Bionicme Posted August 26, 2013 Share Posted August 26, 2013 I ran Golem solo today to have a fun duel with my new Torid and man was it FUN. The old mechanics of J-3 Golem are good, with the exception of the unavoidable "Pull into Fart" combo he does from time to time. I am very excited for the new J-3 Golem but i think the old one deserves to stay. My suggestion is to remake the old golem into a tougher infestation mob: Remove the Pull 'n' fart combo, give him health and damage that would be of an infested walker but slightly higher and give him a fresh new color (colour?) scheme. //Sunflare Knight Bionicme Link to comment Share on other sites More sharing options...
GIMO Posted August 26, 2013 Share Posted August 26, 2013 Or have weaker versions of the current Golem guard the new Golem during the boss battle Link to comment Share on other sites More sharing options...
Bionicme Posted August 26, 2013 Author Share Posted August 26, 2013 Or have weaker versions of the current Golem guard the new Golem during the boss battle That would be an option, though we'll see how the battle plays out; if it's as promised, a shadow of the colossus like battle, then they would probably not be of much use. Link to comment Share on other sites More sharing options...
Maou Posted August 26, 2013 Share Posted August 26, 2013 b-but he looks so. . . normal Link to comment Share on other sites More sharing options...
Lady_Khaos Posted August 26, 2013 Share Posted August 26, 2013 "Don't throw away the old design" You realize the old design is EXACTLY a Runner/Leaper, right? Link to comment Share on other sites More sharing options...
exserenses Posted August 26, 2013 Share Posted August 26, 2013 "Don't throw away the old design" You realize the old design is EXACTLY a Runner/Leaper, right? Link to comment Share on other sites More sharing options...
Kielix7 Posted August 26, 2013 Share Posted August 26, 2013 Old design is garbage tier. Not to mention every single boss in this game lacks any kind of real "boss fighting" mechanics except for Jackal and the new Captain Vor, and is overall a snooze-fest. Link to comment Share on other sites More sharing options...
Deckers Posted August 26, 2013 Share Posted August 26, 2013 I agree with Kielix7 the old design is utter garbage. It deserves to be removed Link to comment Share on other sites More sharing options...
Reithur Posted August 26, 2013 Share Posted August 26, 2013 (edited) They're giving the Golem a graphic redesign to make it look badass (as per Livestream 12) ; http://i.imgur.com/OFXpE4n.png Edit; forgot you can paste images directly... Edited August 26, 2013 by Reithur Link to comment Share on other sites More sharing options...
Maou Posted August 26, 2013 Share Posted August 26, 2013 I agree with Kielix7 the old design is utter garbage. It deserves to be removed well remove would be too much, as what de stated "placeholders" we just have to wait. de are replacing all the bosses looks so just tune in. Link to comment Share on other sites More sharing options...
Bionicme Posted August 26, 2013 Author Share Posted August 26, 2013 "Don't throw away the old design" You realize the old design is EXACTLY a Runner/Leaper, right? He should look like them, but as i said, give him a new colour scheme Old design is garbage tier. Not to mention every single boss in this game lacks any kind of real "boss fighting" mechanics except for Jackal and the new Captain Vor, and is overall a snooze-fest. I mean they should remake him as a mob. Mobs doesn't need any "boss fighting" mechanics, right? Link to comment Share on other sites More sharing options...
Kielix7 Posted August 26, 2013 Share Posted August 26, 2013 I mean they should remake him as a mob. Mobs doesn't need any "boss fighting" mechanics, right? He might as well be a nondescript assassination mission "boss" then. Unless that's what you were going for. Link to comment Share on other sites More sharing options...
CeePee Posted August 26, 2013 Share Posted August 26, 2013 Make Ancient Toxics function the same as J3-Golem. And you thought rollers were bad? Link to comment Share on other sites More sharing options...
ValhaHazred Posted August 26, 2013 Share Posted August 26, 2013 (edited) I wouldn't mind a ranged toxin thrower with pull as a rare miniboss. It should have a new model though. Maybe it can be the Dark Young to the Ancient's Star Spawn? Edited August 26, 2013 by ValhaHazred Link to comment Share on other sites More sharing options...
Bionicme Posted August 26, 2013 Author Share Posted August 26, 2013 He might as well be a nondescript assassination mission "boss" then. Unless that's what you were going for. I was going for a regular mob in a tier between ancients and walkers, more rarely spawning, especially in defense missions, though. Link to comment Share on other sites More sharing options...
neKroMancer Posted August 26, 2013 Share Posted August 26, 2013 Replace Toxic ancient with old Golem. Now Infest have a range unit :D Link to comment Share on other sites More sharing options...
Bionicme Posted August 26, 2013 Author Share Posted August 26, 2013 Replace Toxic ancient with old Golem. Now Infest have a range unit :D As long as you remove Pull then be my guest. Link to comment Share on other sites More sharing options...
c_man_ninja_gun Posted August 26, 2013 Share Posted August 26, 2013 "Pull into Fart" That made my day. Link to comment Share on other sites More sharing options...
Karma_Ghost Posted August 27, 2013 Share Posted August 27, 2013 (edited) My suggestion is to remake the old golem into a tougher infestation mob: Remove the Pull 'n' fart combo, give him health and damage that would be of an infested walker but slightly higher and give him a fresh new color (colour?) scheme. //Sunflare Knight Bionicme Golem is the old version of ancient infested with special abilities. Removing his special abilities and turning him a heavy infested is just bringing back the old ancients. Edited August 27, 2013 by Karma_Ghost Link to comment Share on other sites More sharing options...
whitejackale Posted August 27, 2013 Share Posted August 27, 2013 (edited) Or have weaker versions of the current Golem guard the new Golem during the boss battle This is something that the game needs. He should be a miniboss that you must kill before you are allowed to kill the main boss. Or he should be a sideboss that you can kill for extra loot in another area of the map. Edited August 27, 2013 by whitejackale Link to comment Share on other sites More sharing options...
Volt_Cruelerz Posted August 27, 2013 Share Posted August 27, 2013 I'm all for a miniboss with the same mechanics. Definitely needs a new model though. Link to comment Share on other sites More sharing options...
weirdee Posted August 27, 2013 Share Posted August 27, 2013 the fart cloud really has to be less permanent though... Link to comment Share on other sites More sharing options...
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