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Hotfix 8.1.1


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#1 darryl1

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Posted 10 June 2013 - 01:42 PM

- fixed issues with Ash's Bladestorm on client
- fixed elemental visual FX not applying to polearm correctly
- fixed fire visual FX missing from levels
- fixed missing textures and floor in Mars - War and other Grineer Cave levels
- highlight effect for Mod pickups will remain until all players have acquired the Mod
- fixed cases where players could fall through elevator floor when jumping & meleeing
- fixed rare DirectX crash when switching between windowed & fullscreen mode
- fixed NPCs jumping down through terrain in Outpost Defense level

#2 Vampy

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Posted 10 June 2013 - 01:42 PM

Nice, thanks!


Edited by Vampy, 10 June 2013 - 01:44 PM.


#3 ShadowsFusion

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Posted 10 June 2013 - 01:42 PM

sweet thanks guys for fixing us up appreciate it keep up the good work



#4 VanillaRegal

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Posted 10 June 2013 - 01:42 PM

Finally, a new Update~



#5 igorludak

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Posted 10 June 2013 - 01:42 PM

Nice!!!

Edited by igorludak, 10 June 2013 - 01:43 PM.


#6 Wheatley

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Posted 10 June 2013 - 01:43 PM

Nice



#7 jsmimi

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Posted 10 June 2013 - 01:43 PM

- fixed issues with Ash's Bladestorm on client

 

nice


Edited by jsmimi, 10 June 2013 - 01:47 PM.


#8 FluffyKitten

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Posted 10 June 2013 - 01:43 PM

Yay! Now I won't fall under the maps and die ! :P



#9 F3rl1ne

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Posted 10 June 2013 - 01:43 PM

:3



#10 SORD

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Posted 10 June 2013 - 01:43 PM

- fixed issues with Ash's Bladestorm on client
- fixed elemental visual FX not applying to polearm correctly
- fixed fire visual FX missing from levels
- fixed missing textures and floor in Mars - War and other Grineer Cave levels
- highlight effect for Mod pickups will remain until all players have acquired the Mod
- fixed cases where players could fall through elevator floor when jumping & meleeing
- fixed rare DirectX crash when switching between windowed & fullscreen mode
- fixed NPCs jumping down through terrain in Outpost Defense level

Nice!!



#11 Aigloblam

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Posted 10 June 2013 - 01:43 PM

Hells Yeah! Feel pretty good about this patch...Another DE goody bag.



#12 LukEduBR

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Posted 10 June 2013 - 01:43 PM

You ain't Rebecca o.O



#13 LeoAtKnight

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Posted 10 June 2013 - 01:43 PM

- fixed missing textures and floor in Mars - War and other Grineer Cave levels

YES!
All my revives, gone last night from this.

#14 Thanatoasty

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Posted 10 June 2013 - 01:43 PM

that is wonderful, now I don't have to say "go search around that area for mods" 



#15 Zedonk

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Posted 10 June 2013 - 01:44 PM


- highlight effect for Mod pickups will remain until all players have acquired the Mod
 

 <3



#16 MoyuTheMedic

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Posted 10 June 2013 - 01:44 PM

yay the mod bug is back ^^ we can now tell when people havent picked up the mod!



#17 Ohman95

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Posted 10 June 2013 - 01:44 PM

Edit: Okay, not first. :C

Experienced that jumping-through-elevator thing once.


Edited by Ohman95, 10 June 2013 - 01:45 PM.


#18 Bauchelain

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Posted 10 June 2013 - 01:44 PM

Glad the mod pickup effect is back!



#19 Sinkras

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Posted 10 June 2013 - 01:44 PM

Thanks for the update!



#20 Hezekiah

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Posted 10 June 2013 - 01:44 PM

Awesome, thanks