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Teoarrk

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Posts posted by Teoarrk

  1. 8 minutes ago, (XBOX)Fluffywolf36 said:

    And it'd be interesting to see how Steel Meridian react to this guy! let's call them, uh... Shmeytok. They could give lots of interesting lore, explain how things changed for them towards the end of the Old War, and maybe they could say how they envied your ability to rebel.

    I think that it would also be a good way to see how the fine lines between compliant, obedient Grineer without war genes and Grineer losing their loyalty genes while also being roided out with war genes would look like. We know very little of the inner eschelon Grineer and how they behave outside of the comic that introduced the Ghouls. Its a small wonder if those guys have the war gene, or don't.

    12 minutes ago, (XBOX)Fluffywolf36 said:

    Plus, it'd be a cool character focus thing that'd give some lore on how they see the current Origin System. And it'd likely end with you trying to shepherd them towards a Steel Meridian exfiltration point. we could also get to see Steel Meridian working with the Solaris, and some real interesting contrasts.

    It also would be good to see what Solaris were before and how much working under Nef Anyo has changed them. A displaced character like this Grineer could do wonders for those clamouring for more glimpses into the past without needing to dedicate time and money to cutscenes or books.  Then of course, what Steel Meridian would want to do or could do with a healthy Grineer genome. 

    16 minutes ago, (XBOX)Fluffywolf36 said:

    "Red Veil said they wanted to open you up and take a look at some of your genes, map out how you survived. I told them they could go screw. The Origin System is a broken machine that runs on blood, sweat, and tears, and we need all the allies we can to keep it from grinding up the weak."

    Good read of Cressa, by the way.

    16 minutes ago, (XBOX)Fluffywolf36 said:

    Quick primer on how it works:

    1. It's six-round burst and holds 78 rounds.
    2. Landing the first five shots of a burst ensures that the sixth round of a burst does a guaranteed status effect that the health type is weak to. 
    3. This is not connected to the base status chance (of 37%) so if you build it for viral and fire while fighting Infested, you might do a gas proc every sixth round fired. Or just more heat damage, or corrosive.
    4. You tap altfire for the scope.

    It was originally for The Legion of Tau by almighty_jado, but he never got around to using it. And nobody owns the rights to this stuff, not even really me, so why not lol

    Also, it's inspired by the weirdest goddamn bullpup ever

    022pm2.jpg

    (the scope was inspired by the steyr aug)

    It's an interesting concept and dear god, the original gun is ... thats a modern art masterpiece. I can't believe that someone designed this and had actual users in mind. In Warframe yeah gun designers can do what they want, but. Wow. Anyway, I'll link the original entry from your thread into the end of the post alongside a picture of the gun. Thank you.

    • Like 1
  2. 22 minutes ago, (XBOX)Fluffywolf36 said:

    Though I was actually thinking I could make it part of an independent faction's armament...

    Season 4 Reaction GIF by The Office

    22 minutes ago, (XBOX)Fluffywolf36 said:

    Right? It's like "Oh my God, this has top-tier performances from Andy Serkis, Forrest Whitaker, and Stellan Skarsgard, and it's from the franchise that brought us 'somehow, Palpatine returned?' the 'qUICK THROW MORE NOSTALGIA AT THE FANS' franchise?!"

    It... it unambiguously says things. It's constructed like a swiss pocket watch. It's so perfect and oh my God, this is art and it's from star wars.

    I'll be real, I only watched Force Awakens. I refuse to watch the others in the Trilogy because I know I won't even enjoy how mediocre they are. I'll just be wondering where those hours went in sadness. I watched Rebel One and that definitely was good but I really feel like it was anemic in places. Now that I've watched Andor, I now know that Disney is capable of really taking Star Wars into the sort of places that it deserved to be. It's always been political, but being able to tell a mature story that focused on that rather than getting lost in superpowers and midichlorians is so refreshing. It's why The War Within is my favourite Warframe quest. It's a lot more about what the Tenno think than what they are or cool stuff happening on screen. 

    A final note on Andor, dat score doe:

     

  3. 6 hours ago, keikogi said:

    I played a bit of for honour , probably the best mechanic I've seen for duel style gameplay. Idk how I feel about that game , seens like it was desined for duels and made into a team game.

    For Honor definitely was designed for 1v1's and was at it's best (at least initially) when you were fighting someone within the same weight class in an open area with no traps. Only, that wasn't most matches. Ironically, the ones without honor were the average player. 

    6 hours ago, keikogi said:

    I really feel like blocking is not used because it's clunky ( the whole swords alone update kinda doomed melee in warframe because it tried its best to push melee away from gunplay instead of trying to integrate both. Seems like blocking as pushed as the feature to incentive having the melee weapon out but it also made blocking awkward . It also push unnecessarily fancy animations that push for massive attack speed builds to smooth out the gameplay. We still have problems due to this desing decision ( like the whole can't blocking while aimglide and the valkyr looses invincibility while aimgliding )

    I really hated blade alone. They should not have done what they did to the melee system, but they did anyway. 

    6 hours ago, keikogi said:

    Tough it was some king of super mire when I read . But the grineer did have acess ti the obvious so it makes sense  

    13 hours ago, Teoarrk said:

    Oh, the War Prelate had that.

    6 hours ago, keikogi said:

    Even if he had made the ghouls ( the biggest #*!% up on the grinner arsenal ) I would call it a w. But man the only units he has to his name is the maniac a unit the doesn't exist ( I don't even know I'd the still spawn ). I just wish the grinner at least had a medic unit that can purge debuffs and grant imunitty to that debuff so the grinner could not be foderized so easily. Give him the sealab aesthetic make him swole. That all it was needed.

    Or, dare I say it, those nullifier drones from Law of Retribution. It would be great seeing Grineer have more tools in their arsenal, as long as they give them more potential  to stick around for more than 1 hit. I'll give Tyl this much, Manics get i-frames so they last 2. 

    6 hours ago, keikogi said:

    It's defense 2. I think it a improvement but the unit selection of corpus and grinner ( I don't think I've seen a single elite spawn , scrambus , manics or bursas ) and diferent colour. Also the grinner never invade the corpus side and vice versa to the bridge does not fell like its really there.

    I think it's a neat idea but the unit selection and the forces not bleeding over on the other side ruim the premise. I really feel like regor should just hire the corpus to attack you when on the corpus side ( I don't think the corpus give much of a shiet over the jeans ). He could smack talk than and just say he is paying x amount of money and them a elite corpus unit spawn ( some of the corpus railjack and fortune bs ) so the corpus side you be way harder fighting the grinner and mercenary corpus at the same time. It would help his characterization ( he has a axe to grind with the tenno ) and the corpus ( it's a mercenary faction , if you pay I'm your ally ).

    My issues with it are threefold.

    1. The payout for running the mission is terrible.
    2. It requires one or two dedicated runners and it does little to change itself up from being a regular defence beyond needing you to run through a corridor ever so often.
    3. It's mobile defence with a tiny sprinkle of Void Flood added without encouraging all 4 players to move at once. 
    6 hours ago, keikogi said:

    I think it's a neat idea but the unit selection and the forces not bleeding over on the other side ruim the premise. I really feel like regor should just hire the corpus to attack you when on the corpus side ( I don't think the corpus give much of a shiet over the jeans ). He could smack talk than and just say he is paying x amount of money and them a elite corpus unit spawn ( some of the corpus railjack and fortune bs ) so the corpus side you be way harder fighting the grinner and mercenary corpus at the same time. It would help his characterization ( he has a axe to grind with the tenno ) and the corpus ( it's a mercenary faction , if you pay I'm your ally ).

    Yeah thats for sure. It needed to play up the fact that it's a multifactional mission. 

    5 hours ago, (XBOX)Fluffywolf36 said:

    But, after some thought, I think I prefer Voruna survival, if only because the Lua Thrax Plasm is affected by resource boosters.

    We could have Tyl take over an Orokin digsite of some kind, possibly staging a raid on the Orokin Digsite in Orb Vallis for the sake of owning Orokin geneforge, and we could see him making ever more insane mutant grineer. And tie in the Lake Orb. It'd solve that one dangling plot thread of "What's the deal with the Stuff Under the Orb Vallis?" and at the end of the day, he says "Tenno, they kept... a lot of things in that area. Warframe blueprints, for one thing" and that's how you tie it into the frame mission where you farm blueprints.

    Actually, you know what else'd be cool? Finding an Old War era Grineer and trying to save them from their modern-day counterparts.

    I would love to see a Tyl Regor / Nef Anyo cross factional event. Seeing a cross faction event on Deimos and OV would help make them feel less one note. It's only plains that has a relevant occasional event after all. 

    I would honestly want them to do the Old War Grineer thing. It would be a good chance for us to see how much Grineer have fallen and make us understand how much they've lost.

    5 hours ago, (XBOX)Fluffywolf36 said:

    If you need a reward, try the Tarvoss. It was originally designed to be raid gear.

    tenno__tarvoss__prototype_burst_rifle_by

    I love the design, it's so ornate. It looks like the sort of thing you use to take on gods. 

  4. 4 hours ago, (XBOX)Fluffywolf36 said:

    Incidentally, does any of that come from Andor? Friggin love andor lol

    After years of people making the Empire eviler by making them commit a new war crime every week, it's interesting to see a depiction of the Empire that's so unsettlingly... normal. It's evil because it's so monolithic.

    Andor was something I was skeptical about at first, but since watching it I've found it very hard to engage with other star wars media. It is some of the best TV I've ever watched. It also was a massive Chernobyl reunion, which was hilarious. I definitely had a lot of the themes it had going on already, only it made me realise that there is more I could do with those themes and also not to be worried about making the story sci fi. At the end of the day, people are still people.

    4 hours ago, (XBOX)Fluffywolf36 said:

    nausicaa-rifle-sword-cosplay-prop-weapon

    No, wait, it was definitely turning the rifle muzzle into a gas block.

    I see the resemblance now. That is so silly and yet so cool at the same time. 

    4 hours ago, (XBOX)Fluffywolf36 said:

    The runner up for that would likely be Sigismund. Sigismund's not unlike Rachel from Animorphs (weird comparison but BEAR WITH ME) in that he had a level of insight and complete lack of illusions in what he had to be...

    and then he became that horrible, horrible thing.

    40k is a reminder that good intentions and bad planning equals the worst of both, with only the loss and corruption of trillions of  souls keeping things running as they should.

    1 hour ago, (XBOX)Fluffywolf36 said:

    Yes, I have cut content now. Crazy stuff lol

    But all seriousness, this was originally going to be another pistol for this thread. But, well, I've got 3-5 pre-made weapons for fanmade factions in my photoshop cloud, and only one Tenno gun. Something about that made me just... realize...

    this pistol here was too Destiny.

    The one thing I've always worried about doing here was the same thing that undercut my love of Runescape - the fact that I johnlock conspiracy'd myself into almost thinking I was playing an entirely different game, and having that many guns from an original faction compared to the bizarre aesthetics that originally drew me in to this game didn't seem healthy. Especially when I genuinely love drawing regular old ballistic weapons for the Tenno.

    I genuinely think that we see the entire gamut between something you'd see in Destiny and something closer to what you'd see in 19th century gunforges in Warframe. Compare something like the Larkspur to the Latron for instance. Both are designed and operated solely by the Tenno and yet have completely different design motifs. I genuinely enjoy the older styles of Warframe weapons, but I also am fine with them dipping into that Destiny style design space. I'd say go nuts, you have a mind for style.

    I also look forward to seeing a primed Vlcak given I picked it out earlier today :)

  5. 12 minutes ago, (XBOX)Fluffywolf36 said:

    This is why, despite their neglect, I've found myself so intrigued by the Arbiters of Hexis - I really do find myself tempted to ask "and then what?" Like, you have this undying killing machine, that's apparently capable of possessing things other than Frames and is a "void-borne paradox"...

    I have a feeling that this is a moment that some of the Orokin should have thought about when they weaponized immortal children. But I guess they were immortal already so they probably didn't see it as bad as we would as non-immortals.

    14 minutes ago, (XBOX)Fluffywolf36 said:

    ...and if I was to make treaties with the Grineer who forsook the queens, burned down the temple of profit, scoured the system of Infested, installed space communism, unshelved all the brains, then what? Do I just become a 7-8 foot killing machine making wine? Do I do that for 1500-3000 years of my nigh-immortal lifespan?

    (no, seriously, this was Ahriman's real plan for once the Great Crusade was "over")

    That is actually kind of sobering, thinking what he's been doing instead all this time. But yeah, same thing with the Tenno.

    17 minutes ago, (XBOX)Fluffywolf36 said:

    Does it now? Huh. that's very interesting. I don't even know where the idea of the keyholes came from now, possibly the Rubico lol

    Also funnily enough, the muzzle (IDK if that's the right word) either just came from me trying to translate the scabbard of Nausicaa's sword into a muzzle, or just stretching the muzzle of the rifle into something that could contain a gas block.

    Huh, can't find an image for that sword. I do think it's a happy accident though. It definitely makes it unique and I think that it would be practical, with the issues that you've already listed.

    19 minutes ago, (XBOX)Fluffywolf36 said:

    I like to write the Orokin as sort of a mashup of Dune humanity, Dark Eldar, and Imperium of Man, with emphasis on Dark Age levels of technology and "modern" imperium levels of primitivism. There's also a bit of great crusade era humanity in there with all the emphasis on them conquering people like the Vaulters (among others).

    I have them working like a mix of the Soviet Union, feudalism, The Empire and just a tiny bit of ancient Brahman (specifically the caste system with the religious aspect replaced with humanism).

    21 minutes ago, (XBOX)Fluffywolf36 said:

    I'm also a big fan of Witch From Mercury! :P And yes. Yes I am lol

    Love Gundam lol

    Not watched much of it, but I've liked all of the Gundam I've watched.

  6. tenno__vipsania__autoburst_dmr_by_fluffy

    The design of the barrel reminds me a lot of a woodwind instrument. It's fairly unique to say the least. I can imagine the muzzle flash looking like a cycling V10 and I'm all for it. 

    On 2/18/2023 at 9:41 PM, (XBOX)Fluffywolf36 said:

    Ginebra Oster, Thane McCrinn, Yassin R____, and even its designer Haruka Lorne

    Hmm.

    On 2/18/2023 at 9:41 PM, (XBOX)Fluffywolf36 said:

    gladiatorial bouts

    HMMM.

    On 2/18/2023 at 9:41 PM, (XBOX)Fluffywolf36 said:

    Dax Hunts

    HMMMMM.

    In all seriousness, I really like the lore behind this weapon. It opens up a lot of possibilities for Tenno during peacetime. They kind of have Space Marine syndrome, where it's kind of hard to imagine them working in Orokin society after the war. But theres another glimpse. I really like this. The exaggerated hmms are me realizing how much we vibe on the same energy when it comes to them working. On the off chance that I ever finish Baba Abi's origin story, theres a lot of things that I could say to take this further. But for now, this was a treat to read. 

    On 2/18/2023 at 9:41 PM, (XBOX)Fluffywolf36 said:

    human debris

    Blood Brothers enjoyer I see.

    10/10, would accept such a treat on the eyes again.

  7. 7 hours ago, (XBOX)Fluffywolf36 said:

    Arbiter seekers you say? That's very interesting. Also, I'm intrigued to hear more of Melanthius.

    I didn't really explain it when I introduced them, which is fair. They're a mixture between Eldar Pathfinder, treasure hunter, vanguard and scholar. They're trying to build up to be within the Arbiter's inner echelon, but have yet to be accepted. I don't want to ballpark numbers, but most of the active combat troops the Arbiters field are Seekers.

    Melanthius is going to be brought up in more detail at some point. It is one of the Corpus client colonies that I wanted to introduce more formally.

    7 hours ago, (XBOX)Fluffywolf36 said:

    oooh, that's a good one. I don't know how often that'll crop up, with how close we tend to get, but that is  a good way to discourage turtling.

    9 hours ago, Teoarrk said:

    I was thinking with this one that since the boss will be fairly big (about the size of Lephantis), it will be intimidating and swinging at you constantly. 

    7 hours ago, (XBOX)Fluffywolf36 said:

    Invasion missions are....  a mixed bag. Om the one hand, they provide some color to the Origin System... at least on paper. In practice, I'm more excited about doing the Ambulas mission again than doing another Invasion mission, cause at least I know what I'm doing and why.

    (not that I need to know what I'm doing while doing, say, Kuva Survival or a Mobile Defense mission - it's just, on paper you're accomplishing something on Invasions but I don't know what that is)

    And I really like these because they all have so much lore and characterization potential. I know what I'm doing and why. 10/10

    Granted, I am ripping a mechanic from a different game to make the groundwork for these more interesting. There'll be random objectives so it won't be 100 exterminates across the two invasion cycles. 

    7 hours ago, (XBOX)Fluffywolf36 said:

    Who's that? And who's The lady? (I'm sorry, I didn't pay enough attention to the thread earlier)

     

    It's alright. I wrote out an org chart for the syndicates a long time ago. I don't have these names to memory,  I just refer back to it every now and again so I don't say 'Red Veil commander' or something similar. here - I should maybe include it into the post. The Lotus Path Guardians are a little more freeform, which I shouldn't really be doing since they're a systemwide naval force. I'm just going on the handwave of Thalia is a very good organizer.

    The Lady is something I want to keep fairly obscure. She is ... well when I want to focus on her It'll be sometime down the line.

    7 hours ago, (XBOX)Fluffywolf36 said:

    Who are the drifters? (Again, sorry, didn't know)

    Drifters are me taking something again from Cowboy Bebop. They're the people that pass through the system, not leaving more of a mark than their shadow. Shabby people, that you wouldn't be able to identify in a lineup. They just drift. I figure that by the time of Warframe, there would be many people that fit this description.

    7 hours ago, (XBOX)Fluffywolf36 said:

    You really create such a rich version of the Origin System here. I feel downright inspired. Also, I never said this, but it's great to have the Saffron Emperor - a villain that feels complex, dangerous, and isn't Ballas.

    Thanks for the compliment. I find that I'm trying to walk the tightrope between evil for evil's sake and someone that you could argue is doing the right thing for the wrong reasons. I also wanted to make it clear that he's been thinking about this plan for a long time. Thats why he's not revealed himself yet. He is losing major pawns fast though. We'll have to see how long that lasts.

    7 hours ago, (XBOX)Fluffywolf36 said:

    (Ballas was... fine... but seeing more orokin villains, especially because they are responsible for so much that is terrible within the Origin System? That, we need. I'm feelin' downright inspired to finally get back to one of those two quests I forgot about.

    Ballas fell flat for me about halfway through The Sacrifice. We had this guy that had been hyped up for years as the last Orokin, only for him to 'die in a cutscene' by the end of the quest. I know that DE like to wrap up their quest stories in a nice bow, but Ballas really felt cut short by that move. Then during the Prelude to War, his characterization changed dramatically. It was so jarring that by the time of The New War, I accepted this new Ballas as a completely different character.  By the time that he said 'you monstrous -' I was clocked out on Ballas. Him dying while wearing a vr headset made me accept the death of a lesser character than the one that we had waited for for years to appear. 

    5 hours ago, keikogi said:

    like the idea off using the blocking mechanics but unfortunately the blocking mechanics will feel bad. Herr how it goes , press e to swap to the melee weapon , than wait a until the boss does the attack. Given that the first swing is not a parry the player has to wait around for the attack ( with is lame , because the player is playing the waiting game ). I wish using a dodge roll without a direction input was a invincible parry so this kindechanic could be widely used widely. Maybe switch it to just the player is looking at the attacking part of the body ( this also has its own problems given this would be the only place parrying works like this)

    I didn't want to do dodge rolling because thats already a mod dependant action. Blocking barely has any interaction so I went with it. It definitely isn't ideal, but the idea with these bosses is that these melee attacks will have indicators to show what can be blocked and what can't, sort of like For Honor link.

    5 hours ago, keikogi said:

    Allowing a player to accidentally heal a boss can be really bad for the community.  It's like the eidolon time gating was probably intended to help match making but ended up sparing the most toxic sub community because instead of loosing a few minutes because of noob on the squad the player looses an entire 3 cap and has to wait 1 hour to go another round.

    I was being a little sadistic with this one, but I get your point. The name was actually intentionally chosen because it would break groups. Among the constant cries for a boss that can stand up to our attacks for more than a few seconds, one of the most evil solutions is one that takes advantage of the wide status spreads that people build for. 

    5 hours ago, keikogi said:

    It's better to just make an attack that stores imunitty damage than launches a portion of the stored damage back at rhe player so the player only sets himself back for messing up the boss mechanics .

    I might change it to something that directly affects a single player, but I really want to do something that subverts build expectations so that the name can stick.

    5 hours ago, keikogi said:

    Sawlade launcher from utrakill , you can say it's the recovery ruks weapon. And if you want to trown a bit of extra faction hate make rhe weapon have a inate bane effect ( the bullets thing thr grinner have agaist infested) 

    I really want to say yes to something like this. The weapon Ruk used while fighting the Emperor was an Orvius in a disc launcher. It wasn't stated by name since I forgot the name at the time and also because ... You know what, I think I'll do a choose your reward thing for the different weapons and the players can grind out the other options in the post quest invasions. The Sawcon will be added to the list.

    5 hours ago, keikogi said:

    About the story,  quite good overall. 

    Thanks man.

    5 hours ago, keikogi said:

    Also Tyl Regor is alive on warframe current lore,  yay. But man does Tyl reform sounds incompetent,  literally has done nothing bit making himself sexy. The Chad alav V , made the zanuka , made the muralist strain , mind controlled a warframe , made the amalgans. The Virgin Tyl regor hasn't finisher the tubemen project,  doesn't even produce a meaningful number of maniacs even his retarded cousin has more powerfull grinner units in the form of the complete train wreck of ghouls. De really did the man dirty despite his fans.

    Yeah I don't know about Tyl. When he was reintroduced as a mad scientist, I expected him to be a massive Grineer w. Restored Grineer on the horizon, all manner of things. But instead, all he has done has been monologuing. I do not like that. I just want the man to do something, anything of merit beyond being Alad V without anything to his name. He should at least create one unbungled Grineer to show that he is more bite than bark.

    And he has to come back to give dialogue during the most boring mission type that has been introduced in a while. Bad show, really.

    5 hours ago, keikogi said:

    I feel like Ballas lost quite a bit on the final stretch. The whole amalgam balas sounds like a trick that was pulled to fool the players not the tenno ( in universe). It felt a bit out of character for him. He could fool the tenno without resorting to it, he did not gave any praise to the sentient to justify a desire to be a hybrid , it did not sound like he was simping for lotus and at last it did not sound like he found that form pretty.

    Yeah for real. It was like he was changed by committee. 

    5 hours ago, (XBOX)Fluffywolf36 said:

    Tell you what - @Teoarrk now has permission to list any weapon I've made on my thread as a reward*.  Because coming up with weapons is hard, and I have like 200 of them.

     

    *This includes the ones from fanmade factions, but with the caveat that we talk out how this'd work. 

    I am all for that. I'll let you know when I have made my picks. 

  8. 34 minutes ago, (XBOX)Fluffywolf36 said:

    The Cowboy Bebop refs really are inescapable for us lol

    I'll have more to say soon (tm), I just couldn't resist the joke

    The Sargasso debris field is a reference from Memories, that old 3 part special from the mid 90's. 

    As for CB, the song at the end of that special is my favourite in the entire show. I liked it so much I learned how to play it by ear.

    And yes, CB is the beginning and end of anime, lol

    • Like 1
  9. The Technocyte Schism Part 8: Blades in the Dark

    Prerequisites: The Lasting Sin of Kathman, The Sacrifice.

    Quest Giver: Cephalon Cy

    adb4f0f2c092fc65f703d6398498144527b95c0d.png

    Dreams. When I was young, Lokala Loka told me his. The entire system returning to the peace and harmony of nature, the symbols of Orokin oppression dissolving into the sands of time and the human race returning to our rightful home. But then Avantus came and destroyed his dream and ... New Loka rose from the ashes of that time, with new goals and new dreams. Lokala was many things, but he wasn't a warrior. He hoped beyond hope that his dream would come true because the people would see the common good of it, rather than being forced to it. He didn't shed a single drop of blood, but he died fighting for it, for us. 

    Now I am the leader of New Loka, with my own ominous dream. I command my acolytes to war constantly, so that this dream does not come true. I see the data slates, the weave-streams that confirm that two of those flowers are severed. I go to bed and yet that dream persists. I see the Saffron Emperor, that central flower in my mind's eye always. He is speaking and yet his words escape me, but the fact that I alone see him sends a clear message of intent. I am an abomination to his kind, just as he is to mine. There will be no mercy shared when our paths converge. But the emperor keeps his hands clean of direct bloodshed, just as I have.

    So now, we both ready our blades in the dark.

    -Amaryn

    ________________________________________________________________________________________________________________________________________

    Intro

    My pupil, our enemy has played his hand. The Solar Rail is down. All across the system the spiral of death winds ever on, entire colonies being swept up in the whirlpool. With sorrow, it is all I can do to tell you the facts of the situation. Both the Saffron Emperor and the Shadow Broker must have been working together, the seemingly random final acts of the Black Seed leader being a ploy to scatter our forces across the Origin System. With the Solar Rail shutdown, the Syndicates are scattered and vulnerable. 

    The only good fortune I can speak of is that the death-stroke to our allies is not all encompassing. A cadre of New Lokan operatives were holding a service to the fallen on Earth shortly before the Shutdown. Some of the Lotus Path Guardian's Railjacks will ferry these forces to where they are needed, while you will have a different task. The Orokin did not maintain control of the system without redundancy over redundancy - this emperor's rise is evidence enough of that. You will have to go to Lua and reactivate the Void Hook Nexus. 

    He will be expecting you. Be aware of his gaze and move beyond predictability.

    Remember this.

    -Teshin Dax.

    Mission 1 - Void Hook Nexus, Lua Proxima

    Corrupted (60-70)

    This will be a 4 player mission.

    This mission will be a stealthy derelict exploration. Go to several points of interest, explore the interior of Orokin ruined installations and check with Cy's records.  If the players do alert the patrolling corrupted on an installation, fighters will be deployed. The aim of the search is to find a machine that roughly looks like this:

     

    Spoiler

    aAKdh-N8EQYv1l7rcsCurTKY5Oc9ui-hkcu7yJ3m_96eUvqz3MARY8tCWlwoBN1-VSz0W7xNHXCdz5tgvz8umLHBCIjZ-8W2db5jtvTlPwlWgBeBdjVhcR0A7k0lEZpn6br4TOXL0rnRdnLf0pjid8E

    (Image provided by Midjourney.ai)

    This is the Void Hook Nexus. It isn't active yet though. The player will have to locate several power sources in the ruin they're in.  They'll look like the giant Ayatan sculpture in The War Within, set into large rooms and surrounded by control panels.

     

    Spoiler

    Unable to Progress in War Within : r/Warframe

     

     

    bbrAh2JmUoq893-ROSmX_jgA2P569bYm0wiVExIju-NX9utM8JyUzJ9TYIOtWZapdABeoX8VbjJ1rnJZdnyS6BJIntid8IJOb-liOrU46b4iDSqGXihR2rQVIN0ievh6WWMKokpJoFgH0-Mhk0mpObM

    (Image source)

    They'll be dormant and in need of realignment before they can be activated. To do this, the player will need to make sure that they're properly aligned, that the current channel has no blockages, all current relays are aligned and that the dynamo arms are properly calibrated, followed by one final step of feeding the Ayatan void energy (performing a void sling). The three the player needs to ready will require different amounts of repair and take the player throughout the ruin. With the last Ayatan restored, the void hook nexus will power up, revealing a holographic map of the planets about it's central dome.

    The player will have little time to celebrate, however. Cephalon Cy will report a number of Old War signatures converging on their location. The player will have a short amount of time to start opening void hooks while Cy describes the emergence of several Railjacks and Vectorwings from deep space. While Cy takes evasive maneuvers to avoid incoming fire, the player comes to the realization that they're going to have to fight to keep the great machine operational. 

    Around the player, the walls of the Nexus's chamber resonate with a high pitched whine, followed by a series of echoes that slowly coalesce into one singular, powerful voice.

    The heavens are filled with the screams of your enemies, their flickering flames sputtering under the weight of my pawns. But I find you here, aiding them. Where is your gratitude? Have I not done enough, ending the blockade above Phobos? Suppressing Grineer research on Mercury? When you were presented to us, prostrated and feeble, the orphans of our ambition, I saw you as maligned and took mercy. Now, I see that you never wanted to cull your enemies, you merely want to have subjects for your bloodsport. You want them to suffer, but not disappear. I will give you some advice, given to me by the chorus of the Technocyte: you either devour your enemies, or they will devour you.

    You are failures. You are dismissed.

    Corrupted Hunters will spawn, which will look something like this:

    Edge Of Tomorrow Mimics

    (Source)

    Health: 700,000

    Armor: 5000

    Level: 100

    Stagger: Yes

    Stun: No

    Slow: No

    Reave Cheese: No

    Mind Control: No

    Health gates: No

    Can see invisible: Yes

    Ignores Primed Sure Footed: Yes

    Can be armor stripped: Only to 50%.

    Status effects: Up to 4 stacks of each type.

    Damage reduction: 99.9% except on face, face has 80% splash damage reduction and 80% crit resistance. It can take up to 2% of it's maximum health as damage per second. This weak spot is subject to headshot multipliers.

    Attacks: 

    • Dire Extrication: Short range cone attack that comes out in waves. Being hit by one of these waves will force you out of your Warframe and deal 400 Void Damage to it over 5 seconds.

    • Wild Swipes: Swings it's forelegs at the player 5 times, dealing 100 Slash damage per swing with a 50% proc chance. Blocking this attack nullifies this status chance.

    • Crushing Pounce: Jumps at the player, dealing 300 Impact Damage. If the player is blocking, a QTE will play out where a player success leaves the Hunter prone and vulnerable for 6 seconds.

    • Swat: Uses it's back dendrites to ground an bullet jumping/ aim gliding player, dealing 250 Puncture Damage. If the player does not recover in time, unleashes a 5 metre aoe, dealing 500 Void Damage at the epicentre and 125 at the edge.

    • Shunt: throws it's weight into a sideward jerk, hitting the player for 300 Impact Damage and knocking them from their feet. 

    • Baleful Roar: Roars, dealing 50 True damage every 0.5 seconds for 5 seconds. 

    • Kill: Winds up an attack from all dendrites, dealing up to 1000 Void Damage. This can be blocked or interrupted by dealing enough damage to the hunter's face.

    When the hunter is defeated, more will appear. Cy will announce the arrival of another craft from deep space. A familiar voice will hail the player, Raven.*

    You activated the Voidhooks? Good. We'll take it from here, Tenno. Go save your Railjack, we'll deal with the Hunters.

    Warframes board the void hook nexus and the Hunters peel off to deal with the new threat. The Tenno returns to the Railjack to take on the enemy craft. The Railjacks under enemy control will have Apocs, Milati and the Tunguska Cannon. The Vectorwings will have Apocs and a special missile which will attract enemy projectiles to your ship. After defeating the initial wave, a second wave will appear, with a heavy cruiser. The heavy cruiser will fire off a salvo of Orgone Missiles at the Amber Branch, which will make an emergency jump through Void space. The missiles lock onto the Railjack. Cy makes a snap decision - to use a blink to trick the missiles into destroying the cruiser. The player will have a very limited time to make this happen, but when they do, the mission will end. The remains of the enemy fleet will retreat into void space. 

    Thalia Mirv will debrief the player and give coordinates of critical engagements around the Origin System.

    Mission 2 A - G Invasions

    The system is burning. Until the Void Hooks came online, we didn’t know how badly. Congratulations Tenno, the battle is over. Now the slow war can begin. The fleet will handle the smaller skirmishes, but you Tenno will have to take on the fiercest fighting.

    Stop that madman. Thalia out.**

    Timed invasions - you can only choose 4 out of 7.

     

    The Siege of Melanthius - Melanthius is one of the stronger free colonies, but it is not impregnable. The shutdown made that clear. Arbiter Seekers on Encaledus have received distress signals coming from the colony. The gate is breached. Critical Orokin technology is at risk of being lost forever.

    The Unveiled Gorge - Jangar of the Core Cabal*** has been coordinating efforts on Mars and the asteroid belt. Its the only reason that our smuggler network on Tula is still intact. But, the Veiled Gorge has been compromised. If you don’t get down there soon, the Red Veil are going to have to consolidate their position and pull out of their other operations.

    Junker’s Tears - The ship graveyard of the Sargasso Straight has been the place to go when you don’t want to be found since Orokin times. Looks like thats over now. If the Saffron Emperor is behind the attacks here, there is no telling what is hiding there. 

    Howling in the Deep - The city of Lun has been silent for 1000 years. From the report I’ve gotten from Cephalon Suda, that ended exactly 2 hours ago. If the weave slates are to be believed, a massive Technocyte creature was stored there, kept dormant from a signal on the solar rails. Get into the city and deny the Saffron Emperor his prize. 

    Kuva Rapatok - The Grineer Queens are asking for a parley. Veytok’s Spear is a major relay hub for the Kuva Fortress. If the Saffron Emperor takes it, it will cripple the Grineer purgation effort across the entire system. They are requesting assistance in exchange for a temporary ceasefire.

    Desperate Defence - The Ocean of Tranquility on Lua is a major weapons staging area. We’ve known about them for decades, but theres nothing we can do about them. They’re stored in vengeance seals - if they’re tampered with, they will activate. If the Technocyte gain a foothold here, it is only a matter of time before the entire Origin System will suffer for it.

    Granum’s Wager - Makemake is under siege. Several key Corpus board members have residences in the area. Parvos Granum has sent us a wager; Deliver Makemake and the Corpus fleet will be ‘grateful’. 

     

    These are 4 player invasions. If you recall, I wrote a 5 part invasion for Seeded Fear in part 3 of this series. I’m not going to write 7 of those here. Instead, these invasions will take the Chaos Wastes format from Warhammer: Vermintide 2.

    For those not in the know, here is a video. The Chaos Wastes allow players to take their already powerful characters through a gamut of different challenges, building up in strength and power until they reach an end boss. The value and replayability in taking on these challenges is that the buffs are random, but allow you to do things that you’re normally incapable of doing. For the sake of Warframe, think of fissure buffs, Archon shard buffs and random mod effects.

    (7 of the bespoke invasions from Seeded Fear would be interesting at first but, lets be real, doing that 4 times back to back would not be interesting.)

    Mission 3 - The Breaker (Saturn)

    Infested (70-90)

    The Tenno clutches their head. It’s a migraine. A bad one.  A rushing sound fills their ears. It’s a whisper, growing in intensity until it’s a harsh shout. One word, repeated incessantly.

    Tenno.

    You fight against fate.

    Face your end.

     

    We’re being challenged to a duel by The Breaker, a lieutenant of the Saffron Emperor. The battleground will be an ancient Dax duelling ring and your opponent would look something like this:

    55u-GSoMIVTe7YOVsCWOFZr7OBiyiulOdaGMwHgoObJjpZWPIhMmVhwWLVVUZ9x0NTlZHYw4-UttALT8IUNtJ2u58_m9203WPP3D-iGrK2oy0aAQuyGbxGNT8Hc3Vpkhunw7PpHl7CrkjoO1F1jb_BU

    (The Tormentor from Dead Space 2 probably needs no introduction. One of my favourite bosses)

    Health: 1,000,000

    Armor: 3000

    Level: 110

    Stagger: Yes

    Stun: No

    Slow: No

    Reave Cheese: No

    Mind Control: No

    Health gates: No

    Can see invisible: Yes

    Ignores Primed Sure Footed: Yes

    Can be armor stripped: Only to 75%.

    Status effects: Up to 4 stacks of each type.

    Damage reduction: 70%. Boss adapts to a damage type every 7 seconds. If the player attacks the boss with damage of that type, they will heal the boss for that amount. This heal can increase the bosses maximum health to the amount of damage dealt.

    Attacks: 

    • The Reaping: The Breaker will take 5 swings in front of them, dealing 300 Slash Damage with 50% status chance to enemies struck. Blocking will lower a player’s total armor to 50 for 12 seconds, but mitigate 40% of the damage and the status effect.

    • Howl of Challenge: The Breaker howls, disabling bullet jumps and shields for 30 seconds. This attack will only trigger if the player is 40 metres away from them for more than 12 seconds.

    • The Breaking: The Breaker will grab at an enemy within 2 metres. They will deal 5% of the enemy’s health as true damage for 10 seconds. 

    • Deadly Flailing: The Breaker flails it’s arms in an 180 arc in front of them. If this attack hits, they will smash the enemy for 40% of their health as true damage and knocking them down. This attack can lead into The Breaking if the enemy remains down for more than 3 seconds.

    • Charge: The Breaker slowly gains speed, increasing to 110% of it’s base movement speed over 5 seconds. All of it’s attacks will hit 20% harder and be 20% quicker.

    • Defiant Till the End: The Breaker deals 30% more damage while under half health.

    Interlude

    Teshin will send you a message.

    My Pupil,

    Your mind’s edge is whetted by another enemy felled. But do not grow complacent. The situation on the ground is hardly changed. Many areas that were suffering still do, their denizens pleading for a deliverance only you can bring. 

    Focus. Ensure that you give your sword to those that need it most. A blade carelessly swung is soon broken. 

    Remember this.

     

    Mission 4 A-I Invasions

     

    Stopping that monster created as many problems as it solved, Tenno. It held a deadman’s switch over the Infested and now we’re dealing with as many problems as before and just as little time to deal with these emergent threats before the situation grows critical.

    The New Lokans will be sent where you cannot.. Thalia out.


    You can only complete 3 out of these 9 invasions.

    Risk, relief and tragedy - The Sargus Blockade has been holding over Tethys for 3 weeks. Whatever you just did broke the stalemate. Grineer relief forces that arrived aren’t enough to replace the fallen. Ruk’s Flagship is vulnerable. We have word from Hel Cerk that there are Steel Meridian spies in the thick of the fighting. We need to get them out of there before we lose more of our elite operatives.

    The Second Gradivus Dilemma - The Terraformer on Mars that kicked off the cold war between factions within the Corpus and Grineer is under attack by the Infestation. If they infect the core systems, all of Mars will suffer for it.

    The Last Academy - The Academy on Lua is one of the last places where knowledge of old technology can be accessed without a gene seal. The seekers that keep watch over it have reported that several moonquakes have wracked the area and reported technocyte signatures in the area. We cannot afford to lose it.

    Deal with the Devil - The Grineer Royal Research society has sent a request. The Kurokk gene strands were used by Grineer troops during the Mine 811 incident to great effect. They want to send a team back into the mine to secure more samples. They are asking for Tenno assistance in exchange for a blueprint for anti-infested ammunition. I know how it sounds, but if the fleet is having issues with wayward Infested, I can only imagine what it’s like on the ground. It’s up to you.

    The Chase - Exilus comms have synced with ours. They’re being pursued by a ship that hasn’t been seen since the Old War. You rarely see more than a single bulkhead of a Clade class battleship in the same place, let alone a fully operational vessel. You only need to keep it busy long enough for the Amber Branch to escape. Do not engage that ship any longer than you need to. 

    The Strait of Pelegos - A single independent corridor passes through the asteroid belt, past the Drifter held Vesta. Pelegos. A few guardian vessels patrol it and the Corpus and Grineer leave it well enough alone. A lone ship passed through a few hours ago, one bearing a Corpus passcode. It detonated a few thousand clicks from the exit point. When a triage team went to investigate, they were attacked by Black Seed creatures. They need to be culled. 

    The Achillan Strand Dilemma - The outer system is connected to the Solar Rail network by a single point - one that several major checkpoints span. Both Corpus and Grineer rely on it to supply anything past the Terminus of Saturn. While the Sargus Blockade is the fight for Saturn, the Achillan Strand Dilemma might just be the fight for much more. 

    Parley - The Lady has requested Tenno aid. This only got to my attention because she’s offered some Railjack tech that we thought had been lost in exchange. All you have to do is clear out an Arlo Cult strike force in one of her mines. Theres a possibility that the force is lead by a Prelate. Be very careful.

    Jupiter Jazz - Many of our recruits come from Jupiter, Tenno. The guardians have been getting many requests for patrols to be doubled around the moons. We’re stretched thin as is though, Tenno. We can’t afford to dedicate any further craft. Which is where you come in. Form a cell and patrol the Proxima. 
     

    Mission 5 - The End of Want

    Infested, (100-110)

     

    Tenno. Thanks to the removal of our pursuers, the Amber Branch can finally make another move. The Exilus have been deployed across the System, but one target needs to be taken down, now. The Cathedral of Want has been moving. It’s likely that the cult is taking orders from the Emperor. 

    Who’s telling what they might do if we leave that base alone? Jupiter is critical to your people, the various colonies on the moons having strong Tenno sympathies. If you abandon them, then you will have lost a major recruitment base. 

    I’m sending in three cells of Exilus at the main opening. I have a feeling that that will not be enough, which is where you come in. There are three other entrances around the Cathedral. 

    Be ready for anything. Theres no telling what horrors you’ll find inside.

     

    This will be a 4 player mission.

     

    This will be a new mission type, Infested Hijack, using the Derelict tileset. You will have to go through a number of security gates. To bypass this gates, you will have to find Zealoid Bastions and steal their flames. Each gate will need a certain number of flames of different colours. Once a gate has been unlocked, You will have to defend the gate from several Arlo hunter squads. These will be cultist Eximus units with Demolyst modifiers.

     

    Once you open all of the gates, you will have to fight a new Prelate. The War Prelate. He will be armed with a two handed Mire, which I will call the Virex.

     

    War Prelate

     

    Spoiler

    07dedghvhjr51.png

     

     Health: 2,500,000

    Armor: 15000

    Level: 110

    Stagger: Yes

    Stun: No

    Slow: No

    Reave Cheese: No

    Mind Control: No

    Health gates: Yes, 3

    Can see invisible: Yes

    Ignores Primed Sure Footed: Yes

    Can be armor stripped: Only to 75%.

    Status effects: Up to 4 stacks of each type.

    Damage reduction: 65%

    Attacks: 

    • Sow Poison: Areas of the floor will fill with poison. Standing in the poison will deal 20 Toxin Damage per second. This will eventually cover the entire floor in poison.

    • Will of Arlo: The Prelate will block all melee attacks for 5 seconds. After this, he will lunge forward, returning any damage blocked in one strike. This attack will carry all status effects inflicted, unless blocked. 

    • Weapon Mitosis: Every time that the player gets within melee range (7 metres) of the Prelate, a phantom Mire will spawn that will attack the player. 3 of these swords can spawn at a time.

    • By His Word: Each player’s controls will be inverted for 15 seconds. Up means down, left means right. 

    • The Flesh Betrays: A player within 15 metres of the Prelate will have 50% lower mobility, slower cast and attack speed (including fire rate) and will take 10 True Damage a second for 12 seconds. This cannot be healed.

    • The Blade of the Righteous Fire: The Virex operates like Excalibur’s Exalted Blade. It will deal similar damage to an unmodded Exalted blade to players and produce light strikes that have infinite punchthrough and will travel through the air in a horizontal and vertical pattern. 


    When the War Prelate has died, Raven will contact you again.

     

    Raven: The main entrance is clear. Tenno, situation?
    Tenno: We’ve taken out a Prelate. 

    Raven: No sign of Arlo?

    Tenno: No. Theres nothing. 

    Raven: That doesn’t make any sense. Wait. Wait, wait wait.
    Tenno: Whats wrong?

    Raven: Get out of there. Massive Infested signature. Theres no way you can kill that thing. 

    The map will start to cave in. You and the cell will have 3 minutes to get to the exit before you are all consumed.

     

    Mission 6 - The Junct Decree*

     

    The Saffron Emperor will send you a message.

     

    Tenno. You struck down a vital ally in the Breaker. His mind was gone, but he held the stronger voices back. Now he has passed. But war has a way of creating bonds as well as breaking them. Sargus Ruk has seen the light of my cause. 

    He will be my champion in the face of your endless futility.

    Ruk didn't join him willingly.

    The Consecration of Ruk 

    Spoiler

    The metal plates of the bulkhead had been roughly made by hand. If the man looked, he could see where the mallet slipped and struck the plate at a bad angle or where the workmen had run out of energy and the smooth surface gave way to a goosebumps of metal. They were made strong though, strong enough that even though the surrounding structure had been wrought asunder by overwhelming force, they still looked as they had the day they were made, still supporting what little was left of this deck. But the man was not looking at such trivialities. He was staring down the barrel of a weapon that had killed everything he had sent at it. A weapon with a grimace, it’s one eye trained on him. 

    “You Orokin.” It hissed through its organic mouth, with a mechanical cantor. 

    “Yes. I am. Your emperor, the one that lead this system, that gave his life so you could choke the stars.”

     “Not emperor. No emperors, only kweens now.”

     “Kweens? It’s queens. But I should not expect anything less from a failing race. Your queens are bastard children, ones that I should have had dissolved in the womb.” 

    The weapon primed its arm cannon. “Hyu know nothing.”

     “Nothing? I know how to start again, without you and your conniving lot. I’m only here now because I’m bored.” 

    “Hyu killed brothers becos bored?”

     “No. They were in the way. I wanted to see what was the roadblock in my plan and here you are. A crude metal monstrosity of whirring stolen gears and half configured circuits. I wonder if the gene smiths that cooked up the Grineer template ever thought something like you would ever pop out of the limited zeitgeist your race has.”

     The thing growled. The weapon cycled. 

    “Go on, shoot. See what good that will do you.”

     “Ruk know Orokin no fight fair. Is trick.”

    “Then that makes you smarter than most of your subordinates.” 

    “But Ruk no fight fair too. Ruk know how to fight you.”

     It made the man take on a more defensive stance. He at least took a step back, his body braced to duck or dodge. Ruk gave a short, dry chuckle. “Hyu take Tenno, hyu use Tenno. But hyu still Tenno where matter. Hyu die like Tenno die.”

     “And yet you let Tenno looters run riot through ranks of your soldiers. What makes me any different?”

     “Tenno train Grineer. Make Grineer strong. Hyu retroy fleet. Hyu bleed clone vats dry. Hyu retroy our future. Hyu no Tenno. Hyu no have honor.”

     It happened in an instant. Ruk moved first, a hidden launcher releasing a containment disc. It arced through the air, above the emperor’s head. Or it would have been, had the latter not moved with the sudden shift. Ruk’s cannon arm belched out a stream of napalm that tore through metal and would have just as easily melted through flesh, but this was too slow, too sluggish. 

    A single blade had struck Ruk’s armored carapace. It was little more than a letter opener. An insult, or so Ruk thought as he pulled the blade out. Ichor and strange tissue oozed from the blade and from the machinery on his chest. 

    “It’s too late for that, I’m afraid.” The emperor chided. 

    Ruk started to cough. “What do to me?” He spat.

    “Saving you. From yourself.”

    This final mission will be a spin on Defection. The Saffron Emperor has found one of the Tenno Dojos and leading the assault is none other than the changed Ruk.

    Mission objective: save 5 Tenno from Ruk and the other Infested.

    The mission will take part in 3 stages. The players will get some initial setup time. During this time, they can get used to the Dojo layout and find the Tenno. After this setup, they will have to coordinate an escape for the Tenno away from a patrolling Ruk. If a Tenno is in the same room as Ruk without a player nearby, they will be downed and will die within 5 seconds. Some areas of the dojo will be connected by Teleporters. In order to activate them, both ends must be linked by switching on both teleporter entrances. These can be destroyed by Infested.

    After 5 Tenno have been saved, the final task will be to evade Ruk and save the clan’s Railjack. Keep away from Ruk and get to the Railjack before he destroys it. 

    *Junct Decree relates to an ancient Tenno pact that a direct attack from another major threat against a single Tenno Clan is to be dealt with as a threat to all Tenno.

    Epilogue


    My pupil,

    It would be wise in this moment of despair to consider what has been achieved. Our forces have stemmed the flow of Infestation and rallied. The Queens and Parvos Granum have signed treaties with us. The fight beyond this one, the one where we will be facing down the Sentient threat will face a more unified System than before. New Loka has helped recover many of our lost forces trapped in the dark corners of the system.

    But it would not be wise to grow complacent with these victories. We know nothing of the Emperors location and he has shown the means and ability to find us, wherever we hide. All Tenno watches will have to focus on defence. Dormant Orokin structures can be considered hostile and dangerous across the System. Many relic hunters will die, or priceless relics lost. 

    A meditation;

    The night grows darker. The moon cast behind the cloud. But the twilight still shows the way. You and your enemy both are at a disadvantage. The one that uses their other senses will secure victory. 

    Remember this.

    ________________________________________________________________________________________________________________________________________

    Rewards

    1,000,000 credits

    20,000 Endo

    A 3 day Affinity Booster. 

    A gift from @(XBOX)Fluffywolf36, the Tarvoss rifle. The stat block and story behind the weapon can be found here. Some of you may say that the weapon is not on theme, but I would disagree, the Technocyte Schism has been nothing if not a time for old secrets to be unearthed. A hybrid Sentient Orokin weapon resurfacing is exactly the sort of unexpected development that fits.

    tenno__tarvoss__prototype_burst_rifle_by

    Post quest content will be unlocked - Plague Uprisings. These are invasions in the same style as those used in the quest. Another video reminder of what that will look like. 

    The weapons for these invasions are also gifts from @(XBOX)Fluffywolf36, except for one that we hashed out together. 

    The Euston - (Link) - An old answer to a modern problem, this assault rifle with an underslung grenade launcher is the weapon of choice for Tenno militias across the Infested skies.

    The Vlcak - (Link) - A personal defence weapon for close quarter fighting, this machine pistol marries high stopping power with high horizontal recoil. Potent in trained hands.

    The Cascabel - (Link) - A pepperbox shotgun pistol that posits that the answer to every problem is another bullet. Requires high maintenance and prone to jamming.

    The Gax - (Link) - A rare export from the Regor labs, this grenade launcher is a welcome addition to any facing hordes of lumbering infested.

    The Kamvor - (Link) - A miniature rocket launcher? An overcharged hand cannon? The results speak for themselves. 

    The Centra - (Link) - A top of the line shotgun of Corpus manufacture, designed to handle all kinds of unwanted boarding parties with two versatile firing modes.

    And finally, as per @keikogi's request, a disc gun, The Quiversaw

    b4ab3004d2c12de1f5c8724fa6f000b1.jpeg

    (picture for reference. Thanks fluffy for a practical looking reference. source)

    The Quiversaw came from a place of desperation. Melanthius enjoys the safety of a large host of allies, all of which are available at a moment's notice. Such a boon made having a large standing militia a thing of the past, a relic of The Collapse. The Rail Shutdown was a sobering reminder that all it takes for the prospects of a powerful trading colony to dramatically turn for the worst is one really bad day.

    The Technocyte required a practical and furthermore improvised solution. Of all the designs that were made using materials readily available, the Quiversaw was the solution that was chosen. Rotary motors, saw blades and repurposed mining drills were cobbled together in a perfect union of rough, dirty and crazy enough to work. Forward units found the early Quiversaws worked best when they fired wildly in enclosed areas, the blades catching anything in the firing line with metal shrapnel from bouncing discs and impaling anything left behind with rapidly spinning metal. After the end of the defence, the initial design was iterated upon, getting adjusted by the original designer, a Kothian engineer by the name of Ilya Pons. The end result is a weapon that is glaive thrower designed to take on all kinds of Infested targets, with powerful motors that only announce the firing of a projectile with a sudden whirr of it's twinned flywheels. The accuracy and durability of the discs has been optimised to make target priority more practical, with an overdrive function that allows the weapon to expend the entire magazine in a fraction of a second in a pinch.

    Adoption outside of Melanthius is mixed. Without established infrastructure made to support the maintenance of the weapon, each buyer would need to learn how to repair the weapon themselves, or buy a new one when it started to fail. The Syndicates have the resources to do the maintenance in house, however Melanthius has maintained that Ilya and by extension themselves own exclusive rights to the blueprint for the sake of trading advantage. Owing to it's niche advantages to more regular shotguns or grenade launchers, the Quiversaw maintains it's position as a powerful, unique showpiece export among the many others coming from the workshops of Melanthius. 

    Stats

    Mastery: 18

    Max Rank: 30

    Slot: Primary

    Magazine: 35

    Reload: 2.5

    Ammo Max: 105

    Ammo Pickup: 15

    Ammo Type: Primary

    Noise Level: Alarming

    Projectile Speed: 100 m/s

    Projectile Type: Projectile

    Spread: 6 degrees

    Polarity: 2 Madurai, Naramon on Exilus

    Bounce Count: 3 (Primary fire only)

    Normal Attack

    • Total Damage: 300 (180 Slash, 60 Puncture, 60 Impact)
    • Ammo Cost: 1
    • Trigger: Automatic
    • Fire Rate: 6
    • Accuracy: 15
    • Crit Chance: 25%
    • Crit Damage: 2.1x
    • Damage Falloff: 26m - 56m
    • Multishot: 1
    • Punchthrough: 1m
    • Status Chance: 15%

    Overload

    • Total Damage: 300 (180 Slash, 60 Puncture, 60 Impact)
    • Ammo Cost: Entire magazine.
    • Trigger: Burst
    • Fire Rate: 1
    • Accuracy: 5
    • Crit Chance: 10%
    • Crit Damage: 1.5x
    • Damage Falloff: 25m - 36m
    • Multishot: 1x remaining magazine.
    • Punchthrough: 1 m
    • Status Chance: 35%

     

     

    ________________________________________________________________________________________________________________________________________

    Is that an empty crate? Or Infested Outbreak that you didn't stop? Remember workers - only you can stop Infested Outbreaks!

    Anyo Corp Radio jingle.

    ________________________________________________________________________________________________________________________________________

    Well, that is the end of part 8. This has gone through so many different versions. Back when I was finishing part 7, this was going to be something completely different and then ... well things happened. I realized that a cinematic approach would not get the stakes or the scale across. So, this is my solution. 4 player missions, all the time. 

    I will finally get around to doing the secret quest from the end of part 6 soon. That would have unlocked here anyway. When it's written, it should make sense. I hope. 

    Anyway, thank you for reading.

    Til Then. 

    *Raven and her backstory can be found here.

    **The Lotus Path Guardians and Thalia Mirv is discussed here.

    ***Syndicate Leaders are listed here.

    • Like 1
  10. 6 hours ago, keikogi said:

    The prayer is rather interesting. People usually treat the tenno casually in game ( that can somewhat be explained away with enought contact humanity would not really bat an eye to anything ). But to the average guy on the solar system the tenno the info the have first hand is something like this

    I was talking with a corpus supplier and he ended up talking about that one time the tenno invaded a ship he was working on data vault security and suddenly a rhino busted out of nowhere , stomped the ground with such force everything was sent 10 feet into the air. Them somehow his team was left suspended in air while the monster casually hacked the security opening the reinforced doors to enter the vault and steal the data. By the time that thing  left they had their footing back and shot everything at it to no avail. The aberration just left , not out off fear, it just did not value anything else on the ship.

    Or the second option 

    Did you hear about it ? The tenno destroyed a murex.

    The general public probably doest know much about warframes except whatever the occasional corpus survivor tells them and what Nora broadcasts. So they probably feel a degree of awe towards the tenno.

    My idea here is that since the Infestation are proving too much for the Grineer and Corpus, civvies are hoping for divine intervention. Even if we are seen as shock and awe forces, there are stories about the Tenno shared by every group we've met so far. We're legends of the past, or gods in the case of Inaros or the Holdfasts. So might as well lean into that a bit. 

    6 hours ago, keikogi said:

    I gave up on number balance a long time. I think DE does not even care that much about it. It mostly tries to prevent automation of the game. Stuff that clearly op like the laetum exists and the tenet envoy an arca plasmor are more likely to be hit by the nerf hammer because they are more likely to be abused on afk or low effort strategies.

     

    I'm putting numbers in just so I can give an idea of what I would like to see. The stat blocks are fairly easy to write as I have a template.

  11. On 2/11/2023 at 11:33 PM, (XBOX)Fluffywolf36 said:

    Ganymedean 'Hiro-A2' Gyrojet Pistol

    "A refurbished version* of Ganymede's venerable  'Hiro' low-recoil gyrojet pistol. This version fires cased ammunition with a small load of propellant to quicken the ammunition's journey to maximum velocity, along with fin stabilization on the rounds for increased velocity. 

    Its micromissiles are capable of airbursting."

    It really shows how much you have refined your polish with this new picture. Great work. 

    On 2/11/2023 at 11:33 PM, (XBOX)Fluffywolf36 said:

    joke on glowy lights in sci-fi. I can tell you what...  most of the lights on this indicate, (the blue light above the computer is just a Blade Runner reference) but I imagine it's not that necessary to the gun's function to have the lights on. There's also a mention in Aliens: Fireteam Elite of various Colonial Marines using duct tape to cover up the Pulse Rifle's electronic display. It's fun detail, but at some point you really gotta ask "but why not just have an off switch?"

    It is funny that the Paris bow has so many lights on it despite being a simple bow and that is considered a stealth weapon. 

    On 2/11/2023 at 11:33 PM, (XBOX)Fluffywolf36 said:

    sea rat joke here.

    http://www.nerdist.com/wp-content/uploads/2015/01/Gateway2.jpg

     

    On 2/11/2023 at 11:33 PM, (XBOX)Fluffywolf36 said:

    60 kilometer long holes

    Illegal, this is a requirement. You have made a grave mistake mister.

     

    On 2/11/2023 at 11:33 PM, (XBOX)Fluffywolf36 said:

    Shared

    Magazine Size: 7
    Fire Rate: 4
    Reload Time: 3
    Recoil: NOPE

    Primary Fire
    Total Damage: 160

    On Impact:
    Damage
    : 96
          Slash: 36
          Puncture: 18
          Impact: 42
    Status: 40%
    Crit Chance: 20%
    Crit Multiplier: 2.4x

    Radial:
    Damage: 64
          Slash: 16
           Impact: 48
    Radius
    : 2.8m
    Status: 40%
    Crit Chance: 20%
    Crit Multiplier: 2.4x
    Falloff: Max damage at 0m
    20% damage at 2.8m

    Secondary Fire
    Damage: 180
         Blast: 90
         Slash45
         Impact45

    Radius: 4.2m
    Falloff: Max damage at 1m
    20% damage at 4.2m

    Stat block looks great, a little low for a semi but not every gun has to be whizz gun. Glad to see the old bird back in action.

  12. 19 minutes ago, (XBOX)Fluffywolf36 said:

    You really put so much polish in the writing for these updates, and it's downright inspiring

    Thanks bro. I'm up to about 15 pages for Blades in the Dark even though I'm not writing much dialogue xD. I'm blaming boss stats and attacks. 

    I'ma hop over to your thread later on to see your latest entry into the Fluffypedia.

    • Like 1
  13. Hi all, I wanted to add more context to the start of Blades in the Dark because theres only so much you can gleam from one line at the end of part 7. This is not to tide you over for another month of nothing. I plan on getting Blades in the Dark out this week. With that being said, here's The Solar Shutdown.

    The Solar Shutdown

    It started with the checkpoints piling up. 

    The Freeports filed complaints to checkpoints across the entire system, but they didn't know what was going on. Their codes did nothing, their hard resets did nothing. 

    Then cargo shipments that were always necessary and immediate were missed. In the continuing conflict, thousands died by the hour as men instead of lead or plasma were used. Reinforcements were stalled and key checkpoints became vulnerable. Spies overstayed their welcome and were captured. Even so, old rivalries, old allegiances stood strong. War continued where war had always been.

    And then, in time it got worse. The disease that had taken one from every family moved to take another. The Infestation revealed themselves. Cruel intelligence had bidden them to wait, just behind an unused door, or an old grate. Each and every weakness that had been overlooked became a hazard. Each and every Oro in the System paid dearly for it. War became a memory, survival becoming the feeling of a former enemy standing, fighting, dying beside you. 

    A prayer was shared by those that still lived during those days:

    O Tenno,

    Light of the old ways,

    We are wretched, we are broken,

    We need your shining blades.

    The light fades,

    But out there you shine,

    Save us, free us,

    O divine.

    • Like 2
  14. 4 minutes ago, (XBOX)Fluffywolf36 said:

     Corpus ‘Arca Triplex’ Assault Gun

    The rifle for every situation. Shotgun, assault rifle, launcher? The Triplex does it all. Aiming from the hip fires superheated magnetically doped plastic slugs in a shotgunlike pattern, aiming down sights fires them similar to an assault rifle, and tapping altfire bombards a target with a stream of projectiles so tight and fast it’s almost a single impact.”

    codex

    That is beautiful. Holy hell, that is a great design.

    6 minutes ago, (XBOX)Fluffywolf36 said:

    This motorized weapon hurls magnetically doped, superheated plastic slugs through a gauss array, searing anything on the wrong end of its three barrels with a high-velocity stream of gas and liquid. Wounds on unarmored targets are horrific, resulting in something like a combination of acid wounds, burn wounds, and ballistic wounds.

    That sounds horrific. I love it.

    7 minutes ago, (XBOX)Fluffywolf36 said:

    In addition, this makes the Fluffy Timeline’s*** version of the Corpus somewhat like the Imperium of Man. Technically they control virtually the entire galaxy, but it’s heavily centered around travel routes and… well. Galaxy’s a big place. So’s the Solar System, in that both are so huge we struggle to conceive of their true scale. So it’s not inconceivable that the Imperium often finds human worlds with which they’ve lost contact. After all, there’s lots of moons, dwarf planets, and planetoids(?) such as Makemake, Haumea, Iapetus, and Himalia (that last one is particularly surprising given that it’s a moon of Jupiter.) within our solar system. In fact, according to google there are over 200 moons in the Solar System. Jupiter has 83 of them. Get to work, fellow conceptors lmao****

    I like this compromise. It allows you to have a framework with a lot of source material to draw from and well, there is a lot of overlap between 40k and Warframe already. As for the moons thing, theres also the possibility of oort cloud objects, rogue planets and captured objects from outside the solar system coming in. But even without that theres plenty of stuff that can be used.

    • Like 1
  15. 3 hours ago, (XBOX)Fluffywolf36 said:

    It gets difficult for me to imagine where independent colonies are when DE just says "Oh, the Corpus control Europa and Jupiter," and I just... have trouble imagining where other people live. I actually put a lot of work into finding moons and nodes that DE hasn't used as names lol. (Like Iapetus)

    When they say that they're controlled, I find it loosely true, or that they control the solar rail and nearby territory. Most planets would be nearly impossible to control without massive standing armies. You can kinda handwave it with the Orokin because they were so much more powerful than anything that exists right now as they had the manpower, stupidly powerful super weapons and other tech that is only really hinted at in lore. I am stretching it a bit further with the John Carter-esque Whisperways and the Doppler Armada (which is not going to be talked about in my thread for a while), the Emperors, the Vault of Orryphus and so on and so forth, but generally speaking we're dealing with enemies that aren't strong enough to be the Orokin and never will. If they do really have that much control, then I suppose that the Lotus only takes exception to some actions and not others.

    3 hours ago, (XBOX)Fluffywolf36 said:

    though I do wish Darvo had something to say about this, DE seems to have forgotten about him a little.

    Darvo was the first character I expected to flip a double bird at either Ergo or his dead father. Guess we'll never know. Oh well.

    3 hours ago, (XBOX)Fluffywolf36 said:

    Only question is what to do with it... My first guess is "invasion missions of some kind" like the ones I hypothesized in the battle between Styx and Arca, but I don't know how to make those feel... real. Or rewarding. You get the idea.

    Feel free to look at how I designed Seeded Fear. That being said, Gravidus Dilemma was super fun back in the day and it used the same format as in the current game, only because it was a community effort it genuinely felt like an event rather than another speedbump on the treadmill.

    3 hours ago, (XBOX)Fluffywolf36 said:

    . That feels like a stretch, but they seem so monolithic that it's hard for me to imagine there being other powers they can meaningfully sell anything to.

    Thats why I'm all for expanding on colonies a little, if there are any to be had. There has to be a source for all that metal beyond slave labour. 

  16. On 2023-01-30 at 7:17 PM, (XBOX)Fluffywolf36 said:

    There's this weird feeling you get from the Corpus that a lot of their weaponry is kind of... incidental? I vaguely recall a mention that lots of Corpus Stuff is supposed to feel like repurposed industrial equipment. I'm not a hundred percent sure how true that is, but it does explain the Tetra's resemblance to a jackhammer. There's this feeling that like... a lot of Corpus weaponry, particularly stuff from the earlier days of this game, isn't quite purpose-built as weaponry. Or at least, you get the feel their arms manufacturing game isn't... quite on the same level as the Grineer and Tenno.

    I'm on the fence about their early guns. The oldest workhorse, the Dera works well as a battle rifle, especially since the foot grunts are supposed to be supporting moas. The Supra is just a bigger, more cyberpunk Dera with an exposed LED heatsink (or whatever is on the top of the gun, lmao).

    On 2023-01-30 at 7:17 PM, (XBOX)Fluffywolf36 said:

    They seem to use the Lanka as a crutch, often in situations where it just doesn't make that much sense, and it took four years for DE to give them a primary shotgun (I'm not counting the Convectrix). As I type this out, I find myself asking "What did they fight before the Tenno woke up, anyway?" and thinking "clearly they were used to throwing their weight around without having to back it up..."

    My standing theory is the colonies, pirates, scavengers, Grineer and (maybe) the Infested. The fact that fully concealed helmets were standard issue before us opens up a bunch of possibilities. I know the lore now states that the helmets are now shaped the way they are for the amusement of the higher ups, but you don't just issue people helmets for a goof.

    On 2023-01-30 at 7:17 PM, (XBOX)Fluffywolf36 said:

    And even then, we don't have much in the way of a command structure or hierarchy. Lotus is normally like "Go here" and we're all like "Do we get a new gun" and she's all "Yes" and we're all like "COMMENCE THE WARCRIMENIN"

    Its one of the reasons why I decided to write in the Origin Accord and work from that perspective with Teshin as the leader. Lotus is not a human being so you can have some leeway on what she's capable of doing at once, but unless there are so few Tenno that they can be counted on one hand you can only stretch that so far. More heads, more possibilities, apes together strong. 

    And yeah it is also is a funny disconnect to say 'we fought with honor' while committing so many war crimes that you'd be added to the no-fly list if you openly talked about your exploits in game without context loudly at a local bar.

    On 2023-01-30 at 7:17 PM, (XBOX)Fluffywolf36 said:

    I'll consider that one! This is... not actually the first time I've toyed with intrafactional warfare here. I've made lots of mentions of a "Granum Schism" here before, but never really gone into it. 

    I do remember you mentioning it in a previous lore blurb somewhere. If it becomes something, yay. If not, well it's all good brother.

    On 2023-01-30 at 7:17 PM, (XBOX)Fluffywolf36 said:

    Big same. Lots of times in anime, the bosses on the villain's Evil Council get at least a token acknowledgment, or a crowd scene with them all framed in shadow. But we don't get much of that. We get Frohd, who isn't bad as a villain, but he hasn't done much in awhile. There's some hints of interesting characterization there with some mentions that he worked his way up from nothing (and Ergo Glast saying how he really cheated his way up from nothing) but he's not utilized enough.

    Man, he dead. The Deadlock Protocol was dealing with the mess after his death.

    On 2023-01-30 at 7:17 PM, (XBOX)Fluffywolf36 said:

    There's Alad, who's fun to watch but his status as the Starscream of the game (he keeps getting screwed over and somehow coming back) doesn't quite make me see him as a threat.

    Alad irks me. He's too pitiful to hate and too cowardly to die. I would rather that he have a full redemption arc, maybe a final, final epilogue to the Gravidus Dilemma where he finally decides to make the Jupiter Profit guild into a soft Tenno aligned enclave of the Corpus. He has needed and accepted our help way more than anyone of his standing should to be a true villain. Or we're just too gullible to think that he'll ever make it up to us.

    On 2023-01-30 at 7:17 PM, (XBOX)Fluffywolf36 said:

    Anyo, who...

    He's a good villain, very despicable, and I think DE has cottoned onto the fact that they can't let us kill him (and even then, we can't exactly permakill him cause Fortuna, and there's only so much DE can do to the setting) but he feels... overutilized?

    I wanna see more.

    Anyo is ... Yeah I'm getting bored of him. His VA is great, but having him be the face of the Corpus whenever something seedy is happening is getting tiresome. Slavery and brainshelving on his own turf? Fine. Scamming? Sure, whatever. Holding a kid hostage to get back at Ergo? Okay thats good for now. Wounding a child to get ahold of a pulp comic? OKAY MR I AM GOING TO- 

    I'd pass on some of those to lower ranking goons, even. Or, people that are so far up we don't even see anything past their eternal scarlet smiles until the climax of the story. Either way, he needs to be on the bench.

    On 2023-01-30 at 7:17 PM, (XBOX)Fluffywolf36 said:

    Oh, they totally are.

    They've gotten better since the deadlock protocol, but riiiiiiiiiiiiiiiight before then, there was this weird sweet spot of "What do they even believe at this point? Is it just cartoonish evil?"

    But right now, due to the lack of Board members, and just relying on "They're essentially an evil megacorporation" I just... I don't... I don't really know what's going on with them. Are they sort of corporate feudalist? Is it all one corporation or several allied corporations? What different viewpoints do the other Board members have?

    What I find difficult to understand is that there are several named megacorps inside the greater organization with their own lore blurbs and whatnot. with Anyo Corp being one of them. Theres so much development to their faction behind the scenes and it's sort of just there. Apart from their military contracts with the Grineer, who buys from them? Are they a giant ponzi scheme and if so, how does it work? How do they recruit new members? Why were they so big before Parvos Granum returned and what did his return change? He did not like the Corpus he returned to and said that it had changed from his teachings and yet nobody fought against him?

    It's just ... Yeah I don't like this many unknowns.  

  17. On 2023-01-27 at 11:33 PM, (XBOX)Fluffywolf36 said:

    Corpus ‘Trypticor’ Boarding Shotgun

    “A common shotgun for the Granum Pact side of the Great Corpus Schism. This weapon was pioneered by Granum’s most advanced laboratories as part of a request for a shotgun with greater range and rate of fire than the Plasmor.

    On the one hand, it’s punishingly inaccurate compared to its Grineer and Tenno counterparts. On the other hand, it ultimately doesn’t matter at its optimal range.”


    Special Traits:

    Smart Choke: Zooming in with this weapon for 0.4 seconds activates a “Smart choke” that increases accuracy, range and velocity of this weapon. Firing resets this.

    Penetrator: Does more damage for each enemy it overpenetrates.

    Gunrunner: Can be fired while sprinting

    corpus__trypticor__boarding_shotgun_by_f

    Dear diary, the gun was chonky.

    Jokes aside, I really like this design, looks like it was made in a 3d printer, with enough rough styling to fit into the old Corpus aesthetic. 

    On 2023-01-27 at 11:33 PM, (XBOX)Fluffywolf36 said:

     Built by the Pluto-based Styx Manufacturing, The Trypticor Boarding Shotgun (not to be confused with the Triplex Assault Gun) was designed for those on both sides of brutal, overwhelming assaults - either those swarmed by hordes of Grineer and infested, or staging a desperate charge into them.

     

    It’s one of the very few ballistic weapons in the Corpus arsenal, and a relative of the Tenet Celeras machine pistol series, using the same magazine and the same gauss technology. Except in this case, instead of single flechettes, it fires a shot cup full of 12 ferromagnetic flechettes that rip though any enemy on the business end.

     

    The Trypticor earns its name for being able to serve three distinct roles.

     

    1 First: Full-Auto A full-auto shotgun mode that Corpus are encouraged to use in a manner similar to a flamethrower. This has rather poor spread, but with the sheer fire rate and volume of fire this ultimately doesn’t matter that much.

     

    To assist with this, the Trypticor uses ancient Orokin technology to ensure that it does more damage for each enemy or object it overpenetrates. This can, if one carefully lines up enough enemies, effectively bypass the weapon’s  low velocity and range. 

     

    Corpus armed with this weapon are intended to wade into crowds of enemies and let loose with punishing volleys. While it lags behind various beam and flamer weapons in terms of fire rate, it stands out due to its damage… and longer range than a beam weapon. 

     

    Critics have roundly disliked its shortened range in standard firing mode. Its adherents have pointed out that it’s meant for extremely close range anyway and it ultimately doesn’t matter that much.

     

    I really like this lore blurb. It's also very interesting that Corpus have the Detron, but not a dedicated low tech solution with more stopping power when their main opponents focus on close quarters combat.

     

    On 2023-01-27 at 11:33 PM, (XBOX)Fluffywolf36 said:

    2. Precision mode: Aiming down sights for  1 second decreases spread and increases projectile velocity. And range. Firing resets this.

     

    3. Launcher: Similar to its little brother,  building up kinetic energy in this automatic shotgun* (this is done by either staying in motion or repeatedly firing) charges up a Sonicor-like altfire mode that inflicts knockdown procs enemies on direct impact, and deals an impact proc on enemies in range. Charging takes less time while in motion.

     

    Originally, this weapon used the Tenet Celeras’ system to augment its fire rate, but this had the unfortunate effect of shredding the firing mechanism due to the size and mass of its physical ammunition. As a result, the kinetic devices that increase the Celeras’ damage were reworked to increase its damage upon overpenetrating an enemy.

     

    Styx Manufacturing’s original name for this weapon was the Triplex, which brought them into legal trouble with the Callisto-based firm of Arca. Arca was working on a design for a gun that they also called the Triplex, which fires magnetically doped plastic slugs and also came with three fire modes. It was a fierce legal battle, which the Tenno did everything in their power to prolong - corrupting correspondence between interested parties, stealing credit transfers and data, vanishing personnel relevant to the trial, and ransacking space stations connected to it.

     

    Overall, it was a bad time for everyone except the Tenno and any Solaris they helped free in the process.

     

    Arca later won the right to use the word ‘Triplex’ on the basis that their weapon was entirely ballistic as opposed to the Trypticor… in addition to support from Tenno who they had bribed with the prospect of using the Triplex.

     

    Despite the massive expenditure associated with this trial, the Trypticor brings in respectable sums of credits for Styx. It remains popular among Corpus marines and Executors, Purgatus teams tasked with burning out Infested, Solaris “zit-poppers” contracted by the Corpus, in addition to independent scavengers, pirates, and Tenno.

     

    I also really like the idea of Tenno having dirt on them. We're an overstretched peacekeeping force, not literal angels. 

     

    On 2023-01-27 at 11:33 PM, (XBOX)Fluffywolf36 said:

    Stats

    • Noise Level:  Alarming

    • Magazine: 18

    • Reload Time: 3s

    Primary fire

    • Trigger: Auto

    • Fire Rate: 2.8

    • Multishot: 12

    • Total Damage: 420 (nice)

    • Damage per pellet: 35

      • 19 Puncture

      • 10 Slash

      • 6 Impact

    • Critical Chance: 14%

    • Critical Multiplier: 2.2x

    • Headshot Multiplier: 3x

    • Status Chance: 9%

    • Punchthrough: 1.6m

    • Projectile Type: Non-hitscan

    • Falloff:

      •  100% damage up to 18m

      • 35% damage at 27m

    Secondary (tertiary?) Launcher

    On Impact:

    • Trigger: auto-charge

    • Charge Time: 1s

    • charge time while in motion: 0.5s

    •     Damage: 50 Slash

    •     Forced Procs: Ragdoll

    • Status Chance: 36%

    • Critical Chance:  18%

    • Critical Multiplier: 2.4x

    • Projectile Type: Non-hitscan

    I suppose I can't really speak too expertly on gun stats anymore, but these numbers seem solid. Not anything alarming. I do have 420 objections to the base damage (joking).

    On 2023-01-27 at 11:33 PM, (XBOX)Fluffywolf36 said:

    Artist Notes:

    This was originally Tenno and called the Trenchance, and it was conceptualized around the same time as the Anark SMG from awhile back.

     But…. there were a number of reasons I just wasn’t feeling it. Something about how chunky and short it would have to look and feel didn’t quite feel right. Going by the three extant tenno autoshotguns (and the two or perhaps three I’ve made) Tenno autoshotguns emphasize rate of fire, accuracy, and lots of follow-up shots, and here I was making something that’s deliberately inferior to even the Sobek in terms of range and accuracy. Also, the silhouette…

    …this is hard to describe, but if I’m drawing a shotgun, it has to look suitably… shotgun-ish. I don’t know what that means, not exactly, but I sure didn’t feel it as i drew this stuff. And I didn’t feel as if I could push the Tenno aesthetic hard enough to make this look like a shotgun. It kept looking more like an SMG.

    So I made it Corpus. 

    And that opened up a lot of ideas for me. While “ballistic weapon that abruptly does something gamey and bizarre” (See: every Tenno revolver I’ve drawn) is most often the territory of the Tenno weapons I draw, the gimmick had to stay intact. Plus, the Corpus have the Staticor, which somehow fires potential energy, and this isn’t that far off the wall.

    The fight between Arca and Styx Manufacturing (fun fact: Pluto apparently has another moon called Styx. Weird, huh?) was inspired by classic WF events such as the Gradivus Dilemma. Sadly, it was before my time as I did not have an xbox one and had not developed my crippling warframe addiction. Anyway, one thing i like about Gradivus Dilemma in hindsight is how it managed to deliver some of WF’s earliest lore (we didn’t even know there were people besides Corpus and Grineer at the time!) while also motivating players by giving them a shotgun pistol and an eminently hateable villain in Salad V, who is essentially the Starscream of this game.

    The semilegal battle between Arca and Styx could be fairly interesting if implemented. The old Corpus Ship tileset could be used for Styx to make it more distinct, (it would be cheap, but WF has lots of reusable assets) in addition to strategically recoloring enemies to visually separate them. And it’d also be able to add some more depth to the Corpus.

    After this point, it could be repackaged as a quest, with a Frame appended to the end somehow.

    Also, two more things: First, the “Trenchance” name is going to be repurposed for use as a Tenno shotgun - either another drum-fed autoshotgun (yes, I have more. Lol.) or a manual-action that shoots barbed wire. I am undecided. 

    Secondly, I’ve been playing a lot of Deadspace and the Triplex was inspired by the Pulse Rifle. Specifically, the Pulse Rifle from Deadspace 2 and Extraction.

    I'm a huge fan of intra factional warfare so if you ever feel like exploring that factional war, don't hold back. It's great being able to create little stories and scenarios to really flesh out unknowns. The Deadlock Protocol would have been a great time to explore the inner schisms within the board and getting to know who those vaunted figures were. Instead we got a family drama and while I do like the story we got, it ended with us having only a sliver of information about their function rather than something more. Not that there is anything wrong with that, I think that Parvos is great, but seeing more of the deadlock of the Deadlock Protocol could have helped us understand the Corpus more as a faction, which still seem like the most handwavy of the 7.

     

    • Like 1
  18. On 2023-01-28 at 8:31 PM, (XBOX)Fluffywolf36 said:

    I feel ya. Most of my best ideas come from other games. Which probably explains why there's so many guns on my thread that are so similar to Titanfall and Apex guns lol. I think I'm at... 7 or 8 guns that are directly inspired by Titanfall? Along with a bunch of guns inspired by the charge rifle from Apex and one inspired by the Rampage (also from Apex).

    I feel like I've gotten to that stage where finding ideas that are well and truly mine are very hard to come by and for the sake of writing in the Warframe universe, thats okay given how it liberally pulls ideas from all corners of sci-fi. I see no issue with taking ideas from other fiction really and if an idea is good enough, why not pay homage? It's all for fun anyway.

    On 2023-01-28 at 8:31 PM, (XBOX)Fluffywolf36 said:

    I've always been a big fan o the idea that you can't burn the candle at both ends. And that when it comes to burnout, the best thing to do is take a break as soon as you notice it. In my experience, none of the special interests I have (or have ever had) truly vanished, they just... sort of hibernated, and I found myself coming back to them in some way, shape, or form later.

    I fit into the same category. I might have sounded overly dramatic last year, but while I did say I was going to take a break, I find the Warframe universe a very interesting space to be in. There are so many unknowns and blanks to fill in with whatever might fit. The time off definitely helped remind me that at the end of the day, this isn't a job and the attachment I have is based purely on interest rather than anything more. Passion burnout definitely was there and it definitely bled into how I felt about this hobby.

    On 2023-01-28 at 8:31 PM, (XBOX)Fluffywolf36 said:

    As for what I'm prepping? Well, currently I'm working on a Deadspace style pulse rifle inspired by the ones from Extraction (Pulse Rifle shotgun is pretty baller tbh) and the one from Deadspace 2. (I haven't played Remake yet. Wack) I've spent a lot of time playing Deadspace in the past couple weeks in preparation for the remake, which i cannot do yet as I forgot that my console is not current-gen. It looks great though.

    I am definitely interested. Dead Space (except for 3) is my favourite game franchise of near-future sci fi. I didn't play Extraction, but I watched the movies, theorized about what was coming next and did all that teen fanboying over Isaac Clarke and the armor and weapons he used that was so common back then. In fact, the second men and the cult of Arlo as I imagine them in later sections of the Technocyte Schism will be very much inspired by the Necromorphs, only with a bit more form over function to tie in with Warframe's aesthetic.  But we'll get to that when I pick up where I left off. 

     

     

  19. 8 hours ago, (XBOX)Fluffywolf36 said:

    Wakka is a very joyful character, so yeah. I'm taking it as a compliment. Thanks, homedawg.

    One of my favourite character arcs too.

    8 hours ago, (XBOX)Fluffywolf36 said:

    Things have been good for me tbh. Took a bit of a two week sabbatical from my thread (as it happens i'm actually sitting on a bunch of designs, but... it felt right to just play something on game pass instead of burning at both ends. As Warframe community members often do) and I'm off on a short weekend ski trip.

    12 hours ago, Teoarrk said:

    I'm glad that you took some time off. I feel like the time off has been good for my creativity, even if it wasn't all for good reasons. Good grades certainly help though.

    8 hours ago, (XBOX)Fluffywolf36 said:

    When you come back, would you kindly stop by my thread sometime? It gets lonely there sometimes.

    Sure thing, thats no dire request. I would love to see what you've been prepping.

  20. On 2023-01-13 at 8:28 PM, (XBOX)Fluffywolf36 said:

    Looking forward to it, bruddah! Hope you're doing okay right now.

    Final Fantasy X Walkthrough Part 67 Boom, Like Happy Festival Fireworks, Ya  - YouTube

    I hope you take it as a compliment when I tell you that I read that in his voice.

    I'm doing fairly well now. I'm settled in and exams have gone very, very well. Since it's been a while, hope you've had a good Christmas break and that you're well, too.

     I'll take a couple days to actually cool down from exam week, then I'll get back to thinking Warframe. 

     

  21. And then it was January.

    Hi all. 

    I suppose some of you are wondering where part 8 is. 

    I have had a pretty stressful December, being kicked out of my old study room during the last few weeks of the semester. Thanks previous landlord. 

    I've gotten a new room and hopefully I will finally be back online at home next week, just in time for my exams ...

    Part 8 will be done as soon as possible. Thought it best to give an update. 

    Til Then.

  22. 8 hours ago, Unus said:

     I wish you luck dear sir, I truly do! I’ve been having to take stock of my own work lately, and, while I haven’t felt burnout, I feel like I have neglected the most important part of my personal Pit. . . all of you, out here in your own worlds. The trials and tribulations of time management with a job have been frustrating to say the least, and I feel like, at times, I’m forced to neglect coming back in the name of profit to be used to stave off street-bound doom.

    I am grateful whenever you do stop by Unus, it's always an honor to see you drop by. I am well aware that within a not insubstantial amount of time I am going to have graduated and then have to face all the challenges that come with it. I am not entering the most demanding profession, but I will have a lot less free time and whatever it is I end up writing, so I will know that same wall. No need to apologise.

    8 hours ago, Unus said:

    I’m sorry that I haven’t been here so much by text, but, know that I’ve been buried in the background, gritting my teeth that I cannot text, but cheering you on in going above and beyond what I could ever(As if I’m some kinda high margin, bah). . . no, what Digital May wish to do. 
     

      May you find enjoyment in what time you wish to have with us before you find greener pastures and richer earth to till!

    Unus man, your stuff is great. Far be it from me to ever make you feel that your creativity is anything but. I value your work just as much as why you can't do as much as you want. Life sucks and can be grating, but it is what it is and you are handling it responsibly. 

    Thank you for your message.

  23. 17 minutes ago, (XBOX)Fluffywolf36 said:

    Honestly, it's a weirder time for me to accept said praise.

    I hear you. I won't be going anywhere, at least not for a while. I still need to finish the Technocyte Schism and that won't be done soon.

    17 minutes ago, (XBOX)Fluffywolf36 said:

    Anyway. Best luck with what you do from here. I think there could still be some love for WF in there, but... take things at your own pace. Keep anything you try to write decompressed.

    I hope it comes back, honestly. I would be lying if I said that I haven't had a lot of fun doing this. If or rather when I do move on, I hope to keep in touch.

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