Rettycombine Posted August 24, 2013 Share Posted August 24, 2013 Grineer lancers fire their grakatas forever, When they say they are reloading, they really are not, there is no animation at all, and if you get in range of an enemy who said "reloading" they will immediatly fire upon you. Link to comment Share on other sites More sharing options...
PsychedelicSnake Posted August 24, 2013 Share Posted August 24, 2013 They should keep their infinite ammo properties, but instead of having an endless clip, they should have magazine sizes and reload times like players do. I say they should keep the infinite ammo property because if they run out of ammo, the game would be even easier, and that is something many people do not want. Just my two cents. Link to comment Share on other sites More sharing options...
_Absolom_ Posted August 24, 2013 Share Posted August 24, 2013 Or give us an infinite ammo mod? For 15 points? :P Link to comment Share on other sites More sharing options...
RazorTip Posted August 24, 2013 Share Posted August 24, 2013 Or give us an infinite ammo mod? For 15 points? :P We already have one such thing, any of the Ammo conversion mods work. Ever since I got one for my Latron Prime, I almost never run out of ammo. Link to comment Share on other sites More sharing options...
kubmix Posted August 24, 2013 Share Posted August 24, 2013 Or... We should have an weapon which doesn't require ammo... But it can overheat, so we need to cool the weapon. Link to comment Share on other sites More sharing options...
Paradoxbomb Posted August 24, 2013 Share Posted August 24, 2013 True, I think the only enemy that actually has to reload are the Heavy Gunners, but we could really use this for other enemies too. Link to comment Share on other sites More sharing options...
LazyKnight Posted August 24, 2013 Share Posted August 24, 2013 Grineer lancers fire their grakatas forever, When they say they are reloading, they really are not, there is no animation at all, and if you get in range of an enemy who said "reloading" they will immediatly fire upon you. Doesn't a grakata have a 2.3 second reload anyway? It is kind of silly for them to call out a 2 second reload when they could have finished reloading by the time they are done speaking. If they do not have reload time, it would make sense to give them a slight pause after they say "reloading" otherwise it is a meaningless tell that the NPC give. Link to comment Share on other sites More sharing options...
Lord.Finster Posted August 24, 2013 Share Posted August 24, 2013 They say 'reloading' because they want their friends to cover their angle. I don't see anything wrong with that. They should get a reload animation though, so we can see if they are ready to fire or not. Link to comment Share on other sites More sharing options...
CaptainohCaptain Posted August 24, 2013 Share Posted August 24, 2013 Well, they definitely have pauses in the fire. And shouts like this one often used to trick enemy. Even if reload have a loud sounds, it can be exploited for catch (Just read wiki about M1 Garand). Link to comment Share on other sites More sharing options...
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