Pressure Point and Spoiled Strike because the across the board damage increases are too good to pass up.
Fury to counteract the speed reduction of Spoiled strike. Resulting in a 1.1 attack speed (Eventually will be 1.25 when I get Primed Fury)
Buzzkill and Jagged Edge Because they both complement the weapons already Inherently high slash damage. and have synergy when that damage is boosted by Pressure Point and Spoiled Strike.
Primed reach as it will greatly increase the consistency to which the already long sword can hit multiple targets with each swing thereby increasing its DPS
And the last two mods are left to any variation of the +element +status chance mods. Allowing the weapon to be flexible for enemy types, complimenting its already high 20% status chance. And further increasing the chance for both the benefit of whatever status element is in place. and increasing the chance of Slash procing (Which already had its effect boosted with Pressure Point and Spoiled Strike)
In the end this load-out seems to synrgize super well and capitalizes on the weapons strengths. On the note of the multiple people that have stressed the importance of attack speed. I know how good Bezerker can be. But ultimately I don't mind the 1.1 swing speed. And i'm sure when all my mods are in place it will hit like a truck lol. Eventually if I have a problem with swing speed then Jagged Edge will likely be whats replaced. Otherwise thanks for the help everyone!
Question
BioFrequency
-Edited-
Alright this is my final verdict.
Pressure Point and Spoiled Strike because the across the board damage increases are too good to pass up.
Fury to counteract the speed reduction of Spoiled strike. Resulting in a 1.1 attack speed (Eventually will be 1.25 when I get Primed Fury)
Buzzkill and Jagged Edge Because they both complement the weapons already Inherently high slash damage. and have synergy when that damage is boosted by Pressure Point and Spoiled Strike.
Primed reach as it will greatly increase the consistency to which the already long sword can hit multiple targets with each swing thereby increasing its DPS
And the last two mods are left to any variation of the +element +status chance mods. Allowing the weapon to be flexible for enemy types, complimenting its already high 20% status chance. And further increasing the chance for both the benefit of whatever status element is in place. and increasing the chance of Slash procing (Which already had its effect boosted with Pressure Point and Spoiled Strike)
In the end this load-out seems to synrgize super well and capitalizes on the weapons strengths. On the note of the multiple people that have stressed the importance of attack speed. I know how good Bezerker can be. But ultimately I don't mind the 1.1 swing speed. And i'm sure when all my mods are in place it will hit like a truck lol. Eventually if I have a problem with swing speed then Jagged Edge will likely be whats replaced. Otherwise thanks for the help everyone!
,
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