Doforcash Posted November 17, 2017 Share Posted November 17, 2017 the mod funtion similar to enemy sence (if not the same), but unable to put in Exilus mod slot. Please make Vigilante Pursuit able to put in Exilux mod slot, thank you Link to comment Share on other sites More sharing options...
Doomsknightmare Posted November 17, 2017 Share Posted November 17, 2017 +1. Nobody will waste a mod slot for it if it's not exilus Link to comment Share on other sites More sharing options...
Eirshy Posted November 17, 2017 Share Posted November 17, 2017 7 hours ago, Doomsknight said: +1. Nobody will waste a mod slot for it if it's not exilus Doubly because Vigilante is by far the worst of the four sets we have right now :/ Link to comment Share on other sites More sharing options...
peterc3 Posted November 18, 2017 Share Posted November 18, 2017 If you want an Exilus Vigilante Pursuit, use Enemy Sense. Once again, you can't just ignore the other parts of the mod to justify it going into the Exilus slot. No Armored Agility can't go in there, it increases Armor along with speed. Vigilante Pursuit is Enemy Sense, plus an upgraded Crit. Why should a direct increase to weapon DPS go into Exilus? Link to comment Share on other sites More sharing options...
MuscleBeach Posted November 18, 2017 Share Posted November 18, 2017 6 minutes ago, peterc3 said: Why should a direct increase to weapon DPS go into Exilus? Why should a direct increase to Warframe DPS go into Exilus slot. Power Drift. Link to comment Share on other sites More sharing options...
peterc3 Posted November 18, 2017 Share Posted November 18, 2017 2 minutes ago, MuscleBeach said: Why should a direct increase to Warframe DPS go into Exilus slot. Power Drift. 15% to Power Strength. Compared to a % chance of an upgraded Crit on your weapons. Link to comment Share on other sites More sharing options...
MuscleBeach Posted November 18, 2017 Share Posted November 18, 2017 1 minute ago, peterc3 said: 15% to Power Strength. Compared to a % chance of an upgraded Crit on your weapons. That doesn't really answer my analogy. Why is putting 15% Power Strength (or Range or Duration) in Exilus ok but a 5% chance to upgrade your crit to the next tier not ok? What is happening that is so different? My personal opinion is that they should both NOT be allowed in Exilus as they are no longer quality of life mods but I still fail to see your point. Link to comment Share on other sites More sharing options...
peterc3 Posted November 18, 2017 Share Posted November 18, 2017 15 minutes ago, MuscleBeach said: That doesn't really answer my analogy. Why is putting 15% Power Strength (or Range or Duration) in Exilus ok but a 5% chance to upgrade your crit to the next tier not ok? What is happening that is so different? My personal opinion is that they should both NOT be allowed in Exilus as they are no longer quality of life mods but I still fail to see your point. The Drift mods do not do much of anything beyond giving a frame a bit of a certain stat to make it work like you want. Generally I would imagine you would use them to offset a bit of the negative from a Corrupted mod. Upgraded Crits, however, can potentially double your Primary's damage output. Link to comment Share on other sites More sharing options...
MuscleBeach Posted November 18, 2017 Share Posted November 18, 2017 5 hours ago, peterc3 said: The Drift mods do not do much of anything beyond giving a frame a bit of a certain stat to make it work like you want. Generally I would imagine you would use them to offset a bit of the negative from a Corrupted mod. Upgraded Crits, however, can potentially double your Primary's damage output. at 5% chance? That's not doubling. That's giving you crits at 1 in 20 shots, on average. Link to comment Share on other sites More sharing options...
Eirshy Posted November 18, 2017 Share Posted November 18, 2017 1 hour ago, MuscleBeach said: at 5% chance? That's not doubling. That's giving you crits at 1 in 20 shots, on average. Only an x2 5% of the time. It cannot upgrade a non-crit to a crit. It is very worthless lol Link to comment Share on other sites More sharing options...
BattledOne Posted November 18, 2017 Share Posted November 18, 2017 19 hours ago, peterc3 said: The Drift mods do not do much of anything beyond giving a frame a bit of a certain stat to make it work like you want. Generally I would imagine you would use them to offset a bit of the negative from a Corrupted mod. Upgraded Crits, however, can potentially double your Primary's damage output. Erm what? It's 5% chance to upgrade a crit, assuming you have your weapon modded to have 100% or more critical chance, it's 5% increase in damage. All drift mods are much more valuable that this as an exilus. I agree that it shouldn't be an exilus mod, but your justification is bad. Link to comment Share on other sites More sharing options...
peterc3 Posted November 18, 2017 Share Posted November 18, 2017 Here's my bloody point, then. The fact it touches Crit means it cannot go in Exilus. Unless the rules are changed, this doesn't work. Or should DE just let anything go in Exilus? Link to comment Share on other sites More sharing options...
snarfbot Posted November 19, 2017 Share Posted November 19, 2017 Even if it was exilus would it still be used over a drift mod? Or even mobilize lol. Make it exilus, buff it a bit too. Link to comment Share on other sites More sharing options...
Nazrethim Posted November 19, 2017 Share Posted November 19, 2017 I normally use Handspring on my exilus, so Enemy Sense always had a place in my regular 8 slots. Now I just replaced with Vigilante Pursuit. Link to comment Share on other sites More sharing options...
ArcticWoLf524 Posted November 25, 2017 Share Posted November 25, 2017 I agree with OP on this. Just got the mod and realized that I cannot equip it in the exilus slot. Don't mind it being weaker since most of the set counter parts are equal or weaker to the original version. Unlikely to use it if i need to put it in my main slots since usually there are better or more important mods to put in there. Link to comment Share on other sites More sharing options...
PeaceKeeper123 Posted February 9, 2018 Share Posted February 9, 2018 I would also like Vigilante Pursuit to be exilus. I use Enemy Sense often in the exilus slot and it's a shame this mod can't fit in there. Link to comment Share on other sites More sharing options...
Vance.Stubbs Posted February 9, 2018 Share Posted February 9, 2018 On 19.11.2017 at 5:34 AM, peterc3 said: Here's my bloody point, then. The fact it touches Crit means it cannot go in Exilus. Unless the rules are changed, this doesn't work. Or should DE just let anything go in Exilus? What rules? The ones you made up in your head? Nice strawman there btw. Link to comment Share on other sites More sharing options...
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