Perceptive Power: Nekros's Soul Punch has a XX% Chance to cause the targeted enemy to leave behind a stationary Shadow for XX seconds with the targeted enemy disabled for the same duration. Shadows targeted by Nekros's Soul Punch will trigger them to explode dealing high Viral damage to nearby enemies based on the Shadow's remaining Health. Targeting Shadows with Soul Punch requires 0 Energy and can restore XXX Health to nearby allies.
Edited by FoxFX
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On 2/21/2017 at 10:52 PM, Kyupikon said:

Well, that's a bit rude, no?

Everyone is entitled to their own opinion. I wish to garner that freedom here in this thread. It wasn't rude to me at all, but thanks.

Edited by FoxFX
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8 hours ago, samuelx43a said:

Me likz a lot.

Nah in all seriousness this would be a very interesting lore, specially for the newer players who didn't have the oportunity of doing the past events

Thanks for the compliment. Most of the time I try to work in Fan Concepts that explore new lore storylines in Warframe or use past Events/Operations to make special continuations of a story in Warframe.

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The potential gameplay/lore this could introduce to the game can/could/will/should be staggering. That all in mind, I'm worried about the process of implementing this stuff into the game. This could be a strain on the Devs, but this could very well draw more people into both the game and the lore. I can only hope that there will be more that we as a community can do for both you and the Devs.

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On 3/11/2017 at 0:32 AM, Raqyia said:

The potential gameplay/lore this could introduce to the game can/could/will/should be staggering. That all in mind, I'm worried about the process of implementing this stuff into the game. This could be a strain on the Devs, but this could very well draw more people into both the game and the lore. I can only hope that there will be more that we as a community can do for both you and the Devs.

I can see how such a content as this could be a bit much, but I feel it would not hurt to leave it here in case.

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  • Wukong
    • Memory Trace Lore: The Wukong Specter fends an Orokin Temple from Grineer Invaders on the mountain tops. A special mission paying tribute to the folklore of the original lore of Son Wukong!
    • Operator Mode Perk: The Operator's Void Blast attack obtains a larger attack radius.
    • Perceptive Power: Wukong's Iron Jab ability now has a hold down mechanic that allows Wukong to knockdown and sweep enemies. Everytime Defy is triggered, Wukong summons a clone of himself which attacks with Wukong's staff (clones can add combo counter to the min body). Primal Fury's charge attack will extend the attack's range by XXX%.
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