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Eidolon_Slayer

Grand Master
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Posts posted by Eidolon_Slayer

  1. 1 minute ago, AlphaPHENIX said:

    Aiming at a Grineer isn't hard, aiming at Zephyr in the plains where there are no ridicalous skyboxes and she has plenty of room for acrobatics can be.

    And yes I am ''conveniently'' busy with catching up on things I missed during the weekand of no Internet.

    Of course, we're all catching up on things we missed out on. Also it's not hard to kill Tenno doing acrobatics, maybe for you.

  2. On 7/28/2017 at 3:16 PM, (PS4)zeroexalpha said:

    I do not have Lato Vandal.

     

    That being said, I think closed beta players get something other than a sigil when Lato Vandal returns. For many this is literally the only thing they have to show for how many years they've played warframe, almost akin to how founders have their Excal Prime glyph (among other things.

     

    Are there any ideas for what closed beta players will get in exchange? It'd be cool to see a Aklato Vandal with 0 mastery points (so that people dont bring up the missing mastery argument), or at least something visible besides a sigil that nobody will look at.

    Just would hate to see people get screwed over on something that should be exclusive to them lol

    We don't need anything if it comes back.

  3. 1 minute ago, BeeOverlord said:

    T1XS8ib.jpg

    I personally don't like being a turret and having to spam a (very clunky) recast to move. If you like existing mechanics it isn't a reason to diss potentially better ones.

    You can be a turret while being tossed across the room... Did you read my post? If you think I dissed the idea, go report it to a forum mod haha

  4. 3 minutes ago, BeeOverlord said:

    I'm not saying she isn't. Is this your excuse to not make her better?

    Reducing the range on her 4 is terrible, and there's really no need for her to move around in peacemaker mode. How we already play her is that we bullet jump a distance, then press 4 and spam while airborne. Adding mobility and reducing the range would be a nerf to her current play-style.

  5. Just now, BeeOverlord said:

    Mesa isn't that much harder/easier than plenty of other frames. I think the issue here is that much like Ember's, her playstyle is boring and monotonous, perhaps even tedious at times.

    If I wanted to bandaid this, I'd make mesa be able to at least roll in peacemaker, and also reset her range by reloading for some energy (instead of recasting).

    Now, if I wanted to FIX this, I'd make mesa fully mobile in peacemaker except for bullet jump, I'd reduce peacemaker's range to like half, but make things in the range get hit a bit more consistently. To finish it off, I'd remove any scalings with range, positive or negative, and give her the reload I mentioned above.

    Suddenly Mesa seems super fun to play, yeah?

    No, she's fine.

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