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Good First Weapons?


UnholyPerfection
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G'day guys,

 

Just starting out and wondering what weapons I should forge once I have the materials. So far I have bought the Braton Rifle and Strun shotgun and I'm pretty happy with these. I have also bought the blueprints for the Bolto Pistol after someone recommended it but thought I'd get a second opinion before spending my hard earned rare materials.

Dual Ethers were also suggested as a melee weapon.

 

I'm mainly looking for what Pistol and Melee I should buy the prints for.

 

Any help is appreciated :)

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It depends on your playstyle for secondaries.

My favourite pistol is the Lex. Heavy hitting with perfect accuracy, but a slow fire rate.

I don't actually use melee that much, so I just go with whatever looks best.

For me, that's longswords.

Skana Prime, Pangolin Sword, Ether Sword or the Dark Sword for me.

 

You'll eventually craft a lot of weapons, so just make what you think looks good, and will suit your playstyle.

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depends on if you are a "put as many bullets in the air as possible" guy or a " let me shoot you once and watch you die from afar" guy.

 

but before you buy a pistol always check to see if it has a dual option. this basically doubles your fire power with a increase in reload time

 

lots of bullets = Furis or vipers, dual. you burn through ammo like crazy but it's like having a machine gun in each hand.

 

one shot wonder = none that I know of.

 

middle ground semi autos = bolto(with a max reload and a half max speed trigger, it's crazy fast), vasto(never used it but seems like a better bolto), or Kunai(great for stealth)

 

 

for melee there is two type of people (again): the "charge attack and knockdown everyone you see" or the " rapid swing slice and dice"

 

for "Charge attack mayhem" I would suggest Gram because it can look like a lightsaber(who doesn't want one?) or Orthos because it has sweet animations.

 

for "fast swings" I would suggest dual daggers of any type really(dark, ether, heat) or even dual zoran.

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Get the Sobek ASAP. It's large magazine and automatic action is great for this game's wide variety of mission difficulties. On easy missions you can run around with the giant magazine one shotting stuff, and on more difficult missions you can focus on enemies with multiple accurate rounds in automatic. Shotgun mods are also much easier to max out. The primary damage mod for them is FAR easier to level and complete than the rifle and pistol damage mods. Two out of three sentinels also use rifle mods, so going with a rifle will make you split your mods up.

 

 

 

 

 

 

Paired with the Sobek you will want a decent accuracy pistol. LEX would be my recommendation, but the Sobek has a long reload and so does the LEX. That might get annoying. You could also consider the new Vasto which is basically a LEX that gives up a little damage to get great ergonomics. Fast reload, fast fire rate. If you're going to use the weapon vanilla definitely go Vasto for that. If you will Catalyst then it's up in the air because you'll have points to make the LEX reload faster if you want. If you're going to Forma the weapon multiple times I think the LEX wins really hard just because that damage difference is really noticeable with lots of high level mods.

 

 

 

 

 

 

 

For melee your top picks are Scindo, Gram, and Dual Ethers (sword/dagger called Dual Ethers, not dagger/dagger called Ether Daggers.). These weapons will do triple damage to light infested enemies with their regular attacks, and -like most melee weapons- they will ignore armor on the charge attack for killing tougher enemies.

 

Scindo/Gram is better in the low end with a larger area on their attacks and a 'momentum' effect making you hard to interrupt.

 

Dual Ethers is better at the high end when you're more skilled and can avoid interruptions, because their regular attacks also ignore the enemy's armor against regular damage, so you can go nuts on big targets where as Scindo and Gram will have to charge attack over and over because their regular attacks don't ignore armor. Charge damage is a separate mod from regular damage, and regular damage does all your special moves like spins and jumps, so this frees up mod slots/points.

 

HATE is the best of all if you don't mind the speed, since it has armor ignore and 3x infested on regular attacks all on a heavy weapon with momentum and some area, but that's hard to get unless you want to pay a lot of money for the What Stalker? pack. It's blueprint is a rare drop from an uncommon invasion by the Stalker enemy, which only has a chance to drop it IF you beat him, and even then it's a 1/3 chance since he can also drop two other blueprints instead of the HATE.

Edited by VKhaun
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using MK1-Braton. I do get "wtf' mesages in chat when doing end content with it almost while running ( great accuracy with huge burst dmg, just add split chamber with speed trigger to the elemental mods). Since my playstyle is burst, i also use dual vipers decently modded, they burn DPS and ammo ( just buy a few clips in case you need more amo ) Laugh all you want, it's all about the play style. Decently modded, almost any weapon can get to you to endgame content.

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IMO, Braton is enough for a while. If you wish to change, I suggest you find any automatic weapons (Boltor, Sobek, Grakata, etc) to make it easier for you to adapt. I would not recommend Gorgon if you don't have good frames to level it up and good mods to support it, since its firing mechanism is a bit hard to use. or if you think your aim is good, you can go for any sniper rifle (it will be bad for infested missions though)

For secondary, I suggest Kunai (automatic, good damage, ignore armor, silent). Viper and Twin Viper just burns through your ammo a lot, and unless you put pistol ammo conversion mod, you'll be out of bullets in the middle of the mission (unless you rush or decided to kill them all with melee or your primary). Bolto and Akbolto is good (good damage, ignore armor, high RoF), the problem is you need Neurodes, which is rare, so I suggest you go for Kunai, since it's easier to craft. Sniping with this weapons need practice though, since Kunai travels in an arc while Bolto/Akbolto needs time to go to the target. If you like shotguns, I also suggest Bronco/Dual Bronco, it hits really hards, but needs neurodes to craft

For Melee, I suggest Orthos, since it's has a large radius, meaning it can act as a crowd control. Dual Ether ignores armor, which is good for fighting Grineer, but its crowd control ability is not as good as Orthos, so I suggest you go for Dual Ether only if you think you would melee bosses, since most bosses has good armor (All Grineer has good armor, any Corpus' robots also has good armor, while Serrated Blade damage from Dual Ether deals more damage to infested). Or if you use more guns, I suggest you find any heavy weapons aside from Orthos with huge AoE and knockdown, such as Gram, Scindo and Fragor. When enemies are knocked down, you can shoot them without them shooting back

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G'day guys,

 

Just starting out and wondering what weapons I should forge once I have the materials. So far I have bought the Braton Rifle and Strun shotgun and I'm pretty happy with these. I have also bought the blueprints for the Bolto Pistol after someone recommended it but thought I'd get a second opinion before spending my hard earned rare materials.

Dual Ethers were also suggested as a melee weapon.

 

I'm mainly looking for what Pistol and Melee I should buy the prints for.

 

Any help is appreciated :)

 

How far into the game are you? Have you beaten Captain Vor yet(first boss in the game)? If not:

 

Fight him until he drops the Blueprint for the Cronus katana. It is easy to craft and a straight upgrade from your Skana. If he drops a blueprint (and parts) for a Seer, that is a bonus, but not a necessity. If you're having trouble, just switch to Online mode and do it with a PUG.

 

Once you feel that the Cronus doesn't cut it anymore (or you simply want a weapon that does AoE) the Orthos gets my vote as well: as people above me have pointed it it is a great weapon that lets you clear Infested missions with little effort. Dual Ethers are not bad, but personally I find them highly lacking in the animation department; compared to the Orthos the auto-attack looks very lackluster with all it's swing animations almost looking the same.

 

Bolto/Akabolto I simply can't recommend because of how hard they are to craft; they require lots of rare materials to craft (for some reason, I dunno why). A good alternative is definitely the Kunai (as once again, other people have already pointed out): not only are they awesome, because space ninja, but highly effective as well. 

 

If you still want a gun rather than throwing knives, the Lex is a good alternative. Especially if you use Strum as your primary weapon; Lex can act as a makeshift sniper to take down targets too far away. The Seer pistol dropped by Vor is slightly better, but not so much so it is worth farming. It is a fun pistol of you get lucky enough to get the parts for it, but not required in any way. The Lex is almost just as good.

Edited by Brimir
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I'm the kind of guy who will solo Pluto missions with nothing but melee (and not talking stealth here either), so all the statements I see around the forums about people never using melee confound me. Melee subjectively fun as hell and objectively an extremely effective way to kill crap up close and conserve ammo.

Orthos is excessively lauded, and overly used. It's a good weapon, but there are several others that rival it overall, or situationally surpass it.

Almost all of the heavy weapons are very viable, so are many of the dual weapons (Ethers and Cleavers especially). I would stay away from longswords, except perhaps Plasma Sword (not easy to get, but good criticals and excellent charge damage), Dark Sword (good charge damage), and Mire (who doesn't like bacon, especially when it deals armor ignoring poison damage?).

I actually don't like Hate that much; feels strange to me, but many people find it very effective.

My personal top picks are Dual Cleavers and Gram. Don't use Dual Cleavers though...I feel special being one of the only people I ever see with them.

Edited by Saenol
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All the heavy melee are bad suggestions for a player starting out.  They are a pain to use without lots of speed upgrades (something a new player doesn't have).

 

If you want a melee for beginners get furax:

1) charged strikes are still pretty fast without any mods at all, its actually playable with no speed mods at all.

2) it has a very powerful charged strike that can one shot just as well as any of the heavy weapons (only takes about 1/2 the time to swing).

3) it has the highest dps of any melee, significantly more then the heavy weapons.  Experienced players may forget this, but up until you get a really good main weapon it's a pain to kill the tough stuff - none of your guns do much damage and you just run out of ammo.  Furax does plenty damage to bosses/ancients/heavy's and it never runs out of ammo.

 

I agree with your choice of strun - its a decent weapon and means you'll collect the shotgun mods so when you get to mastery rank 4 you'll be set when you buy one of the better shotguns.  The other big advantage is it means your sentinel (which should probably be a death cube) can have all the rifle mods you get.

 

For secondary you want to go for one of the throwing knifes.  If you've got to mastery rank 2 get Kunai (or if you're lucky and are there when a stalker is killed it might drop a despair blueprint which is even better), however even the Hikou are better then pretty well all the other secondary weapons available at low mastery.

Edited by DeathByDribbling
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Furax?

 

It isn't a bad weapon but it is far too specialized to be as useful as the Orthos.

 

Orthos if anything is the specialised one - it's a heavy weapon with no knockdown ground pound.  It has good reach and can hit 5 at a time which means it's great at chopping up light infested but really not much else.  The best thing about the other heavy weapons is the 6m knockdown which is large enough that you can knock down heavy grineer outside of the range of their knockdown slam, and poison ancients outside of their cloud.

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Get the Sobek ASAP. It's large magazine and automatic action is great for this game's wide variety of mission difficulties. On easy missions you can run around with the giant magazine one shotting stuff, and on more difficult missions you can focus on enemies with multiple accurate rounds in automatic. Shotgun mods are also much easier to max out. The primary damage mod for them is FAR easier to level and complete than the rifle and pistol damage mods. Two out of three sentinels also use rifle mods, so going with a rifle will make you split your mods up.

 

 

 

 

 

 

Paired with the Sobek you will want a decent accuracy pistol. LEX would be my recommendation, but the Sobek has a long reload and so does the LEX. That might get annoying. You could also consider the new Vasto which is basically a LEX that gives up a little damage to get great ergonomics. Fast reload, fast fire rate. If you're going to use the weapon vanilla definitely go Vasto for that. If you will Catalyst then it's up in the air because you'll have points to make the LEX reload faster if you want. If you're going to Forma the weapon multiple times I think the LEX wins really hard just because that damage difference is really noticeable with lots of high level mods.

 

 

 

 

 

 

 

For melee your top picks are Scindo, Gram, and Dual Ethers (sword/dagger called Dual Ethers, not dagger/dagger called Ether Daggers.). These weapons will do triple damage to light infested enemies with their regular attacks, and -like most melee weapons- they will ignore armor on the charge attack for killing tougher enemies.

 

Scindo/Gram is better in the low end with a larger area on their attacks and a 'momentum' effect making you hard to interrupt.

 

Dual Ethers is better at the high end when you're more skilled and can avoid interruptions, because their regular attacks also ignore the enemy's armor against regular damage, so you can go nuts on big targets where as Scindo and Gram will have to charge attack over and over because their regular attacks don't ignore armor. Charge damage is a separate mod from regular damage, and regular damage does all your special moves like spins and jumps, so this frees up mod slots/points.

 

HATE is the best of all if you don't mind the speed, since it has armor ignore and 3x infested on regular attacks all on a heavy weapon with momentum and some area, but that's hard to get unless you want to pay a lot of money for the What Stalker? pack. It's blueprint is a rare drop from an uncommon invasion by the Stalker enemy, which only has a chance to drop it IF you beat him, and even then it's a 1/3 chance since he can also drop two other blueprints instead of the HATE.

 

Don't forget the Kestrel. You can ragdoll the enemy to oblivion with that. And if you feel lucky, combine Sundering Strike with Rending Strike, which you get in Nightmare missions, for 150% AP damage.

Edited by AfroGamerNinja
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For a primary get the Boltor,Really awesome weapon,impales enemies which its pretty cool.

As a secondary the kunais are great,even at level 1.they destroy enemies in seconds,if you prefer pistols the Dual vipers are a good choice for Spray'n pray.

For melee,get the scindo,Orthos or even the gram.

Awesome weapons,who deal high amount of damage.

 

When you can jump in to a clan and raise your mastery rank,you will find those Godtier weapons,Ogris,Flux,etc..

The dera its a pretty cheap Clan weapon (mastery), which can melt enemies in seconds. 

 

My first weapons were Boltor/Twin vipers/Scindo

Currently running Dera/Kunai/Glaive (Jeez,i'm nonstopping farming Infected defense missions and it rocks)

Happy hunting!

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Bolto is not bad, keep in mind it uses a lato so I'd recomend you max your starting lato before making it (though if you like the lato, and want to keep it buy a new one for the bolto).

 

Kunai are great, though expensive to build so may not be as good an option for starting out.  However they will outstrip anything else even some weapons heavilly moded, when the Kunai arent have no/few mods.

 

Personally I'd check the wiki, see what weapons you like and what you can actually afford to make or use materials you can actually get.

The lex isnt a bad sidearm in the meantime and will only cost you credits.

Edited by Loswaith
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