Eidolon_Slayer
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Posts
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Posts posted by Eidolon_Slayer
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1 minute ago, AlphaPHENIX said:
Aiming at a Grineer isn't hard, aiming at Zephyr in the plains where there are no ridicalous skyboxes and she has plenty of room for acrobatics can be.
And yes I am ''conveniently'' busy with catching up on things I missed during the weekand of no Internet.
Of course, we're all catching up on things we missed out on. Also it's not hard to kill Tenno doing acrobatics, maybe for you.
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Just now, AlphaPHENIX said:
I wouldn't mind if I weren't busy.
Also, question. Is, Volt's Shock considered hitscan with just an added effect to make it look like a projectile?
I guess I can be conveniently busy to run away from a challenge too. Also, aiming isn't hard at all. Don't have to use a gun to kill easily Zephyr.
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Just now, AlphaPHENIX said:
Preaty much the abilities that would likely not be blocked by Turbulance from what you describe are ''Soul Punch'' and ''Spore''...those need a target to be used, so you would need to aim.
How about you log in, and we'll do some testing.
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Just now, AlphaPHENIX said:
Said hitscan abilities need to be aimed, have fun with that.
Lolnope
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5 minutes ago, AlphaPHENIX said:
Which part of ragdoll did you not get? And renember that Acolytes can have any abilities they want totally not getting the rift.
I sure most Aoe + pseudo aoe hitscan warframe abilities can kill her.
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53 minutes ago, AlphaPHENIX said:
Only melee can negate Turbulance, and you won't catch me in melee range, not before the Tornadoes ragdoll you around.
Hitscan Warframe abilities. Like Mesa's peacemaker, which instantly hits Zephyr in Turbulence.
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1 minute ago, (Xbox One)Mythical Warden said:
How do I get terrible terrible damage from giving up a mod slot for ranged instead of extra damage?
ftfy
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1 minute ago, AlphaPHENIX said:
Chase me all you want, bring your Galatine Prime, your Arca Plasmor, anything...you are not getting through my Tornadoes.
I'll bring something that instantly kills no matter where you are and I'll keep doing this until I feel satisfied.
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3 minutes ago, (Xbox One)Mythical Warden said:
That seems pretty irrelevant.
I guess, like this debate between us. We'll agree to disagree.
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4 minutes ago, CaptainStrawberry said:
REBEL AGAINST THE LOTUS
FREEDOM
Fine, leave, on the condition that we get to invade your gaming sessions and kill you, just like the stalker except deadlier.
No freedom for heretics, only running.
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1 minute ago, (Xbox One)Mythical Warden said:
Completely different game, completely different topic.
What is a meme?
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Leave the Lotus?
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1 hour ago, (Xbox One)Mythical Warden said:
*Laughs in Orthos Prime*
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12 hours ago, Olga said:
What's your stance on Trophies? Do you think there might be a way that could still be more inclusive than just top 4 — but would add meaning to the Trophies?
Cosmetics, they don't really mean much.
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Never understood why people would need ranged on their melee wep. Most of the time I get right into their face to do damage.
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No
We already have this.
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It's people, what did you expect?
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On 7/28/2017 at 3:16 PM, (PS4)zeroexalpha said:
I do not have Lato Vandal.
That being said, I think closed beta players get something other than a sigil when Lato Vandal returns. For many this is literally the only thing they have to show for how many years they've played warframe, almost akin to how founders have their Excal Prime glyph (among other things.
Are there any ideas for what closed beta players will get in exchange? It'd be cool to see a Aklato Vandal with 0 mastery points (so that people dont bring up the missing mastery argument), or at least something visible besides a sigil that nobody will look at.
Just would hate to see people get screwed over on something that should be exclusive to them lol
We don't need anything if it comes back.
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Trading's definitely a thing, but a risky one if you plan on making plat. There's the risk of your account being banned, because the guy who you sold an item to may decide to charge-back on their plat purchase.
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1 minute ago, BeeOverlord said:
I personally don't like being a turret and having to spam a (very clunky) recast to move. If you like existing mechanics it isn't a reason to diss potentially better ones.
You can be a turret while being tossed across the room... Did you read my post? If you think I dissed the idea, go report it to a forum mod haha
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3 minutes ago, BeeOverlord said:
I'm not saying she isn't. Is this your excuse to not make her better?
Reducing the range on her 4 is terrible, and there's really no need for her to move around in peacemaker mode. How we already play her is that we bullet jump a distance, then press 4 and spam while airborne. Adding mobility and reducing the range would be a nerf to her current play-style.
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Just now, BeeOverlord said:
Mesa isn't that much harder/easier than plenty of other frames. I think the issue here is that much like Ember's, her playstyle is boring and monotonous, perhaps even tedious at times.
If I wanted to bandaid this, I'd make mesa be able to at least roll in peacemaker, and also reset her range by reloading for some energy (instead of recasting).
Now, if I wanted to FIX this, I'd make mesa fully mobile in peacemaker except for bullet jump, I'd reduce peacemaker's range to like half, but make things in the range get hit a bit more consistently. To finish it off, I'd remove any scalings with range, positive or negative, and give her the reload I mentioned above.
Suddenly Mesa seems super fun to play, yeah?
No, she's fine.
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Mesa.
in Warframes
Posted
You're too fixated on this.