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TARINunit9

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Posts posted by TARINunit9

  1. 1 hour ago, Zakkhar said:

    As for damage types. Radiation is great if you expect to never apply any status and never full strip armor. If you plan to do any of those things Viral is always better. At 1 Viral proc you already doing +100% damage, which offsets the +75% Radiation bonnus by 25% already and you arent completely screwed whenn something simply doesnnt have the armor or was stripped.

    While absolutely correct in the broader game, the Murmur enemies are very inconsistent when they are and are not immune to Viral, at least in my experience >.>

  2. 2 hours ago, HealingMind said:

    You've got your Atomos set to Corrosive+Heat against a faction that isn't weak to either. Culervin die instantly if you break their arms, Arcocanid are susceptable to easy headshots, and the rock monster enemies rely on massive HP pools instead of armor -- you need to kill them with Radiation damage, not Corrosive

    Augur Pact stacks additively with Hornet Strike. You want to replace one of them with another mod that stacks multiplicatively, such as Expel Murmur

    And your Atomos doesn't have an Arcane. These are free power, see if you have any secondary arcane adaptors left

  3. 4 hours ago, quxier said:

    I have never seen what's "fun" in multiple fast taps of same key.

    Visceral heuristics. The reinforcement of the idea more activity = more results. Or as you said:

    4 hours ago, quxier said:

    However just because you are fast does it mean that you win game?

    In these games, yes! You call it brainless, but it's more a multitasking thing: Holding a button while doing another thing is easy. MASHING a button while doing another thing is harder. And doing it successfully is more rewarding

  4. 5 minutes ago, SneakyErvin said:

    You are at this point throwing all of the tech out the window and base "diselpunk" on aestethics

    Ok so I was wrong, THIS is our disconnect

    Yes, the aesthetics ARE dieselpunk. Both the visual aesthetics (mixing the grungy interwar and WW2 industrial flavor with elements of the fantastical) and the thematic aesthetics (a rise of fascism and an average citizen living through hardships of the great depression contrasted with pulp fiction and adventure narratives), that is what Dieselpunk is. That is what it means. Getting hung up on "oh this is anachronistic, it's three months more advanced than what G.I. Steve was assigned on the beaches of Normandy" is looking at EVERY punk genre completely wrong, to say nothing of dieselpunk specifically 

  5. 1 minute ago, SneakyErvin said:

    The most common weapon used by the Imperial Guard as a whole is the Lasgun

    Kevlar armor, radio backpacks deliberately modeled after the SCR300, heavy machine guns based on the M2 Browning and the MG131, Guard tech can be recharged in campfires which is a reference to the British soldiers making tea on the battlefield in WW1 and 2. Oh and let's not forget deliberate callbacks to WW2 with the famous quotes of Chenkov (Stalin) and Macharius (mashup of Alexander the Great and Patton)

    But apparently the very existence of lasers disqualifies anything and everything from being dieselpunk, sure

  6. Just now, SneakyErvin said:

    I'm just really curious what a seperate collectible has to do with the game and the pricing in the game

    It's fairly normal these days, actually. Game merchandise. Activision and EA do it, Valve used to do it, Korean f2p mobile games do it. And Warframe does it

    The $170 price tag is sadly also normal. The overhead on a resin statue sculptor isn't cheap, so a lot of that price tag is just making sure the company can break even

  7. 19 minutes ago, SneakyErvin said:

    It also takes place 40000 years into the future, so just misses the mark of steam, disel and cyber- punk by 37-38000 years or so.

    I'm thinking this here is where our disconnect is. Where I come from the term "dieselpunk" refers to the tech level, not the literal year on the calendar. So...

    20 minutes ago, SneakyErvin said:

    Punk as in the "sociopolitical" sense, the marginalized common people if you wanna call it that, the working class etc.

    Your average Imperial Guardsman is absolutely using Dieselpunk technology. While you are correct the 40k franchise uses multiple tech levels blended together on the whole, I specified the Imperial Guard, they get NONE of the advanced "Raygun Gothic" stuff and are stuck with boxy, pseudo-WW2 looking Dieselpunk tech

    I forget why we are even talking about this. I think someone said Warframe had dieselpunk in it, which I objected to

  8. 1 hour ago, Aruquae said:

    Not bad, not bad

    The typical business conversation, I like how she’s open about it. 
    Only 10% though? I wonder what the majority is…

     

    32 minutes ago, quxier said:

     

    But how many years she has been spending that 1k$? We have 11th anniversary. So even 100$ per year is "not that much".  And how much she earns per year? You know if you earn e.g. 50k per year, then 1k$ is NOTHING. You earn 50k per year? Ok, pay few thousands PER YEAR. That would be more "raw experience".

    Keep in mind this is far ahead of the curve for most love service games, which are funded on a roughly 2%. The so called "whales" (term coined by a CEO) who spend 1k$ per year. Compared to your average f2p mobile game asking me to pay $99 every single login, I've always respected Warframe for letting me go right to the missions and only asking for five bucks every few weeks

    • Like 1
  9. Octavia is only as complicated as you want to make her. Her bread and butter is pressing 1 (mallet) then 2 (roller) and sitting back while enemies kill themselves. Mallet draws aggro and deals damage to enemies who attack it, roller doubles the mallet's aggro value and brings the mallet closer to enemies so they can attack it better

    If you want to do more with Octavia, you also press 4 (Amplify). This creates a "sound field" around yourself. Any Tenno in the sound field gains +200% base damage on all weapons (stacks additively with Serration), and all Mallets gain a 2x damage and range multiplier

    The only complicated part with Octavia is her 3 (Metronome). It's almost impossible to use to its fullest extend without completely building your gun fire rate and melee attack speed around it. Most people only use it for the invisibility buff. 

    Styanax looks intimidating at first, but he's very simple once you know what each button does. Press 1 (javelin) to throw a javelin that stuns enemies. Press 2 (shield strike) to throw a bunch of magic shields that heal you if they hit enemies, and also reduce enemy armor. Press 3 (Rally Point) to activate a buff, and while the buff is active you regenerate shields each time an enemy dies. Press 4 (final stand) to jump in the air and throw a ton of spears at enemies

    29 minutes ago, chloe88new said:

    does warframe have a Cannon weapon? like, a weapon that shoots missiles

    Zarr and Ogris

  10. 2 hours ago, SneakyErvin said:

    Tau are also not robots

    "Real robot" is a flavor of anime that means "mecha, but portrayed more realistically and grittier than Power Rangers." A common example is the original Mobile Suit Gundam

    It would help if you actually knew what you were talking about before you tried to critique me on this. 40k deliberately draws from multiple inspirations for each individual army, let alone the franchise as a whole. The Cadian/Imperial Guard art style is absolutely based around diesel punk sensibilities, drawing references from World War 2 era tanks, a slight but still noticable flavor of pulp fiction, and the eschewing of the more fanciful rayguns wherever possible in favor of tried and tried, boring but practical gasoline and bullets

  11. 23 minutes ago, 0_The_F00l said:

    I think we are seeing different stories , 

    I just see granum being a devil wanting his due from an idiot. And what is due is for the devil to be satisfied. The devil will never be satisfied. So the idiot makes a deal with another devil (us) to pay those dues.

    Speak for your own cynical self, because as long as I get a copy of Dante's blueprints I'm helping Drusus pro bono!

    • Like 1
  12. 1 minute ago, (PSN)FrDiabloFr said:

    I’m in the thought that you are running slow, let me reiterate my meaning of my last message lol, you said quote “want DE to suck up their stupid pride and just sell the Heirloom skins to everyone. Bite the bullet and just stop doing FOMO and sell the damn skins” i responded quote “Sure, but on the way you’ll ignore the key points” meaning you can hope/wish for them to return the packs fine, but you keep ignoring the fact it will certainly lead to issues again it’s like you want to argue for the sake of it lol.

    Basically, you're assuming it would actually cause the states issues of disastrous press and negative legal action, whereas I truly and genuinely believe such fears are overblown and DE would not face any real consequences for that

    That's the abstract. I understand both of our arguments have some level of naivete and various assumptions involved. But at least we agree on one thing: FOMO is terrible and we are disappointed in DE for resorting to it

    • Like 2
  13. 21 minutes ago, (PSN)FrDiabloFr said:

    it just feels like you want to argue for the sake of it and that’s fine i can do this all night.

    No I'm not particularly interested in arguing rhetoric for the sake of arguing. I'm curious if you two have an instance of this being litigated in court

    17 minutes ago, Hexerin said:

    "Limited time" does not mean "never to be seen again". 

    This is all fine rhetoric, it's a shame I have to snip it out for brevity. Any records of this being litigated in court?

    • Like 1
  14. 1 minute ago, (PSN)FrDiabloFr said:

    “Our”?? Lol we don’t inforce laws criminal prosecution does that, people who have learned/practices law all we can do is familiarise ourselves with said law and learn what our rights are but we can not doing anything with law.

    Lawyers and scholars of law are only one part of the judicial system

    The other part is the jurors. Ordinary citizens like you and me. The lawyers bring up the wording, they spell out the precedent, but WE decide the verdict. WE say what the law SHOULD be

    (But not you and me specifically, we would be dismissed from the jury for being too familiar with the plaintiff and defendant)

  15. 2 minutes ago, Hexerin said:

    Words matter. Try learning this before trying to start debates based on the terminology of marketing of things.

     

    2 minutes ago, (PSN)FrDiabloFr said:

    Because people paid in real life money, DE implemented this themselves it’s a very simple context and falls into the false advertising bracket.

    The law is only as strong as our will to enforce it

    If you can find me a case where anyone has EVER bothered to level a lawsuit (much less actually won it) against "never to be seen again!" advertising, I'll concede the point

    • Like 2
  16. 3 minutes ago, (PSN)FrDiabloFr said:

    It’s very simple, if DE releases the heirloom gear again it will certainly cause issues, the simple fact is they stated the heirloom gear was never going to return, it was time limited, if it returns it will most definitely cause issues for players for the simple fact they bought it believing it to never return, what is not being understood here??

    Because I seriously don't believe that's actually a problem. Companies bring back "never to be seen again!" items all the time, like literally all the time, and none of their customers care. Why would it suddenly be a problem for DigitalExtremes?

    • Like 2
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