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Raidoser

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  1. Helminth can help a little with that problem for infested mission use https://warframe.fandom.com/wiki/Parasitic_Armor (lvl 11 Helminth).
  2. You're clearly ain't a lawyer like the idiot who said "DE CaN dO Anything", you're only right for people who bought dante before the DevStream (like me). So instead of listening to an ignorant like you i will just trust the jurisprudence i've read concerning those type of cases and let you live in your fantasy world.
  3. Sadly that's the only way they will react. Like a lot of people when i saw a fun wizard frame i decided to buy it directly since good update deserve a little investment in my perception and i was even thinking to do the same with kullervo after i finished making a fun build with dante, now i won't. DE is also putting themselves in a very dangerous situation : https://www.ftc.gov/consumer-protection (there is the same things in most western countries) So contrary to some idiot in this post who said "DE can do anything they want" no they can't, because when you make a DevStream telling your consumers one thing then doing the opposite it's called a scam for the simple fact that people who listened to that DevStream may have trusted DE and bought a product (so Dante pack here) based on what the official video told them.
  4. Suggestion for Dante balancing : - Light verse (ability 2) : Only provide Overguard to Dante, healing part changed to heal over 5 sec while also buffing shield recharge delay for others affected entities - Final verse (ability 4) Tragedy : Back to ignoring LOS but instead Damage falloff has been added after a certain distance. - Final verse (ability 4) Triumph : Amount to Dante unchanged (from pre nerf) others affected entities will receive 50% of the Overguard amount over a period of 10 seconds. Rage/hunter Adrenaline/ vex armor should be able to work with Overguard but with a reduced effect (while a better solution is found), Example : Rage = 40% damage on health converted to energy, 20% damage on Overguard converted to energy.
  5. that sentence is so wrong on many level, you need to begin to reflect on yourself because you clearly lack some basic humanity. Also when i read that you want the game to be more like destiny 2 i vomited a little in my coffee, i won't even comment on the why because if you lived out of your little bubble of reality you would instantly know that destiny is not an example to follow at all.
  6. Where do you think Overguard is OP ? Most of the advantage of Overguard already existed before his introduction : - Being immune to knockdown/slow/stagger ad vitam eternam is already possible with the Unairu trait "Poise" and numerous mods - Being immune to status can be achieved with something as common as the carnis mod set. Also Overguard has a major weakness no one seem to talk about : it doesn't take into account damage reduction and doesn't protect from vulnerability debuff (https://warframe.fandom.com/wiki/Overguard) which mean the moment you go into the top end content of the game overguard will get deleted in a few seconds (even more fast with void damage from the added factions...) like shield before they buffed it with some damage reduction and other goodies. So being invincible with overguard is a pretty big assumption, except if you play low level mission.
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