Gentleman_Bird
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Posts
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Posts posted by Gentleman_Bird
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1 minute ago, taiiat said:
the game has to take part too. encouraging people to learn, and then giving them challenges to that knowledge, so that they have an opportunity to actually work together, no just co-exist i the same space.
just as you aren't co-operating with some random person in your Town/City just by being in the same area as them, a game that doesn't actually push you with some challenges isn't getting you to co-operate with another Player, just co-exist.
So basically, you want raids?
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29 minutes ago, taiiat said:
ok, so now it's great when people either give you something for free, carry you, or when you play a game with friends.
well, every game is fun with friends, all of them.Okay, so how would you describe a good game community?
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5 minutes ago, Uhkretor said:
... it'll work similar to the "Mysterious Stranger" trait from Fallout... Which, in turn, works exactly the same like the Arlo's Devotees, before the whole "fanatic" thing.
Yeah, that's how it'll work for now. I'm saying it'll be neat if there were more ways for your liches to help you in the future.
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75 vitus is a lot, but farming 25 vitus and doing a keyshare seems reasonable, especially with the recent vitus drop buff
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It would be a nice incentive to customize powerful liches to add to your crew. It would also be pretty dope if you can commend them to board an enemy ship and tear S#&$ up.
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There could actually be a lot of depth here if you want to customize your lich for when it becomes an ally. Whether or not that's worth doing in the future, we'll have to wait and see.
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It would be interesting if you could use your recruited liches on your Railjack crew
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Something needs to be done about Alad V for sure. From a new player's perspective, the timeline of events is all jumbled, with many pieces of the puzzle missing from events long past
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The only thing I feel like complaining about is that my game slows to a crawl whenever someone brings a Staticor. I have effects down to a minimum, and my computer locks up for half a second every time some dude decides to use its charge attack.
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Hard nope. adding more arbitrary grindwalls won't be good.
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It's because of the escalation of the Zealots with the new Nightwave phase. I think the enemies are tougher too.
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8 hours ago, Kappa64 said:
What did I walk into here?
I'm the one who made this thread and I have no clue.
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You beat the tutorial
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Seriously, I would pay like 200 plat for that.
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Unfortunately, live service games like Warframe lives and dies on its content flow. I think they discussed this before, player numbers dwindle if they aren't constantly pushing out new content for the game.
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just pet the damn dog
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Apparently there's a bug right now that causes MOAs to spazz out after death. Why not turn a bug into a feature and make a Peculiar mod out of it?
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We don't know many details about how Nemesis will work, but judging from the demo it's reasonable to assume that he'll pop up randomly in a variety of missions types. Isn't that basically what alerts are?
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I've been wanting to play Guns of Icarus again, and since that game is dead, I'm hoping this will be a good replacement
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Yeah, that’s how probability works. If you want better odds, do radshares.
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Is there any way to manually activate the Electromagnetic Shielding mod while still having a primary weapon equipped in your loadout?
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Just because it could be done, doesn't mean they should. Controlling the game on a phone sounds like a nightmare, the screen size would be way too small, and there probably won't be a large enough playerbase to reliably play multiplayer when there are objectively better platforms to play on. The existing mobile app is enough.
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The confusing part is that new players experience the second dream, after Alad V has been cured, well before ever encountering Mutalist Alad V
Also, who's Reggy?
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I like Nightwave, but I agree we should still have some form of alerts. Maybe there could be infrequent alerts that reward nightwave creds, and maybe nitain alerts in between seasons.
Why Warframe has such a great playerbase
in General Discussion
Posted
It's looking like Railjack could have what you're looking for, with different players getting different roles and supporting each other.