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Kierlak

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Posts posted by Kierlak

  1. Having to go into a submenu at least 2 times PER ANIMAL (once to find the spot on the map and then again once you get to the call point) is very annoying. The submenu for fishing is less awful, because you tend to use the same spear for a long time without changing locations, but hunting is always changing locations, changing in and out of the hunting items over and over.

     

    You know what would help solve this? Instead of a bunch of spears, and a bunch of lures...just have 1. Instead of gimmicking everything up for no good reason, just have all fish get shanked by the same spear, and have the the future super tech animal call box be able to call any animal you are standing at the call point for.

  2. She now uses overwhelming amounts of energy, the damage builds VERY slowly even with 139 strength, and the drain is EXTREMELY fast, even with 155 duration. It takes an entire round to build up 2000 damage and it drains to 200 damage during the bare few seconds of a data conduit.

    Power strength barely affects the damage growth. The drain is so fast that duration doesn't even matter. Having to manually spread the spores takes literally all of your time.

     

    Either drastically increase the damage growth speed, or drastically decrease the damage drain speed, and make spores spread when they kill a target.

  3. The Europa tiles, most of the Kuva tiles, the Earth tile with tree roots everywhere, the rectangular Ceres tile with robot arms and conveyor belts. Too large, and/or spawns too spread out or spawns have a difficult time funneling towards you. The Europa and Kuva tiles this week exemplify this to the nth degree. Focus gains overall are significantly lower than last week.

     

    Any time a Europa or Kuva tile would be used, put in the Sargas Ruk fight tile instead. Every time I have run across it, which hasn't been that many times, it was a focus goldmine. It felt like it had quadruple the number of enemy spawns of any other tile, period.

  4. So you want them to overhaul the entire game just so a fraction of the playerbase so tiny that they are outnumbered by the PvPers can have 'muh difficult cantant' that they would meta to death in a matter of hours, and not be satisfied with?

     

    No. If you want a difficult game, GO PLAY ONE. Stop trying to move heaven and earth to duct tape 'difficulty' to this game. It's not capable of doing it in a way that ANYONE would be happy with.

  5. On 10/17/2017 at 4:56 AM, Zeclem said:

    how are they forcing the operator on you? you dont have to do eidolons at all. you can just ignore them.

     

    You will, if using Zenurik, be forced into doing something with the operator every 30 seconds. To use the passives of ANY tree, you are forced to use the operator at least once during the mission. You can protest "but that ain't much" all you want, it's still forcing the operator on you.

     

    On 10/17/2017 at 6:47 AM, BornWithTeeth said:

    You realise that most of the people who dislike the Operators assume that they speak for the vast majority, and then usually get contradicted within a couple of posts by a bunch of people saying ‘No, I don’t mind Operators,’?

     

    On the official forums, that are so infested with DE's pocket shill white knights and moderator enforcers that basically all dissenting opinion has been burned out. Everywhere else, where reality still exists, largely hates the operator. The shills are the extreme minority in reddit for example.

     

    On 10/17/2017 at 7:49 AM, Sajochi said:

    You mean the very small amount of players who hate the system and created their own echo chamber of vitriol? Yeah, no, none of you speak for the community, especially not for me and I would appreciate it if you and the thirty other players that spit this "everyone hates operlamers, pls remove" rhetoric would not associate me in it.

     

    If you think it's a very small amount of players that hate the operator, then it's clear who's the one living in an echo chamber. It's an extremely shoehorned mechanic that does nothing but shatter the flow of the game. If you think that's not going to cause widespread and clear hate for the mechanic, then you are simply too blind to see.

  6. 2 minutes ago, Chipputer said:

    But Hydroid isn't bad. He's never been bad. He's just been a relic of older thoughts on how to balance the game, as a whole, and a little too heavy on the RNG for most people.

     

    Hydroid IS bad, he's ALWAYS been bad. Hydroid's abilities are an absurd combination of pitifully ineffective, painfully clunky, and highly disruptive. And calling two abilities that you can cast and have them never hit a single thing through no fault of your own "a little too heavy on the RNG" is so disingenuous that it calls into question your moral character.

     

  7. 7 minutes ago, Knight_Ex said:

    Im just grinning ear to ear at this forum post, so many people whining that ash bladestorm is garbage and no one knows how to fully master it, again It requires a bit of work, but like all things that are pursued with effort your rewarded in the end,  maybe everyone complaining about ash should pick up one of the more simple frames, I hear Excalibur has a move where you can just sit there and spam the attack key and throw energy blades all over the place, that seems to be most of the complainers speed and skillcap. :)

     

    You go ahead and work harder for less reward. I'm sure DE_Senpai will notice you.

  8. 5 minutes ago, SenorClipClop said:

    I didn't like old Ash, but I like new Ash, primarily because his 4 is now integrated into his combat. I'm really confused as to why you're so dedicated to calling Bladestorm bad despite being presented with facts and experience from other Tenno who use it effectively and find it to be very strong. Correct me if I'm wrong, but it sounds like you just don't know how to get good use out of it.

     

    The best way to use Bladestorm Ash is to bring a different frame and not be a vaping hipster. All of his abilities are terrible and/or buggy, and lean painfully hard on their augments to have any relevance, while Bladestorm itself is either used as some sort of passive afterthought of an ability or with grand mal levels of mouse seizure to target things in any sort of acceptable timeframe. 

     

    You can sit around here in your white knight echo chamber and dogpile anyone that disagrees with you all you like, but no one that isn't part of your cult is going to buy any of your S#&$. They already know Ash is not worth using anymore other than out of spite, and he was barely worth using before Bladestorm was nerfed.

  9. 39 minutes ago, (Xbox One)Angryspy101 said:

    Hope your just trolling, cuz everybody here is just voicing their opinions about bladestorm.

     

    No, some people are just voicing their opinions. The rest are indirectly white knighting for DE.

     

    Bladestorm was always a poor ability due to the cutscene spam and making enemies invincible, but before the change it at least did what it did without being a pain to use and without costing immense amounts of energy. Now, it's a pain to use, costs immense amounts of energy, and STILL makes enemies invincible while spamming cutscenes. Anyone that defends THAT cannot be trusted with anything. Bladestorm is on the same tier as Tempest Barrage now, something that vaping hipsters talk about how much they like because no one else with any sense uses it.

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