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Whips and Reach mods.


XanSteel
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So this came up recently between me and a few other players.

Does Reach/Primed Reach actually affect the range of the Atterax and Lecta?

To me it doesn't feel like it, but another player says they notice the difference.

So what's the scoop here?

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Interesting that it doesn't seemed to be constant with range addition. Like some of the weapons featured show a 2 meter range but if primed reached is maxed, then it should add another 2.5 meters making it between 4~5 meters. Galatine for example. Does that still make it bugged to some degree?

Edited by XanSteel
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Depends on animation. And whips. Are all over the place in direction and length. But I have a reach riven and primed reach for atterax and it will tag enemies twice the length of the graphic.

Edited by Firetempest
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3 hours ago, Firetempest said:

Depends on animation. And whips. Are all over the place in direction and length. But I have a reach riven and primed reach for atterax and it will tag enemies twice the length of the graphic.

Oh nice.

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