so I did another simulacron lock-in for experiments and testing
this involved testing weapons synergy to warframe powers and basic retesting damage types
so first up i was messing with mirage , i was trying to find a better method then simulor build, some got close but no were near as effective sadly ...
melees was another good factor as all clones use melee , unlike 1&2 weapons , testing gas with her yielded stealth procs oddly
using orthos P on loki invisible gas tor enemies apart, using same weapon with mirage with just clones yielded same result
Q1: are mirages clones counted as stealth hits then ?
next i had a dreadful roll spree on my boltor riven , using telos boltor [because i like it] and i was trying to make a build to work with my nidus
with a corrosive setup on enemies of 125+ heavy gunner types it seemed ..well lack luster at least three magazines to tear down
now when i applied punchthrough mod ..took less then half of 1 magazine to tear them to shreds ? punchthrough only allows weapons to go through objects ?
Q2: does that mean punchthrough + puncture has synergy in damage ?
well i think i know the answer to this one, it revolves around warframes that pull from weapon mods
Q3: are all rivens ignored on these weapons and are special mods for specific weapons also ignored?
Question
(XBOX)EternalDrk Mako
so I did another simulacron lock-in for experiments and testing
this involved testing weapons synergy to warframe powers and basic retesting damage types
so first up i was messing with mirage , i was trying to find a better method then simulor build, some got close but no were near as effective sadly ...
melees was another good factor as all clones use melee , unlike 1&2 weapons , testing gas with her yielded stealth procs oddly
using orthos P on loki invisible gas tor enemies apart, using same weapon with mirage with just clones yielded same result
Q1: are mirages clones counted as stealth hits then ?
next i had a dreadful roll spree on my boltor riven , using telos boltor [because i like it] and i was trying to make a build to work with my nidus
with a corrosive setup on enemies of 125+ heavy gunner types it seemed ..well lack luster at least three magazines to tear down
now when i applied punchthrough mod ..took less then half of 1 magazine to tear them to shreds ? punchthrough only allows weapons to go through objects ?
Q2: does that mean punchthrough + puncture has synergy in damage ?
well i think i know the answer to this one, it revolves around warframes that pull from weapon mods
Q3: are all rivens ignored on these weapons and are special mods for specific weapons also ignored?
Edited by (XB1)EternalDrk MakoLink to comment
Share on other sites
13 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now