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Does the amount of Blast damage increase the Blast effect?


xSephrone
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I've never heard of such a thing, and I'm pretty sure I've read the entire wiki page relating to damage 2.0.

As far as I can tell, a knockdown is a knockdown where blast is concerned.

However, I can say that status duration will make one of the effects of blast last longer(there's 2 actual blast statuses, one is the knockdown, and the other is a 'blast' state, which doesn't do much until you get condition overload). However, I think it affects the UI element of the blast state, and not the actual knockdown.

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21 minutes ago, xSephrone said:

I was told the amount of blast damage you have increases the effect of that particular proc.

Maybe what you heard / read / otherwise assimilated was referring to how,
with multiple elements - including Impact / Puncture / Slash - present on a weapon,
increasing one element makes it more likely to be picked when the weapon happens to proc.

Let's say you have a Braton with Corrosive and Blast, both at equal strength.
If you do get a (non-IPS) proc, it's 50 / 50 whether that'll be a Corrosive or Blast proc.

Increase the Blast damage though, and now you'll get Blast procs more often than Corrosive ones.

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