Gwen_Seinaru Posted July 25, 2018 Share Posted July 25, 2018 Pretty much what it says in the title, but to elaborate, I've found that in the higher level regular/quest missions the number of enemies that can appear at one time when the objective is to defend or control an object/location to be rather high. This is mostly a problem in the sense that squads can very in size from 4 to just one person and that some players, like myself, prefer to do quest missions solo to enjoy any quest specific dialogue that may occur. While Alerts and the like benefit from large numbers, as the name implies a sort of "all hands on deck" feel, I feel that the regular missions, intended for exploration, and quest missions, intended to advance the story of Warframe, could do with dialing down the sheer volume of enemies players can face at any given time. This is only my personal opinion however and I do not mean to call for flat nerfing everything. Just giving some food for thought and hoping the devs see this and at least give it some consideration. Link to comment Share on other sites More sharing options...
SpacewalkerX Posted July 25, 2018 Share Posted July 25, 2018 the amount of enemies change according to how many players there are. if the machmaking is set to solo, the spawn rats will be much lower than if it is set to public Link to comment Share on other sites More sharing options...
Spartan336 Posted July 25, 2018 Share Posted July 25, 2018 Hmm. Yeah I don't see that happening. Everyone loves mowing down vast amounts of enemies and the enemy amount is a staple of the game. My advice is that if you're having trouble with the amount of enemies, practice mastering the games mechanics and obtain better weapons and mods. That should fix your mob infestation. Link to comment Share on other sites More sharing options...
LightningsVengance Posted July 25, 2018 Share Posted July 25, 2018 Get Nidus, then you'll be begging for more enemies. Link to comment Share on other sites More sharing options...
Jangkrik Posted July 25, 2018 Share Posted July 25, 2018 8 minutes ago, LightningsVengance said: Get Nidus, then you'll be begging for more enemies. And Mesa or other killer frames. Link to comment Share on other sites More sharing options...
LightningsVengance Posted July 25, 2018 Share Posted July 25, 2018 8 minutes ago, Jangkrik said: And Mesa or other killer frames. Yeah, those work too. if you wana do it the easy way Link to comment Share on other sites More sharing options...
Jax_Cavalera Posted July 26, 2018 Share Posted July 26, 2018 If you find it hard to run solo on higher level missions this is more indicative of at least one of the following problems (spoiler.. none of them are mob overspawns) - Gear too weak -> you don't defend swinging a sharp stick around, you use something that can deal serious dmg - the options are abundant - Wrong gear unsuitable for solo defense missions -> support and single target frames aren't great at killing large swarms of mobs like other frames - Inexperience -> It can take time to master certain mission types and get to know the level layouts, try working on some regular missions of a similar type till you feel more comfortable with the qty of mobs before re-attempting and I'll guarantee things will go better. - You have great gear and lots of experience with the game.. but you are tabbed out half the time on social media or here posting about how hard it is when you should probably be back in game completing the objectives 😛 whatever the reason, the real problem to a lot of players.. is that spawn rates are too low, not too high... speaking of which I have to go make a new post. Link to comment Share on other sites More sharing options...
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