Suggestion for Dante balancing :
- Light verse (ability 2) : Only provide Overguard to Dante, healing part changed to heal over 5 sec while also buffing shield recharge delay for others affected entities
- Final verse (ability 4) Tragedy : Back to ignoring LOS but instead Damage falloff has been added after a certain distance.
- Final verse (ability 4) Triumph : Amount to Dante unchanged (from pre nerf) others affected entities will receive 50% of the Overguard amount over a period of 10 seconds.
Rage/hunter Adrenaline/ vex armor should be able to work with Overguard but with a reduced effect (while a better solution is found),
Example : Rage = 40% damage on health converted to energy, 20% damage on Overguard converted to energy.