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ShogunGunshow
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Posts posted by ShogunGunshow
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I'd like to be able to flip between my loadouts (A, B, C) on a weapon from the navigation screen.
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Exilus slots for weapons when.
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If you guys didn't catch on, it's a fully mature cyst that's needed to get it removed and cured. Don't drain your cysts unless the idea of the cure dropping and you not being able to get it because you drained it three days prior appeals to you.
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Given that most mission types require mobility, I'm not a fan of deployable-centric warframes which, by their very nature, favor static play.
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Because Titania is totes Ninja-themed. Flying fairy with pewpew.
Or Inaros, hero of egypt.
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Why would you expect it to be a morality choice?
Anto-vaxxers in Warframe. Jeez.
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3 minutes ago, Ninjadeath721 said:
Seriously.
It's in bold at the very top of the notes, people. Reading!
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1 hour ago, SilvaDreams said:
Didn't realize how petty players for a game in beta were... Then again looking at Steam reviews should have made it clear kids have no idea what that entails.
I disagree.
Warframe currently offers one of the most complete horde mode experiences on the market, with hundreds of hours of gameplay just to scratch the surface. It has more progression routes than many full-fledged RPGs. And, more importantly, it's been taking money for microtransactions for years.
I call shenanigans. As far as I'm concerned, Warframe isn't a "beta" anymore: it's a full game with a rich experience that has continued support and development. There are a lot of games out there that share these traits, among them some of the biggest games on the planet (DotA2, LoL). The digital age with its ease of patching, combined with funding for continued development via microtransactions, means that games don't neatly fit into 'beta' and 'release' molds. In my judgment, when a game delivers on its basic promise, and when it starts taking money for cosmetics/microtransactions, it's lost the right to protect itself with the excuse of being a 'beta'. All that to say, Warframe is currently one of the biggest games on Steam, with tens of thousands of concurrent players on at all times of the day. At this point, there's no excuse for half thought through measures.
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So, according to Primetime and Steve, the cure could be... next week.
That's later than I'd ideally like, but. There you go.
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Thrown Melee vs. Gunblades
Currently, thrown melee weapons thrown hits do not add to the combo counter, whereas gunblade bullet attacks do, despite the latter being much easier to aim, and gunblades having relatively little cost for a whiff (a Glaive user has to wait for his weapon to return before he can attack again). Can you comment on this disparity and why it exists?
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12 minutes ago, elitetrollz said:
Who cares about the cyst guys.
Everytime you play, do you always stare at your neck?
It's even on the left side of the neck, hidden for most frames because the camera is over the right shoulder.
Unless you're just sitting in the orbiter all day.
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They wanted to try a thing (community response to a mystery plague). They probably went a little too far with it, or simply underestimated how fast it would spread.
I'm not going to call them incompetent because that's ridiculous.
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Why would they add a cosmetic to hide the cyst when it's always been part of the plan to remove it?
I'm floored that so many of you actually think they would keep the cyst around permanently. They knew it was going to upset people, but it's a small part of whatever story they want to tell with this frame, and that it's temporary.
Just wait. The cure is probably coming in the next few days.
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1 hour ago, ArgesZ said:
Wow thanks.. So this means after a week of waiting I'm still not allowed to progress and can only wait for nothing?
They were kinda on vacation.
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Obviously there's going to be a way to remove it. They would never intend for this to me permanent.
They just haven't, you know... added it in yet. Because they want this to be a community experience.
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Please let thrown melee weapon throws add to the combo counter. It makes no sense that the Sarpa's bullets can, but a thrown glaive - which takes more skill to aim and is significantly more costly in terms of action economy - doesn't.
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Kogake. Obex. Jaw Sword. Serro. Every single throwing weapon.
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It's not. They even confirmed there will be a way to become immune. It's just annoying having to wait.
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Hopefully the next patch adds in the way to become immune.
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I can definitely understand why people would burn out on farming Kuva. They're not especially fun missions, with pretty clunky mechanics.
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You'd think people would remember how to deal with those guards, but golly gee whiz does everyone just stand around while four of them are swarming, dying over and over.
My personal issues with Kuva missions at the moment are
1) Finding the stupid thing can be a major hassle sometimes (it should show up on the map after five minutes, imo)
2) Bugs with the jump. Any uneven floor can and will F*** you. Aiming up to catch the cloud? Too bad, you didn't see the two inch steel plate by your character's feet. BAMF, goes nowhere.
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Wait, flight speed rolls on hitscan weapon rivens?
Wow. Yes. That's stupid if true.
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"Operator, what is Cephalon Simaris like? I've heard such wonderful things!"
"Operator, what is Cephalon Simaris like? I've heard such wonderful things!"
"Operator, what is Cephalon Simaris like? I've heard such wonderful things!"
"Operator, what is Cephalon Simaris like? I've heard such wonderful things!"
... And the quest chain just autocompleted itself after the synthesis of three lancers.
.... And then bugged to being uncomplete, so I have to do it all over again.
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Making her melee weapon not complete garbage compared to the gun would be nice.
What happens if everything ranks up infinitely?
in General Discussion
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For mods, although there'd be no hard limits, there would at least some practical ones. Like, endo and credit costs multiplying to the point where it would take weeks or months to afford one rank, and all you'd be doing is slapping another 15% on a mod that gives ~200%. A ~7.5% increase in overall damage for all that suffering. Whoop de doo.