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(PSN)shadowraith_666

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Posts posted by (PSN)shadowraith_666

  1. The thing with chat bots is it doesn't understand context, emotion or the region of the person(s) e.g the N word is used frequently by black people but is considered offensive if a non-black person uses it, the term "simp" is a US term and will be largely not known to be offensive in other regions, there will be slang terms considered offensive in one region but largely unknown in other regions of the world, the list of what words is offensive gets larger every couple of months because there will always be a sub-set of people of a particular group that finds something offensive even if the majority of the group doesn't find it offensive.

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  2. 17 hours ago, (PS4)ObsidianJackal_ said:

    Prime, Wraith, and Vandal items

    These are crafted using blueprints, the blueprints are tradable but the crafted items are not, blueprints are easily distinguishable from their crafted version i.e it's the blueprints that enables the crafting recipe to appear in the foundry

    The only crafted items that are tradable are Keys and refined gems

  3. i don't see the the problem here, i can use melee by just tapping circle and as soon as i hit RT whichever ranged weapon i had equipped fires instantly in fact the combat is more fluid this way to the point you do it without thinking.

  4. Why is it when DE makes changes to AOE weapons they always forget about a category of weapons that with combustion beam installed become AOE weapons?, okay continuous weapons may not be the strongest and there are only 6 primary (plus 3 alt variants) but they should still count when that mod is installed, and then there is some syndicate weapons that have an AOE that is not triggered by the player that are also ignored.

  5. The second Oracle is built and the labs have already started building, yes the oracle itself should be removed from the dojo system as it serves no purpose other than enabling clan research.

     

    I'll try restarting the game, but i have my doubts.

  6. I am currently rebuilding my dojo and i have moved or removed most rooms in-order to fit the dry dock, however after building a 2nd oracle room and 4 of the labs (inspiration room is perfect for this) in another area i cannot remove the old oracle room it just gives the error "Could not queue for destruction as it is a prerequisite for other components, remove those components first"  giving that the oracle room is a dead-end room it makes no sense and it prevents me from removing the upper floor area and elevator.

  7. 1 hour ago, tzadquiel said:

    you rememeber when after coming back to the game, you had to download the updates and backlog fixes? there, right in front of you, the explanation of what you are downloading was on the launcher. The red one? you can still see it to this day. 

    protip: read what are you downloading, not just in Warframe. 

    on consoles the update is downloaded before you launch the game with no explanation of what the update is other than the version number, for a console player to find out what has changed they need to either read the changelog on the end tab of the launch screen (most players will probably not even see that part and go straight to the start screen) or read the changelog here in the forum.

  8. All faction tilesets have sections that allow enemies to spawn from multiple entrances plus fissures, syndicate enemies, sentients, stalker etc can spawn from anywhere even on top of you and there are certain enemy attacks and all eximus effects that can go through walls.

     

    A cover system would not work with the above mechanics.

     

  9. 15 hours ago, Lasermonkey979 said:

    Is there any word or talk of opening up account merging for PC and Switch again? Unfortunatly I didn't have my Switch during its duration. So I barely missed it. Would love to be able to have my PC progress pushed over to my handheld Warframe. 

    i doubt that would work, switch and PC are running different versions of the game.

  10. On 2019-01-21 at 4:50 PM, Makunogo said:

    1. Each Time you trigger the alarm the BASE level of enemies in the entire mission would double.( not just once - and the base level would not lower )

    2. triggering too many lockdown would trigger an AUTO FAIL timer if alarms are not shut off within the Auto fail timer (perhaps 20 seconds?) making finding and shutting off alarms a requirement rather than a passive thing to ignore

    3. exp bonus* and doubling the spy rewards when NOT triggering alarms in spy missions.

    * would apply to all missions with alarms *

    What about missions/levels that have lockdowns triggered without the player being detected? i.e fissures, crossfire and mars surface missions (wildlife attacks), also certain special enemies such as stalker can trigger their own lockdown when they spawn which the player has no control over.

     

    How about toning down the hive-mind AI and the uncontrollable lockdown triggers first, then work on player stealth (without invisibility).

  11. 5 hours ago, SneakyErvin said:

    That's not an awful lot of machines though when you look at it. Neither is the cost for them. Plus no one is saying they should get their own, there is already enough out there to rent and countries willing to rent it to you.

    More customers = More job opportunities = more tax = happy politicians.

    It is very likely that a company such as DE would also get a great deal on it because their game pulls big numbers which means alot of servers which means even more job opportunities.

    The amount of servers needed and cost would be astronomical, since there is no cross-platform play alongside 4 platforms each with their own entry points (steam, XBL, PSN, Nintendo) and each running a different version of the game.

  12. How is a player to know what is or isn't offensive to the kickbot?, many words and phrases have different meanings and connotations both offensive and non-offensive depending on context, especially if you take the plethora of languages, regional dialects and cultures into account.

     

    e.g. the word "Trap" has many meanings both irl and even in-game with majority of them non-offensive, the apparent derogatory term may not be known to many players, especially those outside the US.

  13. if you've played the game long enough, you should know what enemies and conditions your going to face before going into the mission.

    Cross-fire and invasions are always corpus vs grineer, spy missions always benefit from a frame with stealth abilities and the use of weapons with silence mods, fissures and void are always mixed infested/grineer/corpus units, cetus is most of the time grineer with the exception of ghouls, teralysts and plague star infested.

    mixed faction missions benefit from weapons that are able to be modded for 2 or 3 elements e.g corrosive+magnetic/corrosive+gas/gas and magnetic etc if you can't do that then have your primary, secondary and melee weapons modded for each faction and switch when needed.

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