Obviousclone

PC Member
  • Content Count

    924
  • Joined

  • Last visited

Community Reputation

1,612

About Obviousclone

  • Rank
    Silver Hunter

Recent Profile Visitors

826 profile views
  1. Lanka being a sniper literally means nothing. It being a primary also does not matter. There is no weapon class restriction that exists in Tridolon runs. There is no sortie pistols only modifier, this is you enter cetus, fast travel to konzu and click the tridolon bounty. The only possible thing that would change is if you for some reason have people that are running pistol amp over dead eye (which is questionable to be running either). The only metric of comparison for weapon vs weapon metagaming in Tridolon is the kill time (aka clearspeed). Of which the meta right now is strong enough to oneshot regardless of whether you stop using lanka and switch to rubico prime or stop using either in favor of your catchmoon. It's gotten to the point where people are getting 5 seconds of swinging their paracesis to knock out the hydrolist or getting creative with other shennanigans for oneshotting like with Ivara and the mutalist quanta.
  2. Obviousclone

    Killing with Spear riven requirement

    This advice... is useless OP's point established that the only way to progress the riven is to kill wild life on the plains. Feral Kubrows do not work. Feral Kavats do not work. Desert Skates do not work. Hyekkas, Drahks, none of them work. None of the creatures from fortuna count. What counts for the riven challenge? The wild life on the Plains of Eidolon. Which include: Kuakka (1 hp), Condroc (1 hp), aaaand there's nothing else that can be stabbed on the plains that would count. Fish do not work. As a reminder, you've responded with "increase the damage on your spear, here's a good warframe for doing that", which.... Okay, if you still don't understand, ask yourself the question, "what benefit is there to increasing the damage on a target who already dies in 1 hit because they have 1 hit point?", the answer is.... there is none. Which makes your tip useless for OP's problem.
  3. Obviousclone

    Killing with Spear riven requirement

    This advice... is useless OP's point established that the only way to progress the riven is to kill wild life on the plains. Feral Kubrows do not work. Feral Kavats do not work. Desert Skates do not work. Hyekkas, Drahks, none of them work. None of thecreatures from fortuna count. What counts for the riven challenge? The wild life on the Plains of Eidolon. Which include: Kuakka (1 hp), Condroc (1 hp), aaaand there's nothing else that can be stabbed on the plains that would count. Fish do not work. As a reminder, you've responded with "increase the damage on your spear, here's a good warframe for doing that", which.... Okay, if you still don't understand, ask yourself the question, "what benefit is there to increasing the damage on a target who already dies in 1 hit because they have 1 hit point?", the answer is.... there is none. Which makes your tip useless for OP's problem.
  4. I've had Tridolons get carried by Trinity/Oberon with a lanka oneshotting every phase with no one providing any form of damage buffs so this isn't exactly something power creeping to warrant a nerf from my view.
  5. Obviousclone

    Stalker mode ideas

    actually machine learning isn't ridiculous or outlandish last year (or it might have been the year before that) DE_Steve held a few streams where he went through the new player experience. One of the more interesting things he showcased was that rescue targets use a special AI that reads how other players parkour through maps, and mimics it to navigate itself. and then hilariously the corpus rescue target following him slid down the venus extract hill the same way he did (sliding for an excessive 10+ seconds) before bullet jumping into double jumping onto the extract platform. Sadly Steve never kept vods on his twitch channel but, it was something worth remembering. It's also something you might have seen yourself if you use a kavat/kubrow and ever parkour around the place. Here's a video from 4 years ago of them actually talking about using learning ai on their spectres to wallrun in warframe (warframe talk starts at 20:34 if you are on mobile/the vid doesn't start at the right time) At 23:30 they show exactly how it works. It makes sense too. Why program the ai to go through each map tile when they are going to keep adding more tilesets, which would require even more work/time when they could instead have us, the players do it for us? All they would have to work on is how the map looks, and it's collision mesh. No time spent writing and testing specific code for ai pathing, or increasing the harddrive space the game takes up for the player.
  6. Everyone who's complaining about riven's being a system that you cannot perfect is serving OP's point 100%. "this RNG prevents me from getting my dream riven for my dream gun". that's the whole point ya dingus! It's supposed to be a carrot on a stick you can never reach. "b-but the RNG means I'll never reach it" THATS THE IDEA. You keep playing, because every so often you reroll your riven mod and you notice it's slightly better and you keep that new reroll. And you continue grinding and playing the game.
  7. Obviousclone

    people are sleeping on the phantasma

    good stats, but 1. the model looks bad 2. the gun sounds bad when it shoots. Would not be surprised it at tennocon they revealed that they just wetfarted into the mic for it's sound design. 3. the gun is pretty low range, but not in the way pellet shotguns have falloff, it just has a point where the beam stops. 4. alt fire is pretty gimmicky from experience; the seeking projectiles often do not seek whatsoever or just collide with terrain, and direct hits do very little damage. also it has a windup which is also annoying to use on an altfire button
  8. Obviousclone

    Arch-Gun Rivens: How do They Make Warframe Better?

    Shortly after when the profit taker came out, I used banshee (prime), who has no self damage buff, and the imperator vandal and corvas to knock out each leg in 3 seconds. No damage buffs. no rivens. I even used the guns to kill the adds and directly whittle the shields and directly attack the profit taker itself in a reasonable time. Even got a bloodshed sigil for my troubles. Point is, this content isn't being balanced around riven mods. They aren't forcing you to use them in order to succeed. You'll probably need Rubedo Barrel, you'll probably need dual rounds, you'll probably want to use ammo chain, but they aren't locking the fight behind having a riven mod specifically. It's 100% easy to do sans riven. It's the same business as normal rivens. You really should not care about them; they (and riven mods as a whole) are just endgame time sinks for veteran players to endlessly waste their time on with minmaxing and rerolling. If you're like me and have zero actual reason to play the game on account of completing all the games content and maximizing out all of the gear, then this is fine. It's a reason to keep playing the game instead of getting burnt out.
  9. Obviousclone

    What’s your worst trade experience?

    I usually just sell on warframe market so trades are usually pretty nice but like sometimes people will pm me [4:00]"hey I want to buy your fang prime set" [4:00]"uh sure dude lemme drop an invite" [4:00]invitation sent [4:00]user declined your invitation *types* "uh hey do you need a re-invite" *hits enter* [4:00]user is ignoring you. and I just sit and wonder, are there really people out there, that pm random people to trade, then immediately shut down and ignore them, for no apparent reason? And it's not even a time thing, like I've taken too long to respond, sometimes it's immediately muted and blocked.
  10. It would take a lot to fix conclave for me after having spent a few days trying it a few months ago. making the parkour less spazy and removing bullet jumps would help. Honestly I'd prefer it if shooting/attacking in any form killed any mobility and locked the player from doing anything but aiming and firing and the basic wasd (at a reduced speed). A lot of other pvp games do this and it works out well with fixing hit detection. Swatting a mosquito isn't fun to do during the summer, why would I want to play a game that does that? making better map game modes with objectives, that encourage players to fight at a specific area so the issue of empty battlefields don't exist- every single pvp match I have played in the conclave is 95% moving around the map just looking for someone to fight and 5% actual fighting. Why not just copy good game modes from other pvp games like king of the hill or payload pushing? capture the cephalon sucks as a game mode because the parkour system makes it impossible to force a kill on the flag holder, and with the tiny 4 v 4 team sizes, it makes it impossible to have a secure defence/offence on the objective and turns the game as a whole into a terrible benny hill run-around-the-map-in-a-circle chasing match. making health orbs/energy spheres restore more of their respective stats. Having them restore abysmal amounts of like 25 or 50, just means after any encounter that I survive, I will just find an orb spawner and hide and camp near it slowly waiting to get back to full health so I can get in the action again. delete every conclave mod and remove modding from conclave altogether. All this system does, is widen the gap between "first time playing conclave" and "played and grinded conclave fully". Which makes the first timers become "not even gonna first time, just not playing, screw this, bye". Even if every mod has a trade-off and an unmodded player has just as much "power" as a fully decked one, the fact that it just exists and allows any form of advantage such as comfort or qol makes it another "I'm not grinded and therefore can't compete" reason to not play. Warframe is about, guess what? the warframes. Make this game mode about that. make it less of a grind. "Backfilling=bonus exp" is something that most modern class based shooters have. Why doesn't this game? You're going to put me into a game with 20 seconds remaining with the score being 15-50 forcing a loss onto me and you think I'm going to happy to play more? Cause I'm not.
  11. Obviousclone

    Opticor REALLY needs a buff

    I haven't read much of this thread, but when did this thread devolve into "if it can't oneshot a level 160 enemy that you cannot find on the starchart, it's not viable and therefore REALLY needs a buff". and also "If it's not literally stronger than the strongest gun in the game in it's perfected, ultimate, maximized form, then it REALLY needs a buff"
  12. Obviousclone

    Opticor REALLY needs a buff

    You do know that in regular missions, you can shoot the opticor without fully charging it right?
  13. Obviousclone

    Most enjoyable "underpowered" weapons

    the veldt, the sobek (with acid shells), the ogris, the hema, the bo, the akstilettos, the castanas, the viper, the hystrix, the ankyros, dual zoren, arca titron (seismic wave+iron vault build), dark split-sword, Panthera, synoid heliocor, akbronco prime and the braton prime.
  14. Obviousclone

    Warframe without Multi-shot

    People would just replace the multishot mod slot with an elemental damage mod or heavy caliber (or it's +damage equivalent on other weapon types). multishot is functionally the attackspeed mod for melee (but without the ammo economy loss that firerate brings); it's an exponential amplifier that makes the weapon scale up to meet higher level content. QoL mods are never going to compete with actual damage mods, the only way they can compete is if damage itself becomes irrelevant (aka you are a banshee main). and "dealing more damage" is always going to be a necessity since that's how scaling works in this game. The further you go, the higher the level, the more health (and armor and shields) you gotta chew through.
  15. Obviousclone

    Hardcore Void Defence Idea

    even this example is bad loki is the squishiest warframe in the game from a stats perspective, that would literally be the easiest mission ever. What would be difficult is if you were attacked by enemies using your weapons, mods included. like say, a sentient enemy that adapts to and equips whatever weapon they were last shot with. Suddenly that tigris prime becomes a very bad idea.