Lots of good news so far but until the Line of Sight checks can be properly and fully fleshed out then Dante's Tragedy should just be reverted to a Zero check in the meantime while the team works on making a 100 percent proper check. This Hotfix adjustment to the Line of Sight check is a last second bandaid, that at times makes it even more frustrating. If it really is so bad that Tragedy could hit all enemies in range through walls then just reduce its overall damage or scale it based on distance but REMOVE the Line of Sight, at least until the team has created a fully realized and meaningful method of accurately Checking for Line of Sight.
Nezha's Augment still needs to be addressed also.