Jump to content

Test-995

PC Member
  • Posts

    2,337
  • Joined

  • Last visited

Posts posted by Test-995

  1. 8 hours ago, (PS4)iQuedas said:

    Did they decrease the limit? It was 8.

    Also, as far as I've noticed, non-captured lures also count towards the cap.

    If you, or someone else, get close to a spawn point, but don't capture it, that lure will remain there for some time, without de-spawning. This is why gathering lures in pub matches can be a pain. Most of the time the team will just scatter, making lures spawn everywhere, without capturing all of them.

    That is 8, they didn't decreased it i guess.

    And yes other players also spawns lure, so if other players getting close to lure, that interferes my lure spawns.

    This is why i say "remove max lure limit" in here, or at least don't count non-captured lures for limit.

  2. 7 hours ago, DatDarkOne said:

    That's just your way of saying that your aim sucks and you need a crutch to compensate.  Thank you for being to forth right with your information.  😛

     

    oh yes, what i'm saying here is that the S#&$ aim player like me is killing more than good aim player with those weapons.

  3. 16 minutes ago, SpicyDinosaur said:

    Yea free stuff for logging for a very good chunk of days (you know, like how they changed it so now you can get the Zenistar at 100, because it's too hard to actually bother to log in,) makes no sense, at all.

     

    Also can the game plz be pay to win from now on.

     

    While we are at it, you should get 1000 credits of whatever kind are active on Nightwave and the list of buyable things should be everything in the game and never rotate.  Also remove the tasks please, that's too hard and it stresses me out.

    +1, you are totally understanding point and your post is really constructive for this discussion.

  4. 42 minutes ago, (XB1)Zweimander said:

    The changes they made to the login system initially already made it far easier for new players to get what they want so why would they take it a step further and make them available through plat. To be honest the weapons themselves besides the Zenistar are not even that good so why bother yourself and worry about something so petty, especially after DE already pandered to the new players to make the login system more customization for each individual? Trust me when I say your not missing out on anything once you get the Zenistar as early as day 100...

    Well, they implemented those after i reached 100, but not even the halfway 300.

    So i missed that, RIP.

     

    29 minutes ago, (PS4)abbacephas said:

    Let's make a free to play game, that has one of the best microtransaction systems in place, pay to win. Absolutely brilliant. Why hasn't anyone else thought of that?

    Oh I know. Because it's stupid.

    Pay to win because you can buy good weapons through plat? isn't it pretty much what current game is?

     

    36 minutes ago, Deadoon said:

    You mean the Zenistar, Zenith, Azima and Sigma & Octantis?

    Unique? Yes. Strong? Questionable or no.

    They are fairly gimicky weapons which of which only one is considerably useful, the Zenistar.  Even then, only because of it's special trait. It is a pretty bad weapon otherwise.

    Azima? Weak machine pistol with the ability to drop the massive magazine on the ground as a kind of area denial weapon against very low level enemies.

    Zenith? Punchthrough and see enemies through walls for using 10 ammo and having mediocre damage doing so. 

    Sigma and Octantis? Only really useful if you are trying to be Captain America.

     

    Well, Azima is S#&$(and that was what i got), i'm sure it's true.

    But i don't think Zenith is bad, it can shoot through walls.

    And sigma and octantis neither, it should works well with arcane trickery, that would be nice when you solo level frames.

     

    36 minutes ago, justin0620 said:

    "unique and strong weapons" I think the only weapons that worth using is the zenistar, others are mastery fodder.

    And if you make it purchasable from the market it will defeat the whole purpose of encouraging players to login and maybe play the game. Also, a butch of veteran will come up and say "WHY THE HELL DO WE HAVE TO WAIT........AND NEW PLAYERS CAN JUST BUY IT WITH PLAT!!!!!!" 

    Because the weapon itself wasn't exist on start?

    Well, i won't really say anything if there is non-tribute counterpart weapons with those traits.

     

    35 minutes ago, (PS4)Equinox21697 said:

    It's not consecutive logins, you can take breaks and still meet the requirements, also as mentioned above these weapons are meh, I got the Zenistar recently and I'm already bored of it tbh, just pretend these milestone rewards don't exist and you'll be happy when you randomly log in and get one

    Oh yeah it's not consecutive, you can take break for a year and it only delays for a year!

    I know thinking those rewards don't exist is the only and best option, but i failed and this is why i'm yelling here.

  5. I know the course that i can gather 7 lures, but it doesn't work sometime just because lures won't spawn on proper place.

    You could say "just learn all the spawn points and check there" but i think it's okay to say this is just annoying and stupid.

    • Like 1
  6. S

    3 hours ago, peterc3 said:

    You don't think your experience in one area of DB management might not be totally applicable to another, completely different area?

    Did your DBs have millions of hits that weren't factored into the system being created? Did your budget take into consideration clients that hadn't paid anything to use the DBs?

    Ignoring the DB that neither of us have seen nor have any direct access to, where does it stop? They increase the limit, the limit is hit, this thread pops up again. The people hoarding Rivens are not using them, they are waiting for them to be worth something to someone else.

    This is not something DE is interested in encouraging.

    Well, just making same amount of slot as all weapons? at least people can collect all rivens in this way...

     

  7. Whatever you say, whatever you build, daikyu... or rather, everything other than SR and AOE weapon is trash tier, actually needs buff.

     

  8. How many times this kind of discussions brought up, and how many times this kind of discussions ignored by DE?

    I don't think warframe can be challenging aiming simulator, this game is pretty much "OVERPOWERED SIMULATOR 2019" for a while. 

    • Like 1
  9. 1 hour ago, bibmobello said:

    Because a lot of people have no idea what they are talking about and they use their meta weapons with god riven to kill level 25 enemies only...

    Proc damage depends on the actual damage, multipliers included.

    1)If i have the same weapon with slash,toxin or gas 1 with 50% status and the other 100%, the second one can deal twice the damage in the same amount of time.

    2) If the weapon above has 50%critical chance  and the other one has 100% guess what happens? the same.

    the only differences between status and criticals is that status can't go over 100%.

    Another problem is the RoF of the weapon and what kind of proc you are considering. Corrosive is better on high FoR weapons and 100% status shotguns for example.

     

    With the new melee system now is possible to use weapons like the grakata to destroy the armor and finish the enemies with your melee.

     

    The only complaint is that melee is too strong compared to guns:

    1)Unlimited ammo..

    2)Can kill everything with 1 hit... daggers

    3)can have absurd ranges killing a lot of enemies at once.

    4)Most enemies have problems to shoot at you when you are close and moving fast, if you try to aim their head  they can kill you easily.

    5) Stances have forced procs...

    Well, when we need high dps is mostly eidolon/dropships and both of those are immune to DoT.

    So i don't think it's "same".

×
×
  • Create New...