[DE]darryl1

Hotfix 8.1.1

270 posts in this topic

Posted (edited) · Hidden by [DE]darryl1, June 10, 2013 - .

First

 

Thanky, but when do we get vauban fixes. Mainly continuity on vortex and tesla?

Edited by TheGameYouJustLostIt
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Posted (edited) · Hidden by [DE]darryl1, June 10, 2013 - .

first!

 

damn it, second >.<

Edited by Phoenix86
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- fixed issues with Ash's Bladestorm on client

 

nice

Edited by jsmimi
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- fixed issues with Ash's Bladestorm on client

- fixed elemental visual FX not applying to polearm correctly

- fixed fire visual FX missing from levels

- fixed missing textures and floor in Mars - War and other Grineer Cave levels

- highlight effect for Mod pickups will remain until all players have acquired the Mod

- fixed cases where players could fall through elevator floor when jumping & meleeing

- fixed rare DirectX crash when switching between windowed & fullscreen mode

- fixed NPCs jumping down through terrain in Outpost Defense level

Nice!!

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Hells Yeah! Feel pretty good about this patch...Another DE goody bag.

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- fixed missing textures and floor in Mars - War and other Grineer Cave levels

YES!

All my revives, gone last night from this.

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that is wonderful, now I don't have to say "go search around that area for mods" 

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- highlight effect for Mod pickups will remain until all players have acquired the Mod

 

 <3

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yay the mod bug is back ^^ we can now tell when people havent picked up the mod!

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Edit: Okay, not first. :C

Experienced that jumping-through-elevator thing once.

Edited by Ohman95
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When do we get Vuaban Blueprint alerts ? its been around 40 days since Vauban came but only 4 bp's showed up on ? Alert missions

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That mod highlight change is definitely a welcome sight :)

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When will we be able to buy founders with steam wallet?

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