Rompido Posted October 12, 2013 Author Share Posted October 12, 2013 160 http://youtu.be/oIa1iR4zQ4A http://youtu.be/oIa1iR4zQ4A Link to comment Share on other sites More sharing options...
Inberun Posted October 12, 2013 Share Posted October 12, 2013 I don't have a vid but Rhino with Stomp and Straith (Formaed 3 times) can kill Raptor in less than 3s Link to comment Share on other sites More sharing options...
Rompido Posted October 12, 2013 Author Share Posted October 12, 2013 I don't have a vid but Rhino with Stomp and Straith (Formaed 3 times) can kill Raptor in less than 3s you know........................................ I really wish i could change the title of this page to... Weapon Benchmark.... or something similar. I've gotten sooo many players give me that same responce, clearly they haven't read what I've asked them to read. Link to comment Share on other sites More sharing options...
Definitegj Posted October 12, 2013 Share Posted October 12, 2013 160 http://youtu.be/oIa1iR4zQ4A http://youtu.be/oIa1iR4zQ4A Thanks. Yeah Heavy Caliber add to the base damage just like how Serration does. It is with synapse that bugged. Link to comment Share on other sites More sharing options...
Rompido Posted October 12, 2013 Author Share Posted October 12, 2013 Thanks. Yeah Heavy Caliber add to the base damage just like how Serration does. It is with synapse that bugged. and THAT is my conclusion as well. yes I'm fully aware now my math was off. but the point I was trying to make was still right. Link to comment Share on other sites More sharing options...
CeePee Posted October 12, 2013 Share Posted October 12, 2013 you know........................................ I really wish i could change the title of this page to... Weapon Benchmark.... or something similar. I've gotten sooo many players give me that same responce, clearly they haven't read what I've asked them to read. You can PM Megan, Rebecca or some of the Community mods to change it, can't you? The thread could do with a better name, seeing people just read the title. I think something like: "Unofficial Weapon Benchmark" would fit :) Link to comment Share on other sites More sharing options...
georgewesker97 Posted October 12, 2013 Share Posted October 12, 2013 I'll give my galatine a try later today :D Link to comment Share on other sites More sharing options...
Playur Posted October 12, 2013 Share Posted October 12, 2013 (edited) Press edit, then press "Use full editor" and then you can change the title. edit. Edited October 12, 2013 by Playur Link to comment Share on other sites More sharing options...
Rompido Posted October 12, 2013 Author Share Posted October 12, 2013 Press edit, then press "Use full editor" and then you can change the title. edit. HA! Thanks so much. I was able to change it! Link to comment Share on other sites More sharing options...
Rompido Posted October 12, 2013 Author Share Posted October 12, 2013 Ok look through the video. You have forgotten to unequip and account for the Rifle amp mod during all the testings but thanks to that I realised that Rifle amp bonus only add additively, not multiplicative. Lancer armor is still 200, not 150. Not really know how Synapse continuous firing works, but why during the slow motion lancer there is a crit 14 without using ammo? Math for the Latron Prime portion Unmod Base Damage = 45 Rifle amp = 27% Lancer Armor = 200 Armor Reduction = 100/(100+200) = 33.33% (Damage number will only do 33.33%) Final Dmg = 45 x 1.27 x 0.3333 = 19.05 With Serration Base Damage = 45 Rifle amp = 27% Serration = 165% Lancer Armor = 200 Armor Reduction = 100/(100+200) = 33.33% (Damage number will only do 33.33%) Final Dmg = 45 x (1+0.27+1.65) x 0.3333 = 43.79 With Heavy Caliber Base Damage = 45 Rifle amp = 27% Heavy Caliber= 105% Lancer Armor = 200 Armor Reduction = 100/(100+200) = 33.33% (Damage number will only do 33.33%) Final Dmg = 45 x (1+0.27+1.05) x 0.3333 = 34.79 With both Serration and Heavy Caliber Base Damage = 45 Rifle amp = 27% Serration = 165% Heavy Caliber= 105% Lancer Armor = 200 Armor Reduction = 100/(100+200) = 33.33% (Damage number will only do 33.33%) Final Dmg = 45 x (1+0.27+1.05+1.65) x 0.3333 = 59.54 Can you give me the damage number of Latron Prime with Rifle amp, Serration, Heavy Caliber and Piercing Hit together so that i can know how the Heavy Caliber affect elemental damage. Ok thank you very much! Now that I'm awake and sober, I see how to do the math correctly. whats throwing me off is energy based weapons like Synapse. because of this fact, I'm at a lost to see how its working. Link to comment Share on other sites More sharing options...
Rompido Posted October 13, 2013 Author Share Posted October 13, 2013 (edited) c-5 Synapse 11.66 seconds ( should have been 10 seconds flat! ) http://youtu.be/PZVB1_QmkRQ http://youtu.be/PZVB1_QmkRQ yeah I just went ahead and gave heavy caliber a try. I'll try without that mod and swap for bane next go around ***Edit.*** so tried it. 13.74seconds. http://youtu.be/OLu3V1-jIi0 worse off with bane this time around. Edited October 13, 2013 by Rompido Link to comment Share on other sites More sharing options...
Definitegj Posted October 13, 2013 Share Posted October 13, 2013 (edited) c-5 Synapse 11.66 seconds ( should have been 10 seconds flat! ) http://youtu.be/PZVB1_QmkRQ http://youtu.be/PZVB1_QmkRQ yeah I just went ahead and gave heavy caliber a try. I'll try without that mod and swap for bane next go around ***Edit.*** so tried it. 13.74seconds. http://youtu.be/OLu3V1-jIi0 worse off with bane this time around. Haha, something weird going on, can't see the 80+ number anymore in your bane mod video that was present previously. Can you do another video with the bane mod and replacing the hellfire with stormbringer instead? I suspect all electrical damage is treated as base damage instead. Can also explain how volt electric shield boosted way above the amount it should. It is also why serration, heavy caliber swap to become like elemental dmg instead, they swap the meaning of base with electric. Edited October 13, 2013 by Definitegj Link to comment Share on other sites More sharing options...
Rompido Posted October 13, 2013 Author Share Posted October 13, 2013 (edited) Haha, something weird going on, can't see the 80+ number anymore in your bane mod video that was present previously. Can you do another video with the bane mod and replacing the hellfire with stormbringer instead? I suspect all electrical damage is treated as base damage instead. Can also explain how volt electric shield boosted way above the amount it should. It is also why serration, heavy caliber swap to become like elemental dmg instead, they swap the meaning of base with electric. yes I will make another and replace hellfire with strombringer. by the way you did notice I have hammer shot now right? http://youtu.be/NjX2pNPsdyc Edited October 13, 2013 by Rompido Link to comment Share on other sites More sharing options...
Definitegj Posted October 13, 2013 Share Posted October 13, 2013 (edited) yes I will make another and replace hellfire with strombringer. by the way you did notice I have hammer shot now right? http://youtu.be/NjX2pNPsdyc Yeah, i noticed, that is why better times. Hope stormbringer has even better times. Edited October 13, 2013 by Definitegj Link to comment Share on other sites More sharing options...
Rompido Posted October 13, 2013 Author Share Posted October 13, 2013 (edited) Yeah, i noticed, that is why better times. Hope stormbringer has even better times. http://youtu.be/doV4TdhCeu8 tested it. 13.35 was the time, you'll notice there was a very small section where I lose my aim. counted the time it was roughly 0.4 seconds. so my best guess for a perfect run would have been around 12.9 either way 13.35 is still better than my Bane + fire time of 13.74 forgot to mention. I went up 1 more rank on my HC mod. so throws everything off. I'm just gong to go ahead and redo some videos to get same variables for HC+hellfire http://youtu.be/61-8nrOk0wQ Time: 12.51 HC+Storm bringer http://youtu.be/j-B2l9z-zns Time: 12.47 Bane+ Hellfire http://youtu.be/o2KLhbKYyYU Time: 12.78 Bane+ Storm bringer: http://youtu.be/doV4TdhCeu8 Time: 13.35* (due to human error, possible 12.9 time) HC+ bane - hammer shot http://youtu.be/GTvhRqULdWw Time: 11.9 really don't want to re-Forma my weapon but I'd like to try having NO elemental damage Heavy caliber, Serration, Split chamber, Bane, Hammer shot, Point strike, Vital Strike, Piercing hit Edited October 13, 2013 by Rompido Link to comment Share on other sites More sharing options...
Definitegj Posted October 13, 2013 Share Posted October 13, 2013 (edited) http://youtu.be/doV4TdhCeu8 tested it. 13.35 was the time, you'll notice there was a very small section where I lose my aim. counted the time it was roughly 0.4 seconds. so my best guess for a perfect run would have been around 12.9 either way 13.35 is still better than my Bane + fire time of 13.74 forgot to mention. I went up 1 more rank on my HC mod. so throws everything off. I'm just gong to go ahead and redo some videos to get same variables for HC+hellfire HC+Storm bringer Bane+ Hellfire Bane+ Storm bringer: http://youtu.be/doV4TdhCeu8 13.35 (would like to do HC+Bane at some point ) This is so confusing. The old Synapse video with Bane and no hammershot had a highest damage number of 83 popping out. Now with hammershot highest number is still 83 with a new number 79 though. Your hammershot only work partially? BTW they had the exact same timing lol. Edited October 13, 2013 by Definitegj Link to comment Share on other sites More sharing options...
Rompido Posted October 13, 2013 Author Share Posted October 13, 2013 sucks to do this. but im going to swap my "-" polarity to "v" and possibly add a 6th star Link to comment Share on other sites More sharing options...
Rompido Posted October 13, 2013 Author Share Posted October 13, 2013 I've done sooo many tests trying to get better times with the new polarity change. trying to see whats the best time. finally went back to my best personal time set up. ( no bane ) and got a slightly faster time ( since I have 1 more rank added to heavy caliber ) time 9.83 C-5 http://youtu.be/rF7fKrEBIhs compare to 11.66 C-5 http://youtu.be/PZVB1_QmkRQ Also. while doing ALL these tests. I noticed something. perhaps its nothing or perhaps there is something to this thing i've noticed. but I get better times if i place Heavy caliber before Serration. i know sounds weird. but there is problems on sentential when you place its ability before its damage dealing mod. Link to comment Share on other sites More sharing options...
CeePee Posted October 13, 2013 Share Posted October 13, 2013 This is so confusing. The old Synapse video with Bane and no hammershot had a highest damage number of 83 popping out. Now with hammershot highest number is still 83 with a new number 79 though. Your hammershot only work partially? BTW they had the exact same timing lol. I think it has something to do with the continuous fire weapons, on one of the videos you could see the gun shooting without even using ammo. I'm guessing that's why the damage can be like .5 ammos worth or one "full" ammo. Just my 2 cents. Link to comment Share on other sites More sharing options...
Playur Posted October 13, 2013 Share Posted October 13, 2013 Working on forma number 6 for my Acrid, because of Magnum Force.Lets see if this thing can beat 4 seconds. Link to comment Share on other sites More sharing options...
Rompido Posted October 13, 2013 Author Share Posted October 13, 2013 (edited) I think it has something to do with the continuous fire weapons, on one of the videos you could see the gun shooting without even using ammo. I'm guessing that's why the damage can be like .5 ammos worth or one "full" ammo. Just my 2 cents. yes. I've known about that for a while. but what got me really going in trying to find an answer was these 2 results with bane http://youtu.be/ABjM9r-mkpQ with heavy caliber http://youtu.be/iZepcOLAs-c bane is 30% and Heavy caliber is 105%. if they both effect base damage. which I saw it does in the case of Latron prime. then is it correct to assume I should have done it MUCH faster? instead of 1 second slower? Edited October 13, 2013 by Rompido Link to comment Share on other sites More sharing options...
Definitegj Posted October 13, 2013 Share Posted October 13, 2013 (edited) yes. I've known about that for a while. but what got me really going in trying to find an answer was these 2 results with bane http://youtu.be/ABjM9r-mkpQ with heavy caliber http://youtu.be/iZepcOLAs-c bane is 30% and Heavy caliber is 105%. if they both effect base damage. which I saw it does in the case of Latron prime. then is it correct to assume I should have done it MUCH faster? instead of 1 second slower? Bane is applied multiplicatively, HC is additively Bane is 30% of final damage after all damage mods have applied. HC is 105% of unmodded base damage. Alternatively, you can think of Bane as ~80% of unmodded base damage in Rifle. So with a bit of human error, you can get that result. Bane can be worth 137.1% unmodded base damage if you managed to squeeze in max Rifle amp, Serration and Heavy Caliber. Edited October 13, 2013 by Definitegj Link to comment Share on other sites More sharing options...
Definitegj Posted October 13, 2013 Share Posted October 13, 2013 I think it has something to do with the continuous fire weapons, on one of the videos you could see the gun shooting without even using ammo. I'm guessing that's why the damage can be like .5 ammos worth or one "full" ammo. Just my 2 cents. Yeah, but there is no number higher than 83 for "full ammo" Link to comment Share on other sites More sharing options...
Definitegj Posted October 14, 2013 Share Posted October 14, 2013 C-3 Strun Wraith, 4 polarities with corrosive projection and Vicious Spread, 4.97secs Link to comment Share on other sites More sharing options...
CeePee Posted October 14, 2013 Share Posted October 14, 2013 C-3 Strun Wraith, 4 polarities with corrosive projection and Vicious Spread, 4.97secs Pretty nice indeed! Having a Strun Wraith, Acrid and Galatine seems to be the way to heavy hitters if you wanna go max :) Link to comment Share on other sites More sharing options...
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