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Ironlixivium

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Posts posted by Ironlixivium

  1. 4.Mend- probably the single worst ability at Equinox's disposal has literally no CC at all and does no damage it's pretty much useless for anything but healing allies unless you're using vitality as Equinox themselves dosen't really have enough health to make use of this and I find there is always a MASSIVE overcharge of health that will never be used (like 100k extra health) could save you in a pinch but that's about all it's good for (Trinity does it faster and better)

     

    WHAAAAAAAAAAAAAA---?

     

    "my healing ability has no cc it's so underpowered, it's not good for anything except healing wtf DE?"

     

    Dude.

     

    It's a healing ability.

     

    That's what it does....

     

    gonna complain that trinity doesn't have any cc either? :/

  2. What worry me is if you cast 5 snowglobe on the same spot, will they all stack or it will only stack up to 4.

     

    Snow globes haven't been stackable since quite a few updates ago...

     

         Instead casting globe inside a globe will take all the remaining health of the present globe, add it to the new one, and get rid of the old one, as well as putting the new one through it's invuln period.

     

         So in answer to your worry: your globes will stack infinitely no matter how many globes you already have down. ^_^

  3. Valkyr can do the same thing now, and she's not terribly useful in a raid.  Having a paperweight for raid buttons isn't really OP.  

     

    So it's not a consistent mechanic, and it's been limited in a way that no other frames are.  I really hope they do read this stuff and reconsider.  

     

         Not to mention all the other ways he's unnecessarily limited :/

     

    Limbo is a great frame,he just has some flaws that make him sometimes look worse than ember (don't get me wrong,I like ember but I just feel that her powers don't suit high lvl missions)

     

         "sometimes"?

     

         I love limbo's concept, powers and appearance....but the sad truth is, ember is better :/

     

         Go into the simulacrum, fight 20 max level heavies (heavy gunners) (max level is dependent on your MR)

     

         I did this, three times with each.

     

         Ember was able to do it 2/3 times, I figured out that as long as I could surprise them with accelerant before they shot, I was ok.

     

         limbo got 0/7 (yes, I tried way more than 3 times with him)

     

         I tried using cover, strategically picking out one at a time to kill in the rift, but the thing is, once it comes down to you and a heavy in the rift, limbo doesn't have crap, even though he's the master of the rift. He only has one ability: to divide things. That's it. once it comes down to you vs. Any heavy enemy, you have nothing but the gun in your hands. This is why I think he needs a huge rework/buff

     

    Limbo was able to do this when he launched, making rescue missions a walk in the park because you literally could not die if you didn't banish any enemies. I believe that removing this 'feature' was the right thing to do.

     

    Right, so they nerfed him to make him like our other frames, like ash, loki, valkyr, trinity, and zephyr.........Oh wait, hold on, they all have abilities that make them almost unkillable too.....remind me again, why was limbo nerfed?

  4. What you are talking about, orthos prime actually got NERFED with parkour 2.0, I was using it all the time before update since it had pretty good sliding range(better and faster the bullet jump) that let me cut through large groups of enemies when paired with primed reach, now slide distance is so short that most of the time I end up in the middle of enemies instead of cutting through them, now only way to cut through large groups of enemies is to get very close to them and then slide attack which is suicide at high levels of endless missions.

     

         All melee coptering got nerfed with parkour 2.0.

     

         To your question of what I was talking about, though, before parkour 2.0, I could fly across the map in 2 seconds flat with my Tipedo. Orthos Prime's coptering was nothing in comparison. :/

     

         Now I don't have to worry about that; melee no longer equals speed, and finally I can pick those weapons without being slower than normal. :)

  5.       nah I like the shield. personally I think it's hilarious that they have a blow-up cover, lol.

     

     

         My question is: why are you shooting so many grineer in the back o.0

     

         also unlike the shield lancer, it doesn't cover their whole back, so it's fine.

  6. YES.

     

         I can finally use my anku/orthos prime/serro/etc. without worrying about my speed sucking. I thought I was ok with coptering but now that it's no longer a thing I feel like a sword  has been pulled from my chest, and I can say without a doubt that I absolutly HATED that melee = speed requirement.

     

         Also, people have already said that you shouldn't try to make this about realism, but I have something to add to that: with the new "hide weapon" feature, I'm technically not even carrying a jat kittag in the first place, so I definitly should not go slower when I have one equipped.

  7. I'm sorry I disagree, lephantis annoys me. It's buggy and I hate the invulnerability bs. 

     

    I would much rather fight That statue in Tyl2.0's boss room than Tyl Regor himself. I have had it up to here with tiny invulnerable bosses with even tinier hitboxes.

    We need big, epic bosses like the new j3 golem. Invulnerability phases and buggy weakspots that dont even work with punch through are the bane of my existence and why i really never do boss battles for resouces.

    Alad V is an example of a good fight, because you dont have to focus all your bullets into his ugly face, just punch him a bit then punch his cat to death and then punch Alad again.

     

    That or just give me a big meaty target for me to destroy.

     

    Invulnerability and buggy weakspots? That sounds like lephantis.

  8. To answer the title, no, but I wish we could have some ordis alternatives.

     

    Also, you can mute him.

     

    And imo, muting him should make the messages not pop up either.

     

    I think making that panel a "turn off ordis" button would be a massive waste of space when muting him could just double as an off button.

     

    Also, we'll probably get something much better there at some point.

  9.      I think we should have a "block player" button. Similarly to the "ignore" button, this would stop players from joining your game, even in public games, and vice versa. If a player gets blocked by enough people (10 or so) they get banned from public servers/recruiting chat for a month or something. The block button should only be available if that person was in your squad recently (currently or a small time frame, like 10 minutes) to stop clan rivalries or something where a whole clan tries to ban someone from public because they just don't like them. Also, multiple blocks from one squad should only count as 1 toward being banned, and each player should only get 3 blocks a month or something. (again, to stop exploiting)

  10.      I disagree, lets keep him unable to hack. Instead let's make it even more consistent; when you use rift walk, you lose the ability to touch the ship. The artificial gravity in the ship will pull you down and fling you into space. then you get to float around in space until rift walk's timer runs out, at which point you die from lack of life support.

  11. Sounds like someone not getting into farming parties.

     

    But as many have said here, dont like playing with a gp mag, dont.

    I hate having to run stupid bosses for a 3% chance to get a piece of gallium. love my hydroid farming now.

     

    It doesnt effect your gameplay. dont like playing with em, dont. aww. it effects a 60 to 90 minute survival? Well call me a wambulance. its called survival >.>

     

    I could go on. but deciding to be nice

     

         You aren't the first person to say this kind of thing. The matter of greedy pull was settled, it took over 10 pages, I don't want to go through that again :/ 

     

    Stop. Calling. It. Farming.

    It's pure gambling. In farming you're working towards a set goal like killing 500 mobs of type X or doing 1000 hours of Y or killing 1000000 of Z... In gambling you're literally doing nothing than throwing dices after every kill and hoping that something's gonna drop. 

     

    The problem is that farming may cause certain people to quit and let the rest grind their teeth trying to do what they have to do, but there's a goal in a set place. Gambling on the other hand doesn't quite reward the effort - the reward is either given to you at the first occasion, somewhere in between or at the bitter end, where you might even die trying and not ever see the reward. It's kind of a lose-lose situation: either you reward people who didn't quite 'work' for the reward or don't reward those who have. This is bad design at it's worst (best?!).

     

    Stop bashing the wrong things for christ sake! Greedy Pull isn't killing your ability to be a space ninja, how is it doing so?!

     

    What I can think of is that the drop system could work as "one of two, the earlier one" as in "either you get it from RNG drops or it drops at a set amount of tries, whichever comes first", and then it switches to completely RNG-based system. I believe one piece of something should be almost 'guaranteed', for the reasons which aren't that obvious, but they're logical - people should be at least a bit rewarded for their effort, else they're going to quit! You could tell people to do it or die trying, but hey, you don't want your playerbase to die trying, actually.

     

         The matter of greedy pull was settled. I wasn't bashing the wrong thing, it's called "cred farm", "core farm", etc. :/ if you want, replace "farm" with "gamble", but it's very commonly referred to as "farm for a loki sys", not "gamble for a loki sys". I'm bashing farming because farming is stupid. I'm playing a space ninja game, why is space ninjaing not the best way to play? It's stupid that it isn't :/ this rng system should be scrapped.

     

    I've mained Mag since I joined, and tbh I've become a little bit resentful of Greedy Pull. It's overrated IMO - unless you're using extremely specialized spam-camping strategies (which is not how I want to play the game), it's completely unnecessary. It's not hard to bring a carrier and do a quick dash around the area every so often. Yet, I'm more or less obligated to waste a mod slot on it, because everyone expects Mag to have Greedy Pull. I won't miss it if it gets nerfed or removed.

     

         This is how I feel about it. :/ we have people who I'll try to refrain from insulting who need to wake the heck up. That think Greedy pull is the only reason mag is acceptable in late game. They're wrong, and tbh it's kind of annoying :/ It gives me the same feeling I get when I see some guy assumes a girl in a hospital is a nurse and not a doctor just because they're a girl (or similar situations).

         Mag is GREAT in endgame just because of how well shield polarize scales. (it drains a percentage, so if you have enough power strength, you'll be able to drain any shield with it no matter what, AND deal damage based on how much shield you drained, not in percentage drained, but amount drained.) Yeah, grineer have no shields but if you try to say the same about corrupted all you'll get is a bunch of hardcore mag users laughing in your face because they'll think you're an idiot. Corrupted shield drones. End of discussion.

     

         Sorry for the rant, I REALLY hate it when people say BS like "we wanted her to be endgame, now she finally is and you want it changed back." 

  12. -220%?

    I'm against flat gains for balancing issues, it would make squish frames too beefy. Plus if you do a flat increase why not a flat decrease. So +440 armor -440 shields.

     

         Because we have frames with 450 shields at max rank. If it's a flat 100% decrease, that means you lose 450 shields (or at least that's how I thought it would be when I got the idea) but with 440 you still have 10 shields when you should be shieldless.

  13. You know, I could turn around and say there are only three types of people as well: those that want to tear down the overpowered stuff, those that want to build up the underpowered stuff, and those who want both ends to meet in the middle. Your thread title and opening arguments defiantly fell into one of those categories, and that's why you earned a label.

     

    The only difference between farming and what you're describing as appropriate ninja activities is repetition though. People tend to play something until they get what they want, it's only when the fun is leached out of the activity that the label farming is applied.

     

    It's a real pity most people don't have that kind of self control though, and things get mixed up and muddied until nothing is recognizable as what it is/was.

     

          The problem with that though is I don't fall into any of those catagories. I want things buffed, and other things nerfed, and I don't always want stuff to meet in the middle either. My categories fit everyone. The only kind of person left out are the ones that don't voice their opinion...but they don't show up in these forums for that exact reason. XD

     

    Then remove the repetition o.0 add some twists, idc. Seems to me that the new star chart will fix most of our grind issues though.

     

    I hate camping too.  But getting rid of camping is not going to make a difference to non-campers because camps do not take up physical space.  What makes a difference to non-campers is non-camping rewards being at least as good as the camping rewards.

     

         I agree. I just think that farming shouldn't be the best solution. It's a huge shame that it is.

     

    People who want things to meet in the middle also fall into those other two categories on a case by case basis, so that starts to get a little confusing. 

     

    We should all know by now that trying to categorize people gets us nowhere, especially when those categories are pretty much always used as a personal attack. 

     

         My catagories couldn't possibly be used as an attack without making yourself look dumb though :/ I was just pointing out that People voice their opinions, just as there are no real life villains dedicated to evil, there are no "nerfers". One nerf post makes me a nerfer? So if I do one thing that someone sees as evil, I'm a villain? People do what they think is right, or are too lazy to. Nazis weren't evil, they did what they thought was right, the rest of the world strongly disagrees, but that doesn't make them evil. don't read too far into that analogy please, just trying to make a point.

     

    Eh, it's as accurate as Ironlixivium's generalization and served as an explanation as to why someone would refer to them as a nerfer. If OP still doesn't believe 'nerfers' are a thing or even how someone could be labeled as such then I don't know how to phrase it to get the point across.

     

         Except not :/ I don't fit into any of those categories as squarely as you fit into the category of voicing your opinion. Something you're doing right now. That or you're trolling, but only you know that, lol.

     

         Sure, you could label me as a nerfer, but did you take the time to notice I have multiple "buff limbo" posts? How accurate could the label be if it's 90% wrong?

     

     

    It's the thread that just won't die!

     

    lol, ikr

  14.  

     
     

     

    And I wish they'd shut the [sneeze] up. What part of Space Ninja do you guys not understand? You want Dark Souls or some other weaksauce? Go there, this is not the game for you - the designers are not aiming for unnatural slow and weak crap and your opinions are not the end-all, be-all.

     

     

         Eh, I sorta abandoned this thread, but I just wanted to point out the faulty logic here; greedy pull has absolutely nothing to do with the pace of the gameplay, in fact in most cases it slows it down for everyone ho doesn't want to camp. I'm sorry that '777 sees me as a "nerfer" but I have no idea how to break it to him that they don't exist. The only kinds of people on these forums are trolls, people who voice their opinions, and people who reply to others' opinions. 

     

         I assure you that I'm not a troll, Nor am I trying to slow down the gameplay, I just thought it would be better without that farming crap, but it occurred to me that this is a much bigger problem than greedy pull. We need to remove farming from this game entirely, I'll give you the same reason you gave me: "What part of Space Ninja don't you guys understand?". I'm not trying to mock you or anything but think about it; when you play a game about space ninjas, you want to be assassinating VIPs, raiding facilities, cutting down armies at a time like it's nothing. I don't know about you, but when I play a game about space ninjas, farming is the LAST thing I want to do. Yet it's a big part of warframe. If you disagree, and think warframe should keep its farms............

     

       I'm disappointing in you, if that's the case. Go play WoW or something. 

     

         I play warframe to be a space ninja, if I wanted to farm, I'd play farming simulator.

  15. Bind the account to steam? That doesn't even happen when you download it through steam. Or did you mean for payments? I believe that can be done while paying if you select paying through steam. Otherwise, the closest you can get is to have it require you to open steam before you can play. XD

  16. Probably because Excalibur is infinitely more mobile during his ultimate than Valkyr is during hers, and he also gets autoblocking. With stamina being removed in the near-future, it's essentially going to be pseudo-invincibility.

     

         No he isn't. Both of their #1s are good for mobility. Valk's is better for vertical mobility, Excal's is better for horizontal mobility. Both of their spin attacks are crap for mobility. 

     

    If you wanted to heal while meleeing, no matter the frame or the weapon, you'd have to use energy for Lifestrike.

     

        Valk, Oberon, Trinity :/ They all have ways to heal while meleeing without wasting energy per strike on life strike.

     

    Yeah but, she was intentionally built that way and Excal wasn't.

     

         That's irrelevant.

  17. Dude...they didn't show the wall-to-wall hops last time because it looked awkward at the time. It may just be 4x as fast as coptering, and allows for fast movement with heavy weapons.

     

         You clearly have not used a berzerker tipedo. 4x the speed of that is faster than light.

  18. Yes, Lifestrike still works during his ult as long as you actually channel. People are just pissy they can't get free heals anymore (and it should've been obvious that was a bug).

     

         Why? valkyr has innate life steal and she also has invincibility. I see no reason why excal shouldn't have innate life steal too.

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